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authorwushin <pasekei@gmail.com>2013-06-21 11:28:26 -0500
committerJessica Tölke <jtoelke@mail.upb.de>2013-06-21 22:38:39 +0200
commitf4aad0b8a088ffbd648bb1fcace56d2f8dc96909 (patch)
tree93878be55cc1bf45fa3cee8a9dbb54c359ef68b5 /world/map/npc/002-5/chest.txt
parent1f5fe84a1b593574bdf37d812e343bf9690f24e9 (diff)
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New server content to support new caves
Added mobs:Angry Fire Goblin, Angry Sea Slime, Angry Green Slime. Moved NPCs in sandstorm around. Malvox got a house and lives in it now on 002-2 The mines go a layer deeper so the merchant was moved into the camp along with nathan. Naem and Sema moved down with respective maps. Sandstorm_mine_barrier is not mining_camp_barrier
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+// Variables used: nibble 4 and 5 of QUEST_SouthTulimshar
+
+002-5.gat,93,37,0|script|Supply Chest|377,{
+
+ // This NPC previously used the variable TMW_Quest
+ callfunc "ClearVarTMW_Quest";
+
+ set @state, ((QUEST_SouthTulimshar & BYTE_2_MASK) >> BYTE_2_SHIFT);
+
+ if (@state >= 26) goto L_Finished;
+
+ mes "Hrmm... A supply chest.";
+ mes "Do you want to try to open it?";
+ next;
+ menu
+ "Yes.", L_Yes,
+ "No.", L_Close;
+
+L_Yes:
+ if (countitem("TreasureKey") < 3)
+ goto L_Not_Enough;
+ getinventorylist;
+ if (@inventorylist_count == 100 && countitem("TreasureKey") > 3)
+ goto L_TooMany;
+ mes "You opened the chest and found a short bow!";
+ delitem "TreasureKey", 3;
+ getitem "ShortBow", 1;
+ set @state, 26;
+ callsub S_Update_Var;
+ goto L_Close;
+
+L_Not_Enough:
+ mes "It seems that you do not have the right key for this chest yet...";
+ goto L_Close;
+
+L_Finished:
+ mes "You have already opened this chest.";
+ goto L_Close;
+
+L_TooMany:
+ mes "You do not have enough room to loot this chest. Maybe you should try again later.";
+ goto L_Close;
+
+L_Close:
+ set @state, 0;
+ close;
+
+S_Update_Var:
+ set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(BYTE_2_MASK) | (@state << BYTE_2_SHIFT));
+ return;
+}