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authorJared Adams <jaxad0127@gmail.com>2009-09-10 09:53:23 -0600
committerJared Adams <jaxad0127@gmail.com>2009-09-10 09:53:23 -0600
commite372bc640d96bbf1fda47dbf2bd70bee3a3f539a (patch)
tree6fb146439f0eae69842f349ea1843de2bde75a92 /npc
parent30f6a9b5135c994b1d9b21498f0128f9cb229150 (diff)
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Add easter egg graves
Diffstat (limited to 'npc')
-rw-r--r--npc/027-1_Graveyard/_import.txt1
-rw-r--r--npc/027-1_Graveyard/graves.txt85
2 files changed, 86 insertions, 0 deletions
diff --git a/npc/027-1_Graveyard/_import.txt b/npc/027-1_Graveyard/_import.txt
index 8c8d3651..6923d517 100644
--- a/npc/027-1_Graveyard/_import.txt
+++ b/npc/027-1_Graveyard/_import.txt
@@ -1,3 +1,4 @@
map: 027-1.gat
npc: npc/027-1_Graveyard/_mobs.txt
npc: npc/027-1_Graveyard/_warps.txt
+npc: npc/027-1_Graveyard/graves.txt
diff --git a/npc/027-1_Graveyard/graves.txt b/npc/027-1_Graveyard/graves.txt
new file mode 100644
index 00000000..fd4dca35
--- /dev/null
+++ b/npc/027-1_Graveyard/graves.txt
@@ -0,0 +1,85 @@
+// Easter egg graves
+
+function script GraveTooFar {
+ if (isin("027-1.gat",89,54,122,76))
+ return;
+ mes "You are too far away to read the grave.";
+ close;
+}
+
+027-1.gat,89,62,0 script Grave 127,{
+ callfunc "GraveTooFar";
+ mes "~ FotherJ ~";
+ mes "The mad sprite making genius who made all the creepy undead monster graphics.";
+ close;
+}
+
+027-1.gat,118,54,0 script Grave 127,{
+ callfunc "GraveTooFar";
+ mes "~ Yosuhara ~";
+ mes "Contributed some of the tombstones.";
+ close;
+}
+
+027-1.gat,111,62,0 script Grave 127,{
+ callfunc "GraveTooFar";
+ mes "~ Feline Monstrosity ~";
+ mes "Made the background music you are hearing.";
+ close;
+}
+
+027-1.gat,112,76,0 script Grave 127,{
+ callfunc "GraveTooFar";
+ mes "~ Superkoop ~";
+ mes "Mapped the swamp to the south.";
+ close;
+}
+
+027-1.gat,120,76,0 script Grave 127,{
+ callfunc "GraveTooFar";
+ mes "~ Aroleon ~";
+ mes "Mapped the swamp to the southeast.";
+ close;
+}
+
+027-1.gat,100,68,0 script Grave 127,{
+ callfunc "GraveTooFar";
+ mes "~ John P ~";
+ mes "Wrote the graveyard backstory and the dialog for the caretaker quest.";
+ close;
+}
+
+027-1.gat,94,70,0 script Grave 127,{
+ callfunc "GraveTooFar";
+ mes "~ Spit23 ~";
+ mes "Made those freakin awesome cemetery gates.";
+ close;
+}
+
+027-1.gat,106,60,0 script Grave 127,{
+ callfunc "GraveTooFar";
+ mes "~ Black Don ~";
+ mes "Contributed those cool gargoyle statues.";
+ close;
+}
+
+027-1.gat,92,54,0 script Grave 127,{
+ callfunc "GraveTooFar";
+ mes "~ Jaxad0127 ~";
+ mes "Did all the scripting work for the graveyard. Made Caretaker's house.";
+ close;
+}
+
+027-1.gat,122,64,0 script Grave 127,{
+ callfunc "GraveTooFar";
+ mes "~ Ces Vargavind ~";
+ mes "Scripted caretaker's daughter.";
+ close;
+}
+
+027-1.gat,102,62,0 script Grave 127,{
+ callfunc "GraveTooFar";
+ mes "~ Crush ~";
+ mes "Organizer of the whole graveyard project, graveyard fence graphics, mapping of the graveyard itself.";
+ close;
+}