summaryrefslogtreecommitdiff
path: root/world/map/npc/009-2/olana.txt
diff options
context:
space:
mode:
authorBen Longbons <b.r.longbons@gmail.com>2011-06-18 21:58:47 -0700
committerBen Longbons <b.r.longbons@gmail.com>2011-06-19 14:19:55 -0700
commitbae4b92e560c2694eaaf0e8b4d9e95e56204471b (patch)
tree4acc120f6a94cfbf9694bf344658493de5aaa67b /world/map/npc/009-2/olana.txt
parent319f80526f8585ecadaec986e37c9bd326f4d363 (diff)
downloadserverdata-bae4b92e560c2694eaaf0e8b4d9e95e56204471b.tar.gz
serverdata-bae4b92e560c2694eaaf0e8b4d9e95e56204471b.tar.bz2
serverdata-bae4b92e560c2694eaaf0e8b4d9e95e56204471b.tar.xz
serverdata-bae4b92e560c2694eaaf0e8b4d9e95e56204471b.zip
Move to a subdirectory
Diffstat (limited to 'world/map/npc/009-2/olana.txt')
-rw-r--r--world/map/npc/009-2/olana.txt199
1 files changed, 199 insertions, 0 deletions
diff --git a/world/map/npc/009-2/olana.txt b/world/map/npc/009-2/olana.txt
new file mode 100644
index 00000000..fdc7098a
--- /dev/null
+++ b/world/map/npc/009-2/olana.txt
@@ -0,0 +1,199 @@
+009-2.gat,63,79,0 script Olana 190,{
+
+ if (FLAGS & FLAG_ROSSI_COMPLETED) goto L_FinalEnd;
+ if (Rossy_Quest == 17 || Rossy_Quest == 18) goto L_End;
+
+
+ if (Rossy_Quest >= 14 && Rossy_Quest <= 16) goto L_Julia;
+ if (Rossy_Quest == 13) goto L_Best;
+ if (Rossy_Quest == 12) goto L_Give;
+ if (Rossy_Quest == 11) goto L_Allergic;
+ if (Rossy_Quest == 10) goto L_BringRose;
+ if (Rossy_Quest == 9) goto L_RC;
+ if (Rossy_Quest == 8) goto L_Rose;
+ if (Rossy_Quest >= 6 && Rossy_Quest < 8) goto L_BL;
+ if (Rossy_Quest == 5) goto L_Bring;
+ if (Rossy_Quest == 4) goto L_See;
+ if (Rossy_Quest == 3) goto L_Worried;
+ if (Rossy_Quest == 1 || Rossy_Quest == 2) goto L_Daughter;
+
+ mes "[Olana]";
+ mes "\"Hello. Usually guests don't come here.\"";
+ next;
+ mes "\"My name is Olana, my father owns this inn. I'm living in Tulimshar, but came to Hurnscald on vacation with my two young daughters, Rossy and Julia.\"";
+ if (baselevel < 50) close;
+ next;
+ mes "\"I let my two lovely girls play in the woods nearby but they didn't come back yet!\"";
+ next;
+ mes "Olana suddenly looks very pale and starts to shiver.";
+ next;
+ mes "\"Oh, I have a bad feeling about this whole situation... If you go to the forest near the swamps, can you see if you find my daughters? I need to know if they are safe.\"";
+ menu
+ "Sure, I can do that.", -,
+ "I am sorry, I don't usually go to this area", L_No;
+ set Rossy_Quest, 1;
+ close;
+
+L_Daughter:
+ mes "*Olana looks really worried... she seems about to burst into tears...*";
+ if (Rossy_Quest == 1) close;
+ next;
+ menu
+ "Wait, I saw Rossy, she is fine.", L_Help,
+ "Hey, don't worry, I'm sure they'll be back soon.", L_No;
+
+L_No:
+ close;
+
+L_Help:
+ mes "[Olana]";
+ mes "\"Oh yes? Is Rossy alright? That's good. I'm relieved. But what about Julia?\"";
+ next;
+ menu
+ "I didn't find Julia yet, sorry", -;
+ mes "\"Ok. They must be playing hide and seek. Thanks again... I can't express how grateful I am.\"";
+ set Rossy_Quest, 3;
+ close;
+
+L_Worried:
+ mes "*Olana smiles at you, trying to show some happiness, but her facial expression only conveys tension and preoccupation*";
+ close;
+
+L_See:
+ if (gotcherry == 1) goto L_Task;
+ if (countitem("cherry") < 10) goto L_Worried;
+ menu
+ "Hi, Rossy asked me to give you this. She says it is a gift from her and from Julia", -;
+ mes "[Olana]";
+ mes "\"Ohhh... How sweet... Sometimes Rossy impress me with her kindness. Here. You are spending so much time helping us, and we give nothing back. Take this as a small reward. \"";
+ delitem "cherry", 10;
+ getexp 1000, 0;
+ set zeny, zeny + 1000;
+ set gotcherry, 1;
+ goto L_Task;
+
+L_Task:
+ mes "[Olana]";
+ mes "\"I know I barely know you, but can I ask you for a small favor?\"";
+ menu
