diff options
author | Ben Longbons <b.r.longbons@gmail.com> | 2013-02-06 13:37:41 -0800 |
---|---|---|
committer | Ben Longbons <b.r.longbons@gmail.com> | 2013-02-06 13:43:16 -0800 |
commit | 776515d46c6ffe47334537c32fc1b55f26fe47e4 (patch) | |
tree | e72b22eca08edf2f62308f1d1ac0752d127e5dd2 /world/map/db/mob_skill_db.txt | |
parent | da13ee5c99cc285119914c20feedeab31bc038b7 (diff) | |
download | serverdata-776515d46c6ffe47334537c32fc1b55f26fe47e4.tar.gz serverdata-776515d46c6ffe47334537c32fc1b55f26fe47e4.tar.bz2 serverdata-776515d46c6ffe47334537c32fc1b55f26fe47e4.tar.xz serverdata-776515d46c6ffe47334537c32fc1b55f26fe47e4.zip |
Fix mapflag numbers, disable some things
Diffstat (limited to 'world/map/db/mob_skill_db.txt')
-rw-r--r-- | world/map/db/mob_skill_db.txt | 61 |
1 files changed, 11 insertions, 50 deletions
diff --git a/world/map/db/mob_skill_db.txt b/world/map/db/mob_skill_db.txt index 0ba38bff..192af21a 100644 --- a/world/map/db/mob_skill_db.txt +++ b/world/map/db/mob_skill_db.txt @@ -1,6 +1,6 @@ // Aegis zone 8.5 -> eAthena conversion by Komurka // + Mob Skills for Einbroch+ by Lupus -//MOB_ID, a unused dummy character sequence (for information only), STATE, SKILL_ID, SKILL_LV, +//MOB_ID, a mostly unused character sequence (for information), STATE, SKILL_ID, SKILL_LV, // rate (10000 = 100%), casttime, delay, cancelable, a target, a condition type, a condition value, // a value 1, a value 2, a value 3, a value 4, a value 5, emotion //Example @@ -10,53 +10,23 @@ //delay is the time in milliseconds that has to be pass before recasting the same skill. // //STATE: -// any / idle (in standby) / walk (in movement) / dead (on killed) / loot / -// attack / angry (like attack, except player has not attacked mob yet) / -// chase (following target, after being attacked) / follow (following -// target, without being attacked) +// any / idle (in standby) / walk (in movement) / attack // -//target: The target of the skill can be: target (when a PC is targetted) / self / friend / master -// (the following are for ground-skills, a random target tile is selected from -// the specified area): -// around1 (3x3 area around self) / around2 (5x5 area around self) / -// around3 (7x7 area around self) / around4 (9x9 area around self) / -// around5 (3x3 area around target) / around6 (5x5 area around target) / -// around7 (7x7 area around target) / around8 (9x9 area around target) / -// around (11x11 area around self) +//target: The target of the skill can be: target (when a PC is targetted) / self // //conditions: (condition type) (value which specifies a condition value) // always uncondtional // myhpltmaxrate when the mob's hp drops to a certain % -// mystatuson If the mob has any abnormalities in status (condition value), -// mystatusoff If the mob has ended any abnormalities in status (condition value), -// friendhpltmaxrate when the mobs' friend's hp drops to a certain % -// friendstatuson If the friend has any abnormalities in status (condition value), -// friendstatusoff If the friend has ended any abnormalities in status (condition value), -// attackpcgt Attack PC becomes more than the number of specification -// attackpcge Attack PC becomes equal or more than the number of specification. +// notintown map does not have "town" mapflag // slavelt when the number of slaves is lower than the original number of specification. // slavele when the number of slaves is lower or equal than the