diff options
author | Ben Longbons <b.r.longbons@gmail.com> | 2011-06-18 21:58:47 -0700 |
---|---|---|
committer | Ben Longbons <b.r.longbons@gmail.com> | 2011-06-19 14:19:55 -0700 |
commit | bae4b92e560c2694eaaf0e8b4d9e95e56204471b (patch) | |
tree | 4acc120f6a94cfbf9694bf344658493de5aaa67b /world/map/news.txt | |
parent | 319f80526f8585ecadaec986e37c9bd326f4d363 (diff) | |
download | serverdata-bae4b92e560c2694eaaf0e8b4d9e95e56204471b.tar.gz serverdata-bae4b92e560c2694eaaf0e8b4d9e95e56204471b.tar.bz2 serverdata-bae4b92e560c2694eaaf0e8b4d9e95e56204471b.tar.xz serverdata-bae4b92e560c2694eaaf0e8b4d9e95e56204471b.zip |
Move to a subdirectory
Diffstat (limited to 'world/map/news.txt')
-rw-r--r-- | world/map/news.txt | 602 |
1 files changed, 602 insertions, 0 deletions
diff --git a/world/map/news.txt b/world/map/news.txt new file mode 100644 index 00000000..277b55bc --- /dev/null +++ b/world/map/news.txt @@ -0,0 +1,602 @@ +##2 ~ The Hurnscald Herald ~ + +##3 June 2011 + +##0 A large shipment of gold coins was plundered +##0 by pirates. The shipment was to be sent to +##0 Tulimshar as part of their effort to control +##0 inflation. "They seemed to just come out of +##0 no where! They took the shipment and my pet +##0 squirrel Chompers!" Captain Zierock reported +##0 while in tears. + +##0 It is believed the pirates divided the gold +##0 then went separate ways to spend their spoils. +##0 Ironically, these pirates were the target of +##0 monsters, who plundered them not just for +##0 their new found wealth, but also for their +##0 crunchy bones and sea salty flesh. + +##0 On that note, be on the lookout for Green Slimes, +##0 which have grown hostile as they evolve to the +##0 harsh Tonori desert, making them a threat to +##0 travel and trade. It is believed many of the +##0 pirates attempted to cross the Snake Desert, +##0 where they met the Green Slimes...and their +##0 end. + +##0 In other news, Andra, a friend of Hinnak, has +##0 increased her agricultural knowledge and needs +##0 help keeping the soil around the farm fertile. +##0 Interested volunteers should speak with her +##0 about how to help. + +##0 Last, but certainly not least, Agostine has +##0 returned to Nivalis. While he enjoyed his +##0 time in Tulimshar, mingling with other artisans, +##0 he has missed his home in Kaizei. "I made this +##0 fabulous sweater, but nobody wanted to wear it +##0 in this hot and smelly desert. That is when I +##0 decided enough was enough. Sweat is just gross." + +##2 ~ The Hurnscald Herald ~ + +##3 May 2011 + +##0 Many battle hardened warriors took some time +##0 during April and enjoyed helping the somewhat +##0 forgetful Easter Bunny make his baskets. The +##0 children surely must have enjoyed their sweets. + +##0 The demi-god Golbenez has finally made good on +##0 his promise to open a 'place of leisure' in +##0 the form of an inn. Youngsters beware, since +##0 the entrance to this inn is near the old +##0 graveyard and could be dangerous. + +##0 There have also been reports about a mysterious +##0 stranger roaming the beaches near Tulimshar. +##0 Be on the lookout if you are in the area. + +##2 ~ The Hurnscald Herald ~ + +##3 January 2011 + +##0 Reports of bandit raids to the west of +##0 Hurnscald has mobilized the town. Those +##0 injured by these bandits may have a long stay +##0 ahead of them in Hurnscald's hospital. + +##0 Shortly after Tulimshar loosened the tariff +##0 on travel, skill trainers have come to Mana. +##0 If one wants to improve themselves through +##0 acquiring skills, be on the lookout for these +##0 trainers. + +##0 In other news, Taro is still missing, but +##0 Diryn, an agent of Tulimshar, has established +##0 a connection with the Kaizei area, making +##0 travel to Nivalis possible again. He still +##0 assists the battle hardened travel distant +##0 locations just outside of Hurnscald. Getting +##0 back can be done by finding Frozenbeard, a +##0 pioneer who is mapping a trade route to get +##0 to Nivalis by ship. + +##0 Diryn's re-connection with Nivalis came none +##0 too soon. Golbenez, a demi-god who demanded +##0 a half billion gold pieces for building some +##0 sort of leisure place, scrapped the idea and +##0 went for good old fashioned