summaryrefslogtreecommitdiff
path: root/world/map/npc/007-1/voltain.txt
diff options
context:
space:
mode:
authorErik Schilling <ablu.erikschilling@googlemail.com>2011-11-15 21:06:07 +0100
committerJessica Tölke <jtoelke@mail.upb.de>2011-11-16 19:44:03 +0100
commit206c3720a29b0db6c73ea534bd3f34bacaef17de (patch)
tree2d0e6a65117ad6ea1185dda7112a6f8679c781a1 /world/map/npc/007-1/voltain.txt
parent0f44cd07642a74953e5b03a10a1593c5d839c7a2 (diff)
downloadserverdata-206c3720a29b0db6c73ea534bd3f34bacaef17de.tar.gz
serverdata-206c3720a29b0db6c73ea534bd3f34bacaef17de.tar.bz2
serverdata-206c3720a29b0db6c73ea534bd3f34bacaef17de.tar.xz
serverdata-206c3720a29b0db6c73ea534bd3f34bacaef17de.zip
Made Constants case-sensitive
Diffstat (limited to 'world/map/npc/007-1/voltain.txt')
-rw-r--r--world/map/npc/007-1/voltain.txt26
1 files changed, 13 insertions, 13 deletions
diff --git a/world/map/npc/007-1/voltain.txt b/world/map/npc/007-1/voltain.txt
index d2becc5a..eea17aad 100644
--- a/world/map/npc/007-1/voltain.txt
+++ b/world/map/npc/007-1/voltain.txt
@@ -99,7 +99,7 @@ state0:
if (countitem("EmptyBottle") < @BOTTLE_NEEDED)
goto L_NOT_ENOUGH;
delitem "EmptyBottle", @BOTTLE_NEEDED;
- set zeny, zeny + @BOTTLE_REWARD_GOLD;
+ set Zeny, Zeny + @BOTTLE_REWARD_GOLD;
getexp @BOTTLE_REWARD_XP, 0;
set $state, 1;
mes "\"Thanks for the bottles. Much easier to carry liquid in them.\"";
@@ -117,7 +117,7 @@ menu
if (countitem("BlackScorpionStinger") < @BLACK_SC_ST_NEEDED)
goto L_NOT_ENOUGH;
delitem "BlackScorpionStinger", @BLACK_SC_ST_NEEDED;
- set zeny, zeny + @BLACK_SC_ST_REWARD_GOLD;
+ set Zeny, Zeny + @BLACK_SC_ST_REWARD_GOLD;
getexp @BLACK_SC_ST_REWARD_XP, 0;
set $state, 2;
mes "\"Well, since you went to the trouble of getting me these here's a little something for your time...\"";
@@ -135,7 +135,7 @@ state2:
if (countitem("BugLeg") < @BUGLEG_NEEDED)
goto L_NOT_ENOUGH;
delitem "BugLeg", @BUGLEG_NEEDED;
- set zeny, zeny + @BUGLEG_REWARD_GOLD;
+ set Zeny, Zeny + @BUGLEG_REWARD_GOLD;
getexp @BUGLEG_REWARD_XP, 0;
set $state, 3;
mes "\"Great! My potion is ready to poison the moub...I mean cure scorpion stings. \"";
@@ -169,7 +169,7 @@ state4:
goto L_NOT_ENOUGH;
delitem "MauveHerb", @HERBS_NEEDED;
getexp @HERBS_REWARD_XP, 0;
- set zeny, zeny + @HERBS_REWARD_GOLD;
+ set Zeny, Zeny + @HERBS_REWARD_GOLD;
set $state, 5;
mes "\"Great! Now I can thicken the potion! I will try directly.\"";
goto L_Close;
@@ -186,7 +186,7 @@ state5:
goto L_NOT_ENOUGH;
delitem "RawLog", @RAWLOG_NEEDED;
getexp @RAWLOG_REWARD_XP, 0;
- set zeny, zeny + @RAWLOG_REWARD_GOLD;
