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author | Jessica Tölke <jtoelke@mail.upb.de> | 2013-01-27 17:39:15 +0100 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2013-02-12 23:05:14 +0100 |
commit | b8a7ee5eeee65369ba5e4e4a88815f8f6e67d9f2 (patch) | |
tree | 54fc8745dffe9e6ec91de4c41ae264be05c5ebb5 /world/map/npc/002-3/mine_triggertwo.txt | |
parent | c7d5ef095f9b24e338ac772674b15d29c44abf3d (diff) | |
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Restructuring the quests saved in TMW_Quest: Convert NPCs on 002-3 to new variables.
Diffstat (limited to 'world/map/npc/002-3/mine_triggertwo.txt')
-rw-r--r-- | world/map/npc/002-3/mine_triggertwo.txt | 44 |
1 files changed, 30 insertions, 14 deletions
diff --git a/world/map/npc/002-3/mine_triggertwo.txt b/world/map/npc/002-3/mine_triggertwo.txt index 478351b1..c4898d4c 100644 --- a/world/map/npc/002-3/mine_triggertwo.txt +++ b/world/map/npc/002-3/mine_triggertwo.txt @@ -1,13 +1,19 @@ //Sandstorm mine trigger +// Variables used: nibble 4 and 5 of QUEST_SouthTulimshar 002-3.gat,100,37,0|script|Button|127,0,0,{ - if (TMW_Quest == 36) goto L_Trigger_2; - if (TMW_Quest == 35) goto L_Trigger_Wrong_2; - if (TMW_Quest == 34) goto L_Trigger_Wrong_2; + // This NPC previously used the variable TMW_Quest + callfunc "ClearVarTMW_Quest"; + + set @state, ((QUEST_SouthTulimshar & BYTE_2_MASK) >> BYTE_2_SHIFT); + + if (@state == 24) goto L_Trigger_2; + if (@state == 23) goto L_Trigger_Wrong_2; + if (@state == 22) goto L_Trigger_Wrong_2; mes "There is a large button on the ground. A key hole appears on the button."; - close; + goto L_Close; L_Trigger_Wrong_2: mes "There is a large button on the ground. A key hole appears on the button."; @@ -15,17 +21,18 @@ L_Trigger_Wrong_2: "Put the key in, turn right.", L_Right_Wrong_2, "Put the key in, turn left.", L_Left_Wrong_2, "Do nothing.", L_Nothing_2; - close; L_Right_Wrong_2: - set TMW_Quest, 34; + set @state, 22; + callsub S_Update_Var; mes "You turn the key right."; - close; + goto L_Close; L_Left_Wrong_2: - set TMW_Quest, 34; + set @state, 22; + callsub S_Update_Var; mes "You turn the key left."; - close; + goto L_Close; L_Trigger_2: mes "There is a large button on the ground. A key hole appears on the button."; @@ -33,20 +40,29 @@ L_Trigger_2: "Put the key in, turn right.", L_Right_2, "Put the key in, turn left.", L_Left_2, "Do nothing.", L_Nothing_2; - close; L_Right_2: - set TMW_Quest, 34; + set @state, 22; + callsub S_Update_Var; mes "You turn the key right."; - close; + goto L_Close; L_Left_2: - set TMW_Quest, 37; + set @state, 25; + callsub S_Update_Var; set FLAGS, FLAGS | FLAG_OPENED_UNDERGROUND; mes "You turn the key left. A clicking sound echoes throughout the mine, followed by a loud thump."; - close; + goto L_Close; L_Nothing_2: mes "You leave the button alone."; + goto L_Close; + +L_Close: + set @state, 0; close; + +S_Update_Var: + set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(BYTE_2_MASK) | (@state << BYTE_2_SHIFT)); + return; } |