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author | The Kandiman <kandiman@kandiman.(none)> | 2011-08-27 00:54:21 -0400 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2011-08-27 18:14:36 +0200 |
commit | c8e0ce7f52ae0c8c4965170c9a3382005fd4231d (patch) | |
tree | 58bcf383f2220d3a45ea39c828fd25fc8db59058 /world/map/npc/001-1/sarah.txt | |
parent | 4b5ae2226b50c2c381ed7b9b0459b1778d2ac1ee (diff) | |
download | serverdata-c8e0ce7f52ae0c8c4965170c9a3382005fd4231d.tar.gz serverdata-c8e0ce7f52ae0c8c4965170c9a3382005fd4231d.tar.bz2 serverdata-c8e0ce7f52ae0c8c4965170c9a3382005fd4231d.tar.xz serverdata-c8e0ce7f52ae0c8c4965170c9a3382005fd4231d.zip |
First set of conversions to using 4 spaces in place of tabs. Also replaced tabs with pipes in headers. Map 001-1 complete.
Diffstat (limited to 'world/map/npc/001-1/sarah.txt')
-rw-r--r-- | world/map/npc/001-1/sarah.txt | 125 |
1 files changed, 62 insertions, 63 deletions
diff --git a/world/map/npc/001-1/sarah.txt b/world/map/npc/001-1/sarah.txt index 1371d334..3bd2a447 100644 --- a/world/map/npc/001-1/sarah.txt +++ b/world/map/npc/001-1/sarah.txt @@ -1,91 +1,90 @@ // -001-1.gat,137,78,0 script Sarah 106,{ - if (TMW_Quest >= 8) goto L_Done; - if (TMW_Quest == 7) goto L_Progress; - if (TMW_Quest == 6) goto L_Start; - if (TMW_Quest < 6) goto L_Convince_Sarah_First; +001-1.gat,137,78,0|script|Sarah|106,{ + if (TMW_Quest >= 8) goto L_Done; + if (TMW_Quest == 7) goto L_Progress; + if (TMW_Quest == 6) goto L_Start; + if (TMW_Quest < 6) goto L_Convince_Sarah_First; - // If this is shown, something is wrong with the above case handling. - mes "Sarah looks confused."; - close; + // If this is shown, something is wrong with the above case handling. + mes "Sarah looks confused."; + close; L_Convince_Sarah_First: - mes "[Sarah]"; - mes "\"Boy, am I hungry or what!\""; - next; - mes "\"The girl suddenly looks at you suspiciously.\""; - next; - mes "\"My mommy says not to talk to strangers!\""; - close; + mes "[Sarah]"; + mes "\"Boy, am I hungry or what!\""; + next; + mes "\"The girl suddenly looks at you suspiciously.\""; + next; + mes "\"My mommy says not to talk to strangers!\""; + close; L_Start: - - set @TEMP, rand(2); - if(@TEMP == 0) goto L_Opening0; - if(@TEMP == 1) goto L_Opening1; + set @TEMP, rand(2); + if(@TEMP == 0) goto L_Opening0; + if(@TEMP == 1) goto L_Opening1; L_Opening0: - mes "[Sarah]"; - mes "\"Cherry Cake is the best!\""; - next; - goto L_Ask; + mes "[Sarah]"; + mes "\"Cherry Cake is the best!\""; + next; + goto L_Ask; L_Opening1: - mes "[Sarah]"; - mes "\"Mmm, Cherry Cake... I love it!\""; - next; - goto L_Ask; + mes "[Sarah]"; + mes "\"Mmm, Cherry Cake... I love it!\""; + next; + goto L_Ask; L_Ask: - mes "\"Can you bring me a piece of Cherry Cake? Pretty please?\""; - menu - "Yes.", L_Req0, - "No.", L_No; + mes "\"Can you bring me a piece of Cherry Cake? Pretty please?\""; + menu + "Yes.", L_Req0, + "No.", L_No; L_Req0: - mes "[Sarah]"; - mes "\"Yippee! Bring me a piece of Cherry Cake, and I'll give you a nice hat!\""; - next; - goto L_Set; + mes "[Sarah]"; + mes "\"Yippee! Bring me a piece of Cherry Cake, and I'll give you a nice hat!\""; + next; + goto L_Set; L_Set: - set TMW_Quest,7; - mes "[Sarah]"; - mes "\"Please bring it to me!\""; - close; + set TMW_Quest,7; + mes "[Sarah]"; + mes "\"Please bring it to me!\""; + close; L_Progress: - if (countitem("CherryCake") < 1) goto L_NotEnough; - mes "[Sarah]"; - mes "\"Whee!\""; - next; - mes "You brought me Cherry Cake! Here is your new hat, as promised.\""; - emotion 9; - getinventorylist; - if ((@inventorylist_count - (countitem("CherryCake") == 1)) > 99) goto L_TooMany; - delitem "CherryCake", 1; - getitem "serfhat", 1; - set TMW_Quest, 8; - close; + if (countitem("CherryCake") < 1) goto L_NotEnough; + mes "[Sarah]"; + mes "\"Whee!\""; + next; + mes "You brought me Cherry Cake! Here is your new hat, as promised.\""; + emotion 9; + getinventorylist; + if ((@inventorylist_count - (countitem("CherryCake") == 1)) > 99) goto L_TooMany; + delitem "CherryCake", 1; + getitem "serfhat", 1; + set TMW_Quest, 8; + close; L_NotEnough: - mes "[Sarah]"; - mes "\"Oh, I'm starving! Please bring me Cherry Cake!\""; - close; + mes "[Sarah]"; + mes "\"Oh, I'm starving! Please bring me Cherry Cake!\""; + close; L_Done: - mes "[Sarah]"; - mes "\"It was so tasty, I can't eat anything more... Thank you!\""; - emotion 9; - close; + mes "[Sarah]"; + mes "\"It was so tasty, I can't eat anything more... Thank you!\""; + emotion 9; + close; L_No: - close; + close; L_TooMany: - next; - mes "[Sarah]"; - mes "\"You don't have room for my reward. I'll wait until you do.\""; - close; + next; + mes "[Sarah]"; + mes "\"You don't have room for my reward. I'll wait until you do.\""; + close; } |