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authorremoitnane <remoit(DOT)nane(AT)gmail(DOT)com>2010-07-31 18:47:00 -0700
committerremoitnane <remoit(DOT)nane(AT)gmail(DOT)com>2010-07-31 18:47:00 -0700
commitde412c1946b5ab117140b04858157c50360c885e (patch)
tree565334d1d9e43971845ee0885e28b50ccec049df /npc
parent1dcacd4f123f0b38ee0eac1e9358ff6955a67a89 (diff)
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Correct some issues in Parua's dialogue
Diffstat (limited to 'npc')
-rw-r--r--npc/029-3_Fight_Cave/parua.txt25
1 files changed, 13 insertions, 12 deletions
diff --git a/npc/029-3_Fight_Cave/parua.txt b/npc/029-3_Fight_Cave/parua.txt
index 3a8cb3ee..cdbfe064 100644
--- a/npc/029-3_Fight_Cave/parua.txt
+++ b/npc/029-3_Fight_Cave/parua.txt
@@ -6,13 +6,13 @@
mes "\"Hello.\"";
next;
mes "[Parua]";
- mes "\"Do you dare challenge the powers that sleep here.\"";
- menu "No, Ill let it sleep", L_Exit,
- "Ha! Whats the worst it could do?", -;
+ mes "\"Do you dare challenge the power that sleeps here?\"";
+ menu "No, I'll let it sleep.", L_Exit,
+ "Ha! What's the worst it could do?", -;
mes "[Parua]";
- mes "\"Very well, for a fee of 20,000 gp Ill will awake the power.\"";
- menu "No, what a ripoff", L_Exit,
- "Fine, here you go", -;
+ mes "\"Very well, for a fee of 20,000 GP, I will awaken that power.\"";
+ menu "No, what a ripoff!", L_Exit,
+ "Fine, here you go.", -;
if (zeny < 20000) goto L_NotEnough;
if ($@FIGHT_CAVE_STATUS != 0) goto L_AlreadyStarted;
@@ -31,22 +31,23 @@
L_Enjoy:
mes "[Parua]";
- mes "\"Enjoy the fight\"";
+ mes "\"Enjoy the fight!\"";
goto L_Exit;
L_NotEnough:
mes "[Parua]";
- mes "\"Seems you can't meet my fee\"";
+ mes "\"Seems you can't meet my fee.\"";
goto L_Exit;
L_AlreadyStarted:
mes "[Parua]";
- mes "\"Seems your friend already paid me\"";
+ mes "\"Seems your friend already paid me.\"";
goto L_Exit;
L_NotEnoughPlayers:
mes "[Parua]";
- mes "\"Maybe you should bring some friends with you, this will get messy\"";
+ mes "\"Maybe you should bring some friends with you; this will get messy.\"";
+ mes "He takes a moment to calculate. \"You'll probably need at least...five people, including yourself.\"";
goto L_Exit;
L_Exit:
@@ -80,7 +81,7 @@ L_NextRound:
if ($@FIGHT_CAVE_LAST + 30 < $@FIGHT_CAVE_LEVEL) goto L_Announce;
L_Return_2:
- npctalk "Next round starting, round level is " + $@FIGHT_CAVE_LEVEL;
+ npctalk "The next round (level " + $@FIGHT_CAVE_LEVEL + ") is starting.";
set $@MOB_1_SUMMON, 0;
set $@MOB_2_SUMMON, 0;
@@ -98,7 +99,7 @@ L_Summon:
goto L_Return_1;
L_Announce:
- mapannounce "029-1.gat", "Parua: Round " + $@FIGHT_CAVE_LEVEL + " starting with " + $@FIGHT_CAVE_PLAYER_COUNT + " player(s) left alive." , 0;
+ mapannounce "029-1.gat", "Parua: The next round (level " + $@FIGHT_CAVE_LEVEL + ") is starting with " + $@FIGHT_CAVE_PLAYER_COUNT + " player(s) left alive." , 0;
set $@FIGHT_CAVE_LAST, $@FIGHT_CAVE_LAST + 30;
goto L_Return_2;