original number of specification. -// closedattacked when melee attacked (close range attack) -// longrangeattacked when long ranged attacked (like bows and far range weapons) -// skillused when a skill is used on the mob -// afterskill after the mob used certain skill. -// casttargeted when a target is in cast range. -// rudeattacked when a target is rude attacked -// hiding *not implemented yet* when a target is hidden -// -// The character's state which can be specified to be a condition value by the statuson/statusoff system -// anybad any type of state change -// stone condition of being in stone state -// freeze condition of being in frozen state -// stan condition of being in stunned state -// sleep condition of being in sleep state -// poison condition of being in poisoned state -// curse condition of being in cursed state -// silence condition of being in silenced state -// confusion condition of being in confusion state -// blind condition of being in blind state -// hiding condition of being in hidden state -// sight condition of being in unhidden state + +// The only supported skills are: +// NPC_SELFDESTRUCTION +// NPC_SUMMONSLAVE +// NPC_EMOTION +// NPC_POISON + // Slime Monster Skills 1092,SlimeBlast@NPC_SELFDESTRUCTION,attack,175,1,10000,100,500,yes,self,notintown,0,30,,,,, 1091,BlueSlime@NPC_SUMMONSLAVE_blastX1,any,198,1,8000,1000,5000,no,self,slavelt,1,1092,,,,, @@ -79,20 +49,12 @@ 1026,MountainSnake@NPC_POISON,attack,178,60,100,0,300,yes,target,always,0,,10,,,, 1034,GrassSnake@NPC_POISON,attack,178,45,200,0,200,yes,target,always,0,,10,,,, 1024,PoisonSkull@NPC_POISON,attack,178,50,500,0,400,yes,target,always,0,,10,,,, -//-- 1026,MountainSnake@NPC_POISONATTACK,attack,190,5,10000,0,500,yes,target,always,1,,,,,, -//-- 1010,Snake@TF_POISON,attack,54,3,10000,0,500,yes,target,always,1,,,,,, 1014,PinkFlower@NPC_SUMMONSLAVE,attack,198,1,200,2000,0,no,self,myhpltmaxrate,99,1049,,,,, 1049,Bee@NPC_POISON,attack,178,20,1000,0,500,yes,target,always,0,,10,,,, 1049,Bee@NPC_SELFDESTRUCTION,attack,175,1,1000,0,500,yes,self,notintown,0,30,,,,, // Reaper Quest mob abilities -//1067,Reaper@NPC_SUMMONSLAVE_scytheX1,attack,198,1,5000,1000,10000,no,self,slavelt,1,1069,,,,, -//1067,Reaper@NPC_SUMMONSLAVE_scytheX2,attack,198,2,3000,1000,15000,no,self,slavelt,3,1069,,,,, -//1067,Reaper@NPC_SUMMONSLAVE_scytheX4,attack,198,4,1000,1000,20000,no,self,myhpltmaxrate,50,1069,,,,, 1067,Reaper@NPC_SUMMONSLAVE_ballX1,any,198,1,8000,1000,5000,no,self,slavelt,5,1070,,,,, -//1067,Reaper@NPC_SUMMONSLAVE_ballX3,any,198,3,6000,1000,10000,no,self,myhpltmaxrate,60,1070,,,,, -//1067,Reaper@NPC_SUMMONSLAVE_ballX9,any,198,9,4000,1000,15000,no,self,myhpltmaxrate,20,1070,,,,, -//1067,Reaper@AL_TELEPORT,attack,28,2,3500,500,5000,yes,self,always,,,,,,, 1070,BallLightning@NPC_SELFDESTRUCTION,attack,175,1,10000,100,500,yes,self,notintown,0,30,,,,, 1086,FeyElement@NPC_SUMMONSLAVE_earthspiderX1,any,198,1,5000,100,500,no,self,slavelt,6,1083,,,,, 1086,FeyElement@NPC_SUMMONSLAVE_earthscorpionX1,any,198,1,5000,100,500,no,self,slavelt,6,1084,,,,, @@ -102,4 +64,3 @@ 1102,Luvia@NPC_SUMMONSLAVE_witchguardX1,any,198,1,10000,1000,60000,no,self,always,0,1103,,,,, 1102,Luvia@NPC_SUMMONSLAVE_demonicspiritX2,any,198,2,10000,10,5000,no,self,slavelt,7,1101,,,,, 1102,Luvia@NPC_SUMMONSLAVE_demonicspiritX1,any,198,1,10000,10,20000,no,self,always,0,1101,,,,, -1102,Luvia@SC_SPLASHER,any,189,1,10000,0,10000,no,target,always,0,,,,,, |