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author | Ben Longbons <b.r.longbons@gmail.com> | 2011-06-18 21:58:47 -0700 |
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committer | Ben Longbons <b.r.longbons@gmail.com> | 2011-06-19 14:19:55 -0700 |
commit | bae4b92e560c2694eaaf0e8b4d9e95e56204471b (patch) | |
tree | 4acc120f6a94cfbf9694bf344658493de5aaa67b /world/map/npc/009-2/olana.txt | |
parent | 319f80526f8585ecadaec986e37c9bd326f4d363 (diff) | |
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-rw-r--r-- | world/map/npc/009-2/olana.txt | 199 |
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diff --git a/world/map/npc/009-2/olana.txt b/world/map/npc/009-2/olana.txt new file mode 100644 index 00000000..fdc7098a --- /dev/null +++ b/world/map/npc/009-2/olana.txt @@ -0,0 +1,199 @@ +009-2.gat,63,79,0 script Olana 190,{ + + if (FLAGS & FLAG_ROSSI_COMPLETED) goto L_FinalEnd; + if (Rossy_Quest == 17 || Rossy_Quest == 18) goto L_End; + + + if (Rossy_Quest >= 14 && Rossy_Quest <= 16) goto L_Julia; + if (Rossy_Quest == 13) goto L_Best; + if (Rossy_Quest == 12) goto L_Give; + if (Rossy_Quest == 11) goto L_Allergic; + if (Rossy_Quest == 10) goto L_BringRose; + if (Rossy_Quest == 9) goto L_RC; + if (Rossy_Quest == 8) goto L_Rose; + if (Rossy_Quest >= 6 && Rossy_Quest < 8) goto L_BL; + if (Rossy_Quest == 5) goto L_Bring; + if (Rossy_Quest == 4) goto L_See; + if (Rossy_Quest == 3) goto L_Worried; + if (Rossy_Quest == 1 || Rossy_Quest == 2) goto L_Daughter; + + mes "[Olana]"; + mes "\"Hello. Usually guests don't come here.\""; + next; + mes "\"My name is Olana, my father owns this inn. I'm living in Tulimshar, but came to Hurnscald on vacation with my two young daughters, Rossy and Julia.\""; + if (baselevel < 50) close; + next; + mes "\"I let my two lovely girls play in the woods nearby but they didn't come back yet!\""; + next; + mes "Olana suddenly looks very pale and starts to shiver."; + next; + mes "\"Oh, I have a bad feeling about this whole situation... If you go to the forest near the swamps, can you see if you find my daughters? I need to know if they are safe.\""; + menu + "Sure, I can do that.", -, + "I am sorry, I don't usually go to this area", L_No; + set Rossy_Quest, 1; + close; + +L_Daughter: + mes "*Olana looks really worried... she seems about to burst into tears...*"; + if (Rossy_Quest == 1) close; + next; + menu + "Wait, I saw Rossy, she is fine.", L_Help, + "Hey, don't worry, I'm sure they'll be back soon.", L_No; + +L_No: + close; + +L_Help: + mes "[Olana]"; + mes "\"Oh yes? Is Rossy alright? That's good. I'm relieved. But what about Julia?\""; + next; + menu + "I didn't find Julia yet, sorry", -; + mes "\"Ok. They must be playing hide and seek. Thanks again... I can't express how grateful I am.\""; + set Rossy_Quest, 3; + close; + +L_Worried: + mes "*Olana smiles at you, trying to show some happiness, but her facial expression only conveys tension and preoccupation*"; + close; + +L_See: + if (gotcherry == 1) goto L_Task; + if (countitem("cherry") < 10) goto L_Worried; + menu + "Hi, Rossy asked me to give you this. She says it is a gift from her and from Julia", -; + mes "[Olana]"; + mes "\"Ohhh... How sweet... Sometimes Rossy impress me with her kindness. Here. You are spending so much time helping us, and we give nothing back. Take this as a small reward. \""; + delitem "cherry", 10; + getexp 1000, 0; + set zeny, zeny + 1000; + set gotcherry, 1; + goto L_Task; + +L_Task: + mes "[Olana]"; + mes "\"I know I barely know you, but can I ask you for a small favor?