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authormekolat <mekolat@gmail.com>2015-03-01 13:01:46 -0500
committermekolat <mekolat@gmail.com>2015-03-05 08:35:51 -0500
commit539b965ce41968907a41bb80bd3c586ac255b2a3 (patch)
tree5fb57d5748aedf5eb129ac8c7826d936ee4bfaec /world/map/npc/002-2/bleacher.txt
parent1965d56afa58fcbd1e4f3a24ddb74e6d251c83ac (diff)
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add rill's contribution
Diffstat (limited to 'world/map/npc/002-2/bleacher.txt')
-rw-r--r--world/map/npc/002-2/bleacher.txt37
1 files changed, 31 insertions, 6 deletions
diff --git a/world/map/npc/002-2/bleacher.txt b/world/map/npc/002-2/bleacher.txt
index 68bad782..2853bb73 100644
--- a/world/map/npc/002-2/bleacher.txt
+++ b/world/map/npc/002-2/bleacher.txt
@@ -3,16 +3,27 @@
002-2,72,92,0|script|Candide|156
{
mes "[Candide]";
- mes "\"I've figured out how that volcanic ash bleaches cloth.";
- mes "I could do it for you, but I'll need three piles of ash and 5,000 GP for supplies per item.\"";
+ mes "\"Greetings! I am Candide the Bleacher.";
+ mes "Tulimshar is my homeland, where I learned the ancient art of bleaching.\"";
+ next;
+ mes "\"Bleaching was originally done by the sun, but now we use ash combined with special ingredients to remove color from fabric.\"";
next;
- if (countitem("PileOfAsh") < 3) goto L_no_ash;
- if (Zeny < 5000) goto L_no_money;
menu
+ "What is needed for the bleaching process?", L_Materials,
"I'd like to bleach something.", L_bleach_menu,
- "No thanks.", L_Close;
+ "So long.", L_Close;
+
+L_Materials:
+ mes "[Candide]";
+ mes "\"For each item, I will need 3 piles of ash and 5,000 GP for the special ingredients.\"";
+ next;
+ menu
+ "I'd like to bleach something.", L_bleach_menu,
+ "So long.", L_Close;
L_bleach_menu:
+ if (countitem("PileOfAsh") < 3) goto L_no_ash;
+ if (Zeny < 5000) goto L_no_money;
cleararray @CANDIDE_items,0,getarraysize(@CANDIDE_items);
cleararray @CANDIDE_color,0,getarraysize(@CANDIDE_color);
cleararray @CANDIDE_menu$,"",getarraysize(@CANDIDE_menu$);
@@ -23,6 +34,10 @@ L_bleach_menu:
set @w, 0;
set @c, 0;
set @p, 0;
+ if(@CANDIDE_menu$[0] == "") goto L_Nothing;
+ mes "[Candide]";
+ mes "\"Yes?\"";
+ next;
menu
"Nevermind.", L_Close,
@CANDIDE_menu$[0], L_MenuItems, // base array was too big for a dynamic menu so we can't use it
@@ -68,6 +83,12 @@ L_LoopColor2:
if(@c < getarraysize($@DYE_colors$)) goto S_LoopColor;
return;
+L_Nothing:
+ mes "[Candide]";
+ mes "\"Sorry, you have nothing to bleach.\"";
+ next;
+ goto L_Close;
+
L_MenuItems:
if (countitem("PileOfAsh") < 3) goto L_no_ash;
if (Zeny < 5000) goto L_no_money;
@@ -92,16 +113,20 @@ L_no_ash:
mes "[Candide]";
mes "\"You don't have enough ash for me to bleach anything.";
mes "I need three piles.\"";
+ next;
goto L_Close;
L_no_money:
mes "[Candide]";
mes "\"You don't have enough gold for me to bleach anything.";
mes "I need 5,000 GP for supplies.\"";
+ next;
goto L_Close;
L_Close:
mes "[Candide]";
mes "\"Come again.\"";
- close;
+ close2;
+ emotion EMOTE_GRIN;
+ end;
}