+ set Zeny, Zeny + @RAWLOG_REWARD_GOLD;
set $state, 6;
mes "\"Great! Now I can thicken the potion! I will try directly.\"";
goto L_Close;
@@ -203,7 +203,7 @@ state6:
goto L_NOT_ENOUGH;
delitem "RedApple", @REDAPPLE_NEEDED;
getexp @REDAPPLE_REWARD_XP, 0;
- set zeny, zeny + @REDAPPLE_REWARD_GOLD;
+ set Zeny, Zeny + @REDAPPLE_REWARD_GOLD;
set $state,7;
mes "\"Very well, this will be useful.\"";
goto L_Close;
@@ -220,7 +220,7 @@ state7:
goto L_NOT_ENOUGH;
delitem "CobaltHerb", @HERBS_NEEDED;
getexp @HERBS_REWARD_XP, 0;
- set zeny, zeny + @HERBS_REWARD_GOLD;
+ set Zeny, Zeny + @HERBS_REWARD_GOLD;
set $state, 8;
mes "\"Great! Now I can go on with the ven- the experiments for the welfare of humanity, i mean.\"";
goto L_Close;
@@ -237,7 +237,7 @@ state8:
goto L_NOT_ENOUGH;
delitem "SnakeTongue", @SNAKETONGUE_NEEDED;
getexp @SNAKETONGUE_REWARD_XP, 0;
- set zeny, zeny + @SNAKETONGUE_REWARD_GOLD;
+ set Zeny, Zeny + @SNAKETONGUE_REWARD_GOLD;
set $state, 9;
mes "\"Excellent, now I can extract the venom to- uhm, nevermind. Thanks for your help.\"";
goto L_Close;
@@ -254,7 +254,7 @@ state9:
goto L_NOT_ENOUGH;
delitem "AlizarinHerb", @HERBS_NEEDED;
getexp @HERBS_REWARD_XP, 0;
- set zeny, zeny + @HERBS_REWARD_GOLD;
+ set Zeny, Zeny + @HERBS_REWARD_GOLD;
set $state, 10;
mes "\"Great! Now I can thicken the potion! I will try directly.\"";
goto L_Close;
@@ -273,7 +273,7 @@ state10:
goto L_NOT_ENOUGH;
delitem "Steak", @STEAK_NEEDED;
getexp @STEAK_REWARD_XP, 0;
- set zeny, zeny + @STEAK_REWARD_GOLD;
+ set Zeny, Zeny + @STEAK_REWARD_GOLD;
set $state, 11;
mes "\"Thanks a lot. I will really enjoy my meal.\"";
goto L_Close;
@@ -291,7 +291,7 @@ state11:
goto L_NOT_ENOUGH;
delitem "Arrow", @ARROW_NEEDED;
getexp @ARROW_REWARD_XP, 0;
- set zeny, zeny + @ARROW_REWARD_GOLD;
+ set Zeny, Zeny + @ARROW_REWARD_GOLD;
set $state, 12;
mes "\"Thanks a lot. Now I feel more secure here in the outdoors.\"";
goto L_Close;
@@ -308,7 +308,7 @@ state12:
goto L_NOT_ENOUGH;
delitem "GambogeHerb", @HERBS_NEEDED;
getexp @HERBS_REWARD_XP, 0;
- set zeny, zeny + @HERBS_REWARD_GOLD;
+ set Zeny, Zeny + @HERBS_REWARD_GOLD;
set $state, 13;
mes "\"Great! Now I can thicken the potion! I will try directly.\"";
goto L_Close;
@@ -325,7 +325,7 @@ state13:
goto L_NOT_ENOUGH;
delitem "ChocolateCake", @CHOCOLATECAKE_NEEDED;
getexp @CHOCOLATECAKE_REWARD_XP, 0;
- set zeny, zeny + @CHOCOLATECAKE_REWARD_GOLD;
+ set Zeny, Zeny + @CHOCOLATECAKE_REWARD_GOLD;
set $state, 0;
mes "\"I love chocolate cakes. I wonder, if I can use my ven- \"";
emotion EMOTE_EVIL;