+ "Sure, tell me about it.", L_Cont,
+ "No, sorry, I'm busy.", L_No;
+
+L_Cont:
+ mes "[Olana]";
+ mes "\"Would you mind giving this letter to my little Rossy? Today is the last day for her final exam, and I know my daughter. If I don't remind her, she will surely forget about it and flunk the exam. I would deliver it myself, but I can't walk, my knees...\"";
+ menu
+ "Of course I can. Hand me the letter, I'll give it to Rossy as soon as I see her.", L_Let,
+ "No, sorry, I'm not interested in that sort of task. Hand it to her yourself.", L_No;
+
+L_Let:
+ mes "[Olana]";
+ set Rossy_Quest, 5;
+ set gotcherry, 0;
+ mes "\"Thank you again. Please, bring it to her as fast as you can.\"";
+ close;
+
+L_Bring:
+ mes "[Olana]";
+ mes "\"Please, bring this letter to my daughter as fast as you can.\"";
+ close;
+
+L_BL:
+ mes "[Olana]";
+ mes "\"Good, now she won't forget her final exam.\"";
+ close;
+
+L_Rose:
+ menu
+ "Hi, Rossy did great in the exam. David told me her potion was flawless.", -;
+ mes "[Olana]";
+ mes "\"Wow! Really? That is great! I would like to congratulate my little Rossy, would you help me?\"";
+ menu
+ "Just tell me what to do.", -,
+ "No, I'm busy, maybe later.", L_No;
+ mes "[Olana]";
+ mes "\"Can you bring me 15 [Red Rose]s? I would like to give them to Rossy. I am sure she will love it!\"";
+ menu
+ "Ok, I will be back with the roses.", L_RG,
+ "I'm allergic to roses, can't even touch them. Sorry.", L_No;
+
+L_RG:
+ if (Rossy_Quest == 8) set Rossy_Quest, 9;
+ mes "[Olana]";
+ mes "\"Please, bring me 15 [Red Rose]s as soon as you can.\"";
+ close;
+
+L_RC:
+ if(countitem("redrose") < 15) goto L_RG;
+ mes "[Olana]";
+ set Rossy_Quest, 10;
+ mes "\"Great job! Please hand them to my brilliant daughter, Rossy.\"";
+ close;
+
+L_BringRose:
+ mes "[Olana]";
+ mes "\"Now please hand them to my brilliant daughter, Rossy.\"";
+ close;
+
+L_Allergic:
+ mes "[Olana]";
+ mes "\"Did she like my present?\"";
+ menu
+ "Sure she did...", L_No,
+ "Well, you should known that your daughter is allergic to roses.", -;
+ set Rossy_Quest, 12;
+ mes "[Olana]";
+ mes "\"How stupid I am! Here, take some of my money and buy [Red Tulip]s instead, the same amount. Keep the flowers.\"";
+ set zeny, zeny + 1500;
+ next;
+ mes "\"Please, tell Rossy I am really sorry. My mind was in Julia when I asked you to bring the red roses, they are her favorite.\"";
+ menu
+ "I will give her the tulips when I see her.", -;
+ mes "[Olana]";
+ mes "\"And don't forget to tell her that I'm really sorry.\"";
+ close;
+
+L_Give:
+ mes "[Olana]";
+ mes "\""+ strcharinfo(0) +", please, get 15 [Red Tulip]s and hand them to Rossy. Don't forget to tell her that I'm really sorry.\"";
+ close;
+
+L_Best:
+ mes "[Olana]";
+ mes "\"Thank you for your help "+ strcharinfo(0) +"!\"";
+ close;
+
+L_Julia:
+ mes "[Olana]";
+ mes "\"Oh no, I can't take this anymore. Something must have happened... Where is Julia? I want to know where she is! Please, find her "+ strcharinfo(0) +"!\"";
+ close;
+
+L_End:
+ mes "[Olana]";
+ mes "\"Where is Julia? I want to know where she is! Please, find her "+ strcharinfo(0) +"!\"";
+ menu
+ "She'll be back soon, trust me, I saved her from an evil spirit.", L_Found,
+ "I didn't see her yet, sorry.", L_No;
+
+L_Found:
+ mes "[Olana]";
+ if (Rossy_Quest == 17) set Rossy_Quest, 18;
+ if (Rossy_Quest == 18) set Rossy_Quest, 19;
+ mes "\"Thank you "+ strcharinfo(0) +", thank you! Here is a reward for you.\"";
+ getexp 5000, 0;
+ set zeny, zeny + 5000;
+ if (Rossy_Quest == 19) goto L_Clear;
+ close;
+
+L_Clear:
+ set Rossy_Quest, 0;
+ set cavefights, 0;
+ set FLAGS, FLAGS | FLAG_ROSSI_COMPLETED;
+ close;
+
+L_FinalEnd:
+ mes "[Olana]";
+ mes "*The mother is calmly waiting her daughters to come back for dinner.*";
+ close;
+
+}