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authorAli-G <gauvain.dauchy@free.fr>2011-07-05 18:50:05 +0200
committerAli-G <gauvain.dauchy@free.fr>2011-07-05 18:50:05 +0200
commiteb5d31127e1f1a44eba2c481816609e9d634899c (patch)
tree5ba1571033a80aeaad023ed11258bef37b90a934 /world/map/npc/003-2
parent3b0ac2325e9fca8086aedaa66db0d0a5a5083ab6 (diff)
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Fixed a lot of maps in which collision tiles were forgotten, where tiles were used but on the wrong layer, etc... The maps, in a general idea, are full of errors.
Diffstat (limited to 'world/map/npc/003-2')
-rw-r--r--world/map/npc/003-2/_warps.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/world/map/npc/003-2/_warps.txt b/world/map/npc/003-2/_warps.txt
index e9f4bad9..41f82a2d 100644
--- a/world/map/npc/003-2/_warps.txt
+++ b/world/map/npc/003-2/_warps.txt
@@ -1,5 +1,5 @@
// This file is generated automatically. All manually changes will be removed when running the Converter.
// Beach House warps
-003-2.gat,27,29 warp toOutside -1,-1,003-1.gat,48,37
-003-2.gat,61,29 warp toOutside -1,-1,003-1.gat,59,30
+003-2.gat,22,29 warp toOutside -1,-1,003-1.gat,48,37
+003-2.gat,56,29 warp toOutside -1,-1,003-1.gat,59,30