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author | remoitnane <remoit(DOT)nane(AT)gmail(DOT)com> | 2010-07-31 18:47:00 -0700 |
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committer | remoitnane <remoit(DOT)nane(AT)gmail(DOT)com> | 2010-07-31 18:47:00 -0700 |
commit | de412c1946b5ab117140b04858157c50360c885e (patch) | |
tree | 565334d1d9e43971845ee0885e28b50ccec049df /npc | |
parent | 1dcacd4f123f0b38ee0eac1e9358ff6955a67a89 (diff) | |
download | serverdata-de412c1946b5ab117140b04858157c50360c885e.tar.gz serverdata-de412c1946b5ab117140b04858157c50360c885e.tar.bz2 serverdata-de412c1946b5ab117140b04858157c50360c885e.tar.xz serverdata-de412c1946b5ab117140b04858157c50360c885e.zip |
Correct some issues in Parua's dialogue
Diffstat (limited to 'npc')
-rw-r--r-- | npc/029-3_Fight_Cave/parua.txt | 25 |
1 files changed, 13 insertions, 12 deletions
diff --git a/npc/029-3_Fight_Cave/parua.txt b/npc/029-3_Fight_Cave/parua.txt index 3a8cb3ee..cdbfe064 100644 --- a/npc/029-3_Fight_Cave/parua.txt +++ b/npc/029-3_Fight_Cave/parua.txt @@ -6,13 +6,13 @@ mes "\"Hello.\""; next; mes "[Parua]"; - mes "\"Do you dare challenge the powers that sleep here.\""; - menu "No, Ill let it sleep", L_Exit, - "Ha! Whats the worst it could do?", -; + mes "\"Do you dare challenge the power that sleeps here?\""; + menu "No, I'll let it sleep.", L_Exit, + "Ha! What's the worst it could do?", -; mes "[Parua]"; - mes "\"Very well, for a fee of 20,000 gp Ill will awake the power.\""; - menu "No, what a ripoff", L_Exit, - "Fine, here you go", -; + mes "\"Very well, for a fee of 20,000 GP, I will awaken that power.\""; + menu "No, what a ripoff!", L_Exit, + "Fine, here you go.", -; if (zeny < 20000) goto L_NotEnough; if ($@FIGHT_CAVE_STATUS != 0) goto L_AlreadyStarted; @@ -31,22 +31,23 @@ L_Enjoy: mes "[Parua]"; - mes "\"Enjoy the fight\""; + mes "\"Enjoy the fight!\""; goto L_Exit; L_NotEnough: mes "[Parua]"; - mes "\"Seems you can't meet my fee\""; + mes "\"Seems you can't meet my fee.\""; goto L_Exit; L_AlreadyStarted: mes "[Parua]"; - mes "\"Seems your friend already paid me\""; + mes "\"Seems your friend already paid me.\""; goto L_Exit; L_NotEnoughPlayers: mes "[Parua]"; - mes "\"Maybe you should bring some friends with you, this will get messy\""; + mes "\"Maybe you should bring some friends with you; this will get messy.\""; + mes "He takes a moment to calculate. \"You'll probably need at least...five people, including yourself.\""; goto L_Exit; L_Exit: @@ -80,7 +81,7 @@ L_NextRound: if ($@FIGHT_CAVE_LAST + 30 < $@FIGHT_CAVE_LEVEL) goto L_Announce; L_Return_2: - npctalk "Next round starting, round level is " + $@FIGHT_CAVE_LEVEL; + npctalk "The next round (level " + $@FIGHT_CAVE_LEVEL + ") is starting."; set $@MOB_1_SUMMON, 0; set $@MOB_2_SUMMON, 0; @@ -98,7 +99,7 @@ L_Summon: goto L_Return_1; L_Announce: - mapannounce "029-1.gat", "Parua: Round " + $@FIGHT_CAVE_LEVEL + " starting with " + $@FIGHT_CAVE_PLAYER_COUNT + " player(s) left alive." , 0; + mapannounce "029-1.gat", "Parua: The next round (level " + $@FIGHT_CAVE_LEVEL + ") is starting with " + $@FIGHT_CAVE_PLAYER_COUNT + " player(s) left alive." , 0; set $@FIGHT_CAVE_LAST, $@FIGHT_CAVE_LAST + 30; goto L_Return_2; |