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author | The Kandiman <kandiman@kandiman.(none)> | 2011-08-28 12:32:15 -0400 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2011-09-01 18:01:26 +0200 |
commit | eeeb6bf662bbc65556d9149ac73fb511b19b6acd (patch) | |
tree | 1554fdd19109b146cd469ffe83bf4b3be41076c3 /world/map/npc/002-3/naem.txt | |
parent | c5709d4eebb58e36e1ae1eb7b3d6de5e566a5850 (diff) | |
download | serverdata-eeeb6bf662bbc65556d9149ac73fb511b19b6acd.tar.gz serverdata-eeeb6bf662bbc65556d9149ac73fb511b19b6acd.tar.bz2 serverdata-eeeb6bf662bbc65556d9149ac73fb511b19b6acd.tar.xz serverdata-eeeb6bf662bbc65556d9149ac73fb511b19b6acd.zip |
Second batch of tab conversion. Maps 001-2 through 002-4 complete.
Diffstat (limited to 'world/map/npc/002-3/naem.txt')
-rw-r--r-- | world/map/npc/002-3/naem.txt | 189 |
1 files changed, 94 insertions, 95 deletions
diff --git a/world/map/npc/002-3/naem.txt b/world/map/npc/002-3/naem.txt index 5f0f9bd6..d5ddbd2b 100644 --- a/world/map/npc/002-3/naem.txt +++ b/world/map/npc/002-3/naem.txt @@ -1,132 +1,131 @@ // -002-3.gat,85,97,6 script Naem 109,{ - - if (FLAGS & FLAG_GOT_NAEM_GLOVES) goto L_Naem_Complete; - if (FLAGS & FLAG_OPENED_UNDERGROUND) goto L_Naem_Gloves; - if (TMW_Quest == 34) goto L_Naem_Code; - if (TMW_Quest == 33) goto L_Naem_Lt; - if (TMW_Quest == 32) goto L_Naem_Memory; - if (TMW_Quest > 29) && (TMW_Quest < 31)goto L_Naem_Great; - if (TMW_Quest == 29) goto L_Naem_Waits_3; - if (TMW_Quest == 28) goto L_Naem_Help_3; - if (TMW_Quest == 27) goto L_Naem_Waits_2; - if (TMW_Quest == 26) goto L_Naem_Help_2; - if (TMW_Quest == 25) goto L_Naem_Waits_1; - if (TMW_Quest == 24) goto L_Naem_Help_1; - if (TMW_Quest == 22) goto L_Naem_Cool; - if (TMW_Quest == 21) goto L_Naem_Okay; - - mes "[Naem]"; - mes "\"I'm just mining away here. Lots of work to do.\""; - close; +002-3.gat,85,97,6|script|Naem|109,{ + + if (FLAGS & FLAG_GOT_NAEM_GLOVES) goto L_Naem_Complete; + if (FLAGS & FLAG_OPENED_UNDERGROUND) goto L_Naem_Gloves; + if (TMW_Quest == 34) goto L_Naem_Code; + if (TMW_Quest == 33) goto L_Naem_Lt; + if (TMW_Quest == 32) goto L_Naem_Memory; + if (TMW_Quest > 29) && (TMW_Quest < 31)goto L_Naem_Great; + if (TMW_Quest == 29) goto L_Naem_Waits_3; + if (TMW_Quest == 28) goto L_Naem_Help_3; + if (TMW_Quest == 27) goto L_Naem_Waits_2; + if (TMW_Quest == 26) goto L_Naem_Help_2; + if (TMW_Quest == 25) goto L_Naem_Waits_1; + if (TMW_Quest == 24) goto L_Naem_Help_1; + if (TMW_Quest == 22) goto L_Naem_Cool; + if (TMW_Quest == 21) goto L_Naem_Okay; + + mes "[Naem]"; + mes "\"I'm just mining away here. Lots of work to do.\""; + close; L_Naem_Okay: - set TMW_Quest, 22; - mes "[Naem]"; - mes "\"Oh, hello there. Nickos wanted you to check on me? Yeah, you can tell him I'm okay.\""; - close; + set TMW_Quest, 22; + mes "[Naem]"; + mes "\"Oh, hello there. Nickos wanted you to check on me? Yeah, you can tell him I'm okay.\""; + close; L_Naem_Cool: - mes "[Naem]"; - mes "\"Yeah, I'm cool. Just mining away here.\""; - close; + mes "[Naem]"; + mes "\"Yeah, I'm cool. Just mining away here.\""; + close; L_Naem_Help_1: - set TMW_Quest, 25; - mes "[Naem]"; - mes "\"Oh, you are here to help move my bags? Cool, I've got a few ready to go. Go ahead and take this one!\""; - next; - mes "Naem hands you a bag of ore."; - next; - mes "[Naem]"; - mes "\"After you deliver that one to Nathan, come on back, I've got a couple more ready to go.\""; - close; + set TMW_Quest, 25; + mes "[Naem]"; + mes "\"Oh, you are here to help move my bags? Cool, I've got a few ready to go. Go ahead and take this one!\""; + next; + mes "Naem hands you a bag of ore."; + next; + mes "[Naem]"; + mes "\"After you deliver that one to Nathan, come on back, I've got a couple more ready to go.\""; + close; L_Naem_Waits_1: - mes "[Naem]"; - mes "\"After you deliver that bag of ore to Nathan, come on back, I've got a couple more ready to go.\""; - close; + mes "[Naem]"; + mes "\"After you deliver that bag of ore to Nathan, come on back, I've got a couple more ready to go.\""; + close; L_Naem_Help_2: - set TMW_Quest, 27; - mes "Naem gives you a bag of ore."; - next; - mes "[Naem]"; - mes "\"Just one more after this one and we'll be all caught up!\""; - close; + set TMW_Quest, 27; + mes "Naem gives you a bag of ore."; + next; + mes "[Naem]"; + mes "\"Just one more after this one and we'll be all caught up!