kidnapping to get +##0 whatever he wanted from the world of Mana. +##0 He kidnapped Santa Claus. Fearful Santa may +##0 not gift the children of the world, wizards, +##0 warriors and archers rallied to pay the +##0 demi-god his demands. + +##0 Shortly after Santa was freed, something more +##0 sinister has come to Kaizei. The yeti. +##0 Sightings of this beast returns with stories +##0 of them. Though aggressive, their behavior +##0 seems out of place. They've never been known +##0 as cave dwellers nor to kidnap people. + +##0 Last, but definitely not least, Dimond's Cove +##0 is observing "Burns' Supper" January 24-26th. +##0 Shanon is hosting the event, which he promises +##0 will be an excellent time for food, drink and +##0 poems. + +##2 ~ The Hurnscald Herald ~ + +##3 Countless candy-concerning complaints: council +##3 consequently considers citizen-composed cleanup crew +##3 Eighteenth of November 2010 + +##0 Recently, the ancient tradition of Hallowe'en +##0 was celebrated across Argaes, Tonori and other +##0 continents. Estimated tons of sweets were given +##0 out to happy trick-or-treaters, and as with +##0 most other years a lot of this vast total was +##0 dropped on the night. Even a week and a half +##0 after Hallowe'en, many kilograms of sweets +##0 still litter our pleasant woodlands. + +##0 After dozens of letters regarding the situation, +##0 the Hurnscald Council has said that the best +##0 solution would be to organise a team of +##0 volunteers to work on collecting dropped sweets +##0 and disposing of them - but it has yet to +##0 organise any such thing. + +##0 In the meantime, why not do your bit and collect +##0 some sweets for yourself? If you don't mind them +##0 being a bit old, you could be able to make the +##0 biggest Hallowe'en haul in history. + +##0 Additionally, we've been getting some reports of +##0 a rather creepy skeleton hanging around the +##0 woodland. He doesn't appear to be aggressive, +##0 but he chatters unintelligibly at passers-by. + + +##3 Rollback +##0 2010-11-17 +##0 +##0 Everything should now be running from a +##0 complete save state (including storage, banks, +##0 parties etc) that is even two days more recent +##0 than what we were temporarilyrunning on before. +##0 All credit to Platyna for speedy recovery and +##0 even more recent backups. :) +##0 +##3 Server outage +##0 2010-11-16 +##0 +##0 Things running on the four day old backups, +##0 restricted to account save info and character +##0 save info for now while we try to get other +##0 databases working. +##0 +##0 This means no party data or storage data for +##0 now, we'll try to recover that along with +##0 everything else, as we should be able to get +##0 a full saved state from within the past week. +##0 +##0 The current setup is more to have something +##0 partially up, and so that people know what's +##0 going on while we try to fix things; any +##0 in-game progress made right now ##1will not +##0 persist. +##0 +##3 Server outage +##0 2010-11-16 +##0 +##0 Okay, apparently even that won't work right now. +##0 Servers will remain ##3offline##0 until we figure out +##0 what we can do. +##0 +##3 Server outage +##0 2010-11-16 +##0 +##0 We've just had a serious server crash, and the +##0 databases seem to have been affected here. We're +##0 currently running on some four-day old backups; +##0 whether this will be a temporary measure or +##0 whether newer ones are usable is yet to be +##0 determined. +##0 +##0 Please note that the current state may only +##0 be ##3temporary##0, and that if usable newer backups +##0 are found within the next 24 hours, those will +##0 be used instead, and any character progress +##0 made may be lost. If no usable backups are +##0 found during this time, the four-day rollback +##0 will have to be permanent. +##0 +##0 More news updates will follow once we've +##0 investigated further; we're doing what we can... +##0 +##2 Freeyorp +##0 +##3 Testing server. +##3 2010-09-25 +##0 +##0 As you've probably noticed, we've set up a +##0 testing server accessible from the same +##0 login-server as usual. +##0 +##0 All characters have been copied, so you +##0 should have all levels, money, equipment etc +##0 as normal. +##0 +##0 Changes are far from