\""; + menu + "Sure, tell me about it.", L_Cont, + "No, sorry, I'm busy.", L_No; + +L_Cont: + mes "[Olana]"; + mes "\"Would you mind giving this letter to my little Rossy? Today is the last day for her final exam, and I know my daughter. If I don't remind her, she will surely forget about it and flunk the exam. I would deliver it myself, but I can't walk, my knees...\""; + menu + "Of course I can. Hand me the letter, I'll give it to Rossy as soon as I see her.", L_Let, + "No, sorry, I'm not interested in that sort of task. Hand it to her yourself.", L_No; + +L_Let: + mes "[Olana]"; + set Rossy_Quest, 5; + set gotcherry, 0; + mes "\"Thank you again. Please, bring it to her as fast as you can.\""; + close; + +L_Bring: + mes "[Olana]"; + mes "\"Please, bring this letter to my daughter as fast as you can.\""; + close; + +L_BL: + mes "[Olana]"; + mes "\"Good, now she won't forget her final exam.\""; + close; + +L_Rose: + menu + "Hi, Rossy did great in the exam. David told me her potion was flawless.", -; + mes "[Olana]"; + mes "\"Wow! Really? That is great! I would like to congratulate my little Rossy, would you help me?\""; + menu + "Just tell me what to do.", -, + "No, I'm busy, maybe later.", L_No; + mes "[Olana]"; + mes "\"Can you bring me 15 [Red Rose]s? I would like to give them to Rossy. I am sure she will love it!\""; + menu + "Ok, I will be back with the roses.", L_RG, + "I'm allergic to roses, can't even touch them. Sorry.", L_No; + +L_RG: + if (Rossy_Quest == 8) set Rossy_Quest, 9; + mes "[Olana]"; + mes "\"Please, bring me 15 [Red Rose]s as soon as you can.\""; + close; + +L_RC: + if(countitem("redrose") < 15) goto L_RG; + mes "[Olana]"; + set Rossy_Quest, 10; + mes "\"Great job! Please hand them to my brilliant daughter, Rossy.\""; + close; + +L_BringRose: + mes "[Olana]"; + mes "\"Now please hand them to my brilliant daughter, Rossy.\""; + close; + +L_Allergic: + mes "[Olana]"; + mes "\"Did she like my present?\""; + menu + "Sure she did...", L_No, + "Well, you should known that your daughter is allergic to roses.", -; + set Rossy_Quest, 12; + mes "[Olana]"; + mes "\"How stupid I am! Here, take some of my money and buy [Red Tulip]s instead, the same amount. Keep the flowers.\""; + set zeny, zeny + 1500; + next; + mes "\"Please, tell Rossy I am really sorry. My mind was in Julia when I asked you to bring the red roses, they are her favorite.\""; + menu + "I will give her the tulips when I see her.", -; + mes "[Olana]"; + mes "\"And don't forget to tell her that I'm really sorry.\""; + close; + +L_Give: + mes "[Olana]"; + mes "\""+ strcharinfo(0) +", please, get 15 [Red Tulip]s and hand them to Rossy. Don't forget to tell her that I'm really sorry.\""; + close; + +L_Best: + mes "[Olana]"; + mes "\"Thank you for your help "+ strcharinfo(0) +"!\""; + close; + +L_Julia: + mes "[Olana]"; + mes "\"Oh no, I can't take this anymore. Something must have happened... Where is Julia? I want to know where she is! Please, find her "+ strcharinfo(0) +"!\""; + close; + +L_End: + mes "[Olana]"; + mes "\"Where is Julia? I want to know where she is! Please, find her "+ strcharinfo(0) +"!\""; + menu + "She'll be back soon, trust me, I saved her from an evil spirit.", L_Found, + "I didn't see her yet, sorry.", L_No; + +L_Found: + mes "[Olana]"; + if (Rossy_Quest == 17) set Rossy_Quest, 18; + if (Rossy_Quest == 18) set Rossy_Quest, 19; + mes "\"Thank you "+ strcharinfo(0) +", thank you! Here is a reward for you.\""; + getexp 5000, 0; + set zeny, zeny + 5000; + if (Rossy_Quest == 19) goto L_Clear; + close; + +L_Clear: + set Rossy_Quest, 0; + set cavefights, 0; + set FLAGS, FLAGS | FLAG_ROSSI_COMPLETED; + close; + +L_FinalEnd: + mes "[Olana]"; + mes "*The mother is calmly waiting her daughters to come back for dinner.*"; + close; + +} |