\""; + close; L_Naem_Waits_2: - mes "[Naem]"; - mes "\"Just one more bag of ore after the one you got and we'll be all caught up!\""; - close; + mes "[Naem]"; + mes "\"Just one more bag of ore after the one you got and we'll be all caught up!\""; + close; L_Naem_Help_3: - set TMW_Quest, 29; - mes "[Naem]"; - mes "Hands a bag of ore to you."; - next; - mes "\"Last one!\""; - close; + set TMW_Quest, 29; + mes "[Naem]"; + mes "Hands a bag of ore to you."; + next; + mes "\"Last one!\""; + close; L_Naem_Waits_3: - mes "[Naem]"; - mes "\"You got my last sack already. Just give it to Nathan and we'll have caught up.\""; - close; + mes "[Naem]"; + mes "\"You got my last sack already. Just give it to Nathan and we'll have caught up.\""; + close; L_Naem_Great: - mes "[Naem]"; - mes "\"Hi ho! It's off to work I go! I work every day for meager pay, a miner's life for me...\""; - close; + mes "[Naem]"; + mes "\"Hi ho! It's off to work I go! I work every day for meager pay, a miner's life for me...\""; + close; L_Naem_Memory: - mes "You see Naem grimacing in pain as you approach."; - next; - mes "[Naem]"; - mes "\"Oh, my head! Some rocks fell on me and bonked me pretty good. I'm still a little sore.\""; - menu - "Don't you have a key so I can go to the underground palace?", L_Naem_Palace_No, - "You should be more careful.", L_Naem_Duh; - close; + mes "You see Naem grimacing in pain as you approach."; + next; + mes "[Naem]"; + mes "\"Oh, my head! Some rocks fell on me and bonked me pretty good. I'm still a little sore.\""; + menu + "Don't you have a key so I can go to the underground palace?", L_Naem_Palace_No, + "You should be more careful.", L_Naem_Duh; + close; L_Naem_Duh: - mes "[Naem]"; - mes "\"I guess I should...\""; - close; + mes "[Naem]"; + mes "\"I guess I should...\""; + close; L_Naem_Palace_No: - set TMW_Quest, 33; - mes "[Naem]"; - mes "\"Oh no! I lost the key! Don't worry though, talk to Lieutenant Dausen about getting the spare key.\""; - close; + set TMW_Quest, 33; + mes "[Naem]"; + mes "\"Oh no! I lost the key! Don't worry though, talk to Lieutenant Dausen about getting the spare key.\""; + close; L_Naem_Lt: - mes "[Naem]"; - mes "\"I hurt my head pretty bad. I also lost my key. If you want to get into the underground palace, you'll have to talk to Lieutenant Dausen about getting the spare.\""; - close; + mes "[Naem]"; + mes "\"I hurt my head pretty bad. I also lost my key. If you want to get into the underground palace, you'll have to talk to Lieutenant Dausen about getting the spare.\""; + close; L_Naem_Code: - mes "[Naem]"; - mes "\"Oh, you got the key. That is good! But my head still hurts... All I remember about the code is you have to put the key into the key hole buttons around the mine in a certain order and turn them in a certain order and it will unlock the underground palace. Sorry, that's all I have for you. Good luck!\""; - close; + mes "[Naem]"; + mes "\"Oh, you got the key. That is good! But my head still hurts... All I remember about the code is you have to put the key into the key hole buttons around the mine in a certain order and turn them in a certain order and it will unlock the underground palace. Sorry, that's all I have for you. Good luck!\""; + close; L_Naem_Gloves: - getinventorylist; - if (@inventorylist_count == 100) goto L_Nathan_TooMany; - set FLAGS, FLAGS | FLAG_GOT_NAEM_GLOVES; - getitem "MinerGloves", 1; - mes "[Naem]"; - mes "\"Hey, good job on getting that together! Take these gloves, they might prove useful in the underground palace.\""; - close; + getinventorylist; + if (@inventorylist_count == 100) goto L_Nathan_TooMany; + set FLAGS, FLAGS | FLAG_GOT_NAEM_GLOVES; + getitem "MinerGloves", 1; + mes "[Naem]"; + mes "\"Hey, good job on getting that together! Take these gloves, they might prove useful in the underground palace.\""; + close; L_Naem_TooMany: - mes "[Naem]"; - mes "\"You have too many items for me to give you a reward.\""; - close; + mes "[Naem]"; + mes "\"You have too many items for me to give you a reward.\""; + close; L_Naem_Complete: - mes "[Naem]"; - mes "\"Yo-ho-ho, a miner's life for me!\""; - close; - + mes "[Naem]"; + mes "\"Yo-ho-ho, a miner's life for me!\""; + close; } |