complete, but it should be +##0 a good start, and the fundamentals should be +##0 there. +##0 +##0 The server will be used for balance efforts; +##0 a number of combat mechanics have been reworked. +##0 +##0 Note that while game mechanics have changed, no +##0 new content has been added to this server, so +##0 you won't have to worry about spoilers. +##0 +##0 Experiment, and remember to give feedback! +##0 Contact us using either: +##0 The forums at ##1forums.themanaworld.org##0, +##0 Our irc server, at ##1irc.themanaworld.org##0. +##0 /join #themanaworld and/or +##0 /join #tmw-dev +##0 The fate of this world's reality lies in your +##0 hands. :) +##0 +##0 +##3 2010-08-29 +##0 Throughout Argaes, new trade regulations from +##0 Tulimshar have concentrated wealth and power +##0 inside Tonori's largest city. The primary +##0 resource of Argaes, iron ore, now must be +##0 refined into ingots within Tulimshar's +##0 imperial capital. +##0 +##0 Argaes miners, in search of new iron deposits, +##0 have discovered a hostile mine north west of +##0 the woodland town of Hurnscald. More details +##0 are coming in about this mine. +##0 +##3 Tulimshar's Power Expands +##3 2010-08-18 +##0 The impact of the Great Earthquake has brought +##0 a rising evil to the land. After much debate +##0 Tulimshar's Wizard Council has begun to expand +##0 its influence in the world to meet the new +##0 challenges presented. +##0 +##0 While still slow to act, Tulimshar has begun +##0 monitoring the changing monster threat in the +##0 sandstorm and sent agents into Argaes. The +##0 landbridge that long united Argaes with Tonori +##0 has fallen into the sea, prompting Tulimshar's +##0 merchants to charge a hefty fee for trade and +##0 travel between the two continents. +##0 +##0 Something sinister has happened to Taro, Nivalis +##0 and the magical connection Kaizei had with +##0 Argaes. Some speculate it has something to do +##0 with the evil while others think Nivalis and the +##0 Sages of Kaizei want to isolate themselves from +##0 Tulimshar's influence. Either way, all portals +##0 to Kaizei have been closed. +##0 +##3 The Candor Challenge +##3 2010-08-18 +##0 +##0 In the lost island of Candor, a skeletal figure +##0 stands, awaiting for fresh blood to wander right +##0 in and pay him for the privilege of being killed +##0 in nasty ways. How long are you and your friends +##0 able to survive in the cave of horrors? +##0 +##0 In other news, you may also have run into an +##0 evil obelisk, trader of strange items, a water +##0 pump, a flood and some new insect life recently! +##0 +##3 The End is not nigh +##3 2010-06-09 + +##0 Content and technical development is currently +##0 split between the new server and the current +##0 tmwAthena server. Once the new sever is ready +##0 to be opened for public, you will be able to +##0 create a new character there or keep playing +##0 your old character on tmwAthena - or both! +##0 The tmwAthena server will keep running as +##0 long as there are people who want to play there. + +##3 Keep an eye out for temporary events! +##3 2010-06-09 + +##0 The Easter 2010 and Christmas 2009 special quests +##0 were enjoyed by many, and we will try to announce +##0 such events more visibly in the future. But though +##0 they are gone now, players are actively organizing +##0 random events: there's quizzes, searches for missing +##0 people, player-vs-player madness, drop parties, you +##0 name it. You do not need any special status to run +##0 an event yourself, just ask for help if you need any. + +##3 News backlog continues +##3 2010-06-09 + +##0 There were a few quick server crashes last weekend +##0 and on Monday. The server has stabilized for now, +##0 and there's a project to buy more memory for it to +##0 avoid future crashes. Thank you for your donations! + +##0 In older news, a month ago there was some data +##0 lost on the Manaworld wiki and bugtracker due to +##0 briefly running out of hard disk space - not due +##0 to a new censorship system, as someone seemed to +##0 have thought. ;) + +##3 Skill Changes +##3 2009-10-27 + +##0 For simplification and realism purposes, the old +##0 basic skill has been removed. Emote, trade, and +##0 party-related abilities are