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authorVreality <vreality@donutdev.com>2014-05-05 06:49:13 -0500
committerwushin <pasekei@gmail.com>2014-05-05 06:54:02 -0500
commit9bf115afded2f22a06c99e22a1f864b5c97d83ed (patch)
tree42af70b1e555a91b493ec6e2ab6e5cb2e8d71939 /world/map/npc/001-1/vincent.txt
parentd92fb4f2d63ba30d426040716dc9ec4edb6a90cf (diff)
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Dialogue changes to NPCs
Improved the dialogue of the bookshelf containing "zukminbirf." Added "croupier" name tag to the Roulette NPC's dialog Improved grammar and wording Replaced ". " with ". " Replaced " -- " with an en dash (" – ").
Diffstat (limited to 'world/map/npc/001-1/vincent.txt')
-rw-r--r--world/map/npc/001-1/vincent.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/world/map/npc/001-1/vincent.txt b/world/map/npc/001-1/vincent.txt
index 74ee26cc..46d67e48 100644
--- a/world/map/npc/001-1/vincent.txt
+++ b/world/map/npc/001-1/vincent.txt
@@ -13,7 +13,7 @@
L_Convince_Vincent_First:
mes "[Vincent]";
- mes "\"I'm making an action figure. I'm almost done with it.\"";
+ mes "\"I'm making an action figure. I'm almost done with it.\"";
next;
set @TEMP, rand(4);