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author | Jessica Tölke <jtoelke@mail.upb.de> | 2013-01-27 00:09:29 +0100 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2013-02-12 23:05:13 +0100 |
commit | 93efd4949c5eb7268c8f197fac1f8e6a924b63d3 (patch) | |
tree | 66c3b1e59750ce8f3ceeee78bd7f0533d27d8975 /world/map/npc/001-1/bernard.txt | |
parent | 55b20f23de4c709398b65e6833b29138e4307e7a (diff) | |
download | serverdata-93efd4949c5eb7268c8f197fac1f8e6a924b63d3.tar.gz serverdata-93efd4949c5eb7268c8f197fac1f8e6a924b63d3.tar.bz2 serverdata-93efd4949c5eb7268c8f197fac1f8e6a924b63d3.tar.xz serverdata-93efd4949c5eb7268c8f197fac1f8e6a924b63d3.zip |
Restructuring the quests saved in TMW_Quest: Convert Bernard and Mikhail to new variables.
The variable was also used in Kylian, so that script needed changes too.
Diffstat (limited to 'world/map/npc/001-1/bernard.txt')
-rw-r--r-- | world/map/npc/001-1/bernard.txt | 35 |
1 files changed, 26 insertions, 9 deletions
diff --git a/world/map/npc/001-1/bernard.txt b/world/map/npc/001-1/bernard.txt index 23b39f5c..0d65e6d2 100644 --- a/world/map/npc/001-1/bernard.txt +++ b/world/map/npc/001-1/bernard.txt @@ -1,10 +1,16 @@ -// +// Variables used: nibble 0 of QUEST_SouthTulimshar 001-1.gat,37,44,0|script|Bernard|117,{ - if(TMW_Quest >= 4) goto L_Done2; - if(TMW_Quest == 3) goto L_Progress2; - if(TMW_Quest == 2) goto L_Done1; - if(TMW_Quest == 1) goto L_Progress; + + // This NPC previously used the variable TMW_Quest + callfunc "ClearVarTMW_Quest"; + + set @state, ((QUEST_SouthTulimshar & NIBBLE_0_MASK) >> NIBBLE_0_SHIFT); + + if(@state >= 4) goto L_Done2; + if(@state == 3) goto L_Progress2; + if(@state == 2) goto L_Done1; + if(@state == 1) goto L_Progress; set @TEMP, rand(2); if(@TEMP == 0) goto L_Opening0; @@ -45,7 +51,8 @@ L_Req1: goto L_Set; L_Set: - set TMW_Quest,1; + set @state, 1; + callsub S_Update_Var; mes "[Bernard]"; mes "\"Please bring it to me!\""; goto L_Close; @@ -60,7 +67,10 @@ L_Progress: delitem "RoastedMaggot", 1; getexp 100, 0; getitem "CherryCake", 5; - set TMW_Quest, 2; + set @state, 2; + callsub S_Update_Var; + next; + mes "\"Now let's see...\""; goto L_Close; L_Progress2: @@ -73,7 +83,8 @@ L_Progress2: delitem "MaggotSlime", 3; getexp 100, 0; getitem "Beer", 3; - set TMW_Quest, 4; + set @state, 4; + callsub S_Update_Var; goto L_Close; L_NotEnough: @@ -93,7 +104,8 @@ L_Done1: next; mes "\"I need 3 Maggot Slimes for that.\""; mes "\"Bring them to me, and I'll give you something nice.\""; - set TMW_Quest,3; + set @state, 3; + callsub S_Update_Var; goto L_Close; L_Done2: @@ -105,6 +117,7 @@ L_Done2: L_Close: set @TEMP, 0; + set @state, 0; close; L_TooMany: @@ -112,4 +125,8 @@ L_TooMany: mes "[Bernard]"; mes "\"You don't have room for my reward. I'll wait until you do.\""; goto L_Close; + +S_Update_Var: + set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(NIBBLE_0_MASK) | (@state << NIBBLE_0_SHIFT)); + return; } |