now available in +##0 three completely new and independent skills. To +##0 get these new skills, you'll need to find NPCs +##0 that give them out in Tulimshar. Don't worry, +##0 this won't affect existing parties, and sitting +##0 will always be available from now on. + +##3 Undead? +##3 2009-10-27 + +##0 Reports of undead south west of Dimond's Cove +##0 been pouring in. More later. + +##2 ~ The Hurnscald Herald ~ + +##3 Magic Fixes +##3 2009-09-15 + +##0 The second tier healing spell no longer works on +##0 yourself, it will still take mana if you try to +##0 cast it on dead players. We're working to fix +##0 that. It will halt health regeneration when used. + +##0 Making lifestones now prioritizes bug legs, then +##0 maggot slime, then the herbs. + +##3 Technical updates +##3 2009-08-16 + +##0 GMs will now have their nicks highlighted in +##0 newer clients. + +##0 The automatic bans for spam have been +##0 adjusted. You will no longer be banned for +##0 trade spam, it will just be ignored by the +##0 server. Sit spam is now checked for and extra +##0 packets are ignored. + +##3 Has Magic Returned? +##3 2009-05-31 + +##0 A string of curious incidents have left Hurnscald +##0 citizens baffled, and raised questions about +##0 whether magic might have made a come-back in +##0 our peaceful province. + +##0 Tulimshar healer Elanore reports that a small +##0 group of novice healers have sought to become +##0 her apprentices-- for the first time in years. +##0 Farmer Hinnak, tells us of a mysterious woman +##0 who reportedly bewitched his garden. Also, +##0 someone seems to have moved into the +##0 abandoned hut west of Hurnscald-- repairing it +##0 over night! Can there be any natural explanation +##0 for these events? We do ask our readers to keep +##0 their eyes open! + +##2 ~ The Hurnscald Herald ~ + +##3 Central Tulimshar +##3 2009-02-11 + +##0 Central Tulimshar is now open again. Work +##0 continues on the rest of the city. + +##3 Rebalancing +##3 2009-01-19 + +##0 The rebalancing done on enigma (our official +##0 test server) is now on our main server. Work is +##0 being done on getting the next testing period +##0 ready. All monsters have been rebalanced and +##0 the desert especially has different monster +##0 positions. Monster exp has been reworked as +##0 well. + +##0 The cotton boots are finally available in +##0 certain shops. Also, as most of you have already +##0 seen, hair styles have been reorganized so both +##0 genders can use all styles. Note that only 0.0.27 +##0 can see them all. Older clients will only see the +##0 male styles. New hair colors are in the works as +##0 well. + +##3 Open Testing on Official Test Server +##3 2009-01-04 through 2009-01-11 + +##0 A testing period on enigma (our official test +##0 server) has started. Experience and drop rates +##0 are 10 times higher than normal during this +##0 period. We're testing new monster placement, +##0 new monster stats, and our new experience +##0 formula. Use of 0.0.27 for this is encouraged, +##0 though all currently supported clients are +##0 welcome. Please direct all feedback to the +##0 appropriate thread on the forums. + +##0 To participate in this testing, set your server +##0 to enigma.dy.fi. Enigma shouldn't be used +##0 between open test periods, as the content +##0 may be in an unusable state. Characters and +##0 accounts may be wiped at any time between +##0 testing periods. + +##3 Monster Mutations and Experience Point Changes +##3 2008-12-10 + +##0 We have rebalanced monster experience points +##0 and added two new mechanisms to make the +##0 game more challenging: monster mutations, by +##0 which monster attributes (and experience points) +##0 are slightly modified for each individual +##0 monster, and increased boni for shared kills: +##0 killing a monster with a group of fighters now +##0 yields significantly more experience points than +##0 killing it alone. To adjust for the latter +##0 increase, we have reduced base experience points +##0 for low and medium-level monsters, though we +##0 expect levelling to be easier overall. + +##2 The TMW development team + +##3 Mines and weddings! +##3 2008-10-11 + +##0 A new mining operation has started north of +##0 town. The company's director has stated that +##0 the mine's output has been sufficient and no +##0 problems have been encountered. + +##0 A new wedding officiator has been +##0 commissioned. She has set up shop west of +##0 town. Many couples are rejoicing that a new +##0 officiator is in the region. + +##2 ~ Hurnscald Gazette ~ + +##3 Volcano erupted! +##3 14/09/2008 + +##0 A volcano has erupted east of the city, causing +##0 major damage. Repairs are under way. The guard +##0 has cautioned that the new beach area that was +##0 opened up by the rumbling should be explored +##0 with caution. + +##0 In related news, local alchemists have stated +##0 that the ash from the eruption is what caused +##0 many items of clothing to be bleached. + +##2 ~ Tulimshar Herald ~ + +##3 Strange stones appeared and pass cleared +##3 15/04/2008 + +##0 Strange stones appeared in towns all over The +##0 Mana World. No one knows how they appeared +##0 and what they are good for. Can you solve their +##0 riddle? + +##0 In other news: The pass to the southeast of the +##0 desert has been cleared and a mountain area +##0 with a lot of snakes has been discovered behind +##0 it. Rumors say that an eremite lives in that +##0 area who is a genius at leatherworks. + +##2 The Mana World News + +##3 Fast attack bug fixed, gameplay changes +##3 07/04/2008 + +##0 This weekend a fix was applied for the bug that +##0 allowed you to attack with light-speed with +##0 several weapons. We understand this changes +##0 gameplay quite a bit, and as a result the game +##0 will probably need to be adjusted. The existence +##0 of this bug has effectively prevented us from +##0 ever being able to balance the gameplay +##0 properly. + +##0 Please stay with us and allow us some time to +##0 make the necessary adjustments. Suggestions are +##0 welcome! + +##2 TMW Development Team + +##3 The Mana World 0.0.24 released +##3 24/12/2007 + +##0 Female-specific hairstyles, XP gaining +##0 notification and improved resource caching are +##0 but three examples of the new features in this +##0 release. A lot of bug fixes where also made. +##0 See the full details on the website! + +##2 Bjorn Lindeijer + +##3 Village of Hurnscald released +##3 21/08/2007 + +##0 The village of Hurnscald has been released +##0 today. You will find this little village in the +##0 woodland (try to explore paths you found +##0 blocked before). In Hurnscald you will find two +##0 new quests, new items and a lot of little +##0 surprises. Enjoy! + +##2 Crush + +##3 The Mana World 0.0.23 released +##3 04/06/2007 + +##0 A particle engine was added, which allowed us +##0 to add several nice effects to various locations +##0 in the world as well as effects based on hitting +##0 enemies or going level up. A series of bug fixes +##0 was also made. + +##2 Bjorn Lindeijer + +##3 The Mana World 0.0.22.2 released +##3 17/02/2007 + +##0 Several small fixes have been made and we +##0 hope to have solved some updater problems. +##0 Upgrade whenever you're ready. + +##2 Bjorn Lindeijer + +##3 Soulless characters deleted and money cut +##3 21/01/2007 + +##0 A long time ago we have allowed characteres to +##0 sell their soul in order to gain additional +##0 powers. They were explicitly warned that they +##0 would be eventually deleted. This time has now +##0 come. + +##0 In addition, we have cut the fortune of +##0 anybody who had more than 10.000 GP. + +##2 Bjorn Lindeijer + +##3 Server address change! +##3 17/01/2007 + +##0 The animesites.de host is no longer available. +##0 We thank Ultramichy for hosting us for so long +##0 at no cost! The new server address is: + +##1 server.themanaworld.org + +##0 We are now kindly hosted on platinum, thanks +##0 to Platyna. + +##2 Bjorn Lindeijer + +##3 The Mana World 0.0.22.1 released +##3 15/01/2007 + +##0 A minor update was released based on the new +##0 Guichan 0.6.0. Some small fixes are also +##0 included. + +##2 Bjorn Lindeijer + +##3 The Mana World 0.0.22 released +##3 24/12/2006 + +##0 On the edge of Christmas, we've released a +##0 new client version. A Christmas event is +##0 expected to start soon and you'll need the +##0 new client for it, so go get it! Read the +##0 NEWS for file details on what's new. + +##2 Bjorn Lindeijer |