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author | Eugenio Favalli <elvenprogrammer@gmail.com> | 2005-08-31 19:13:56 +0000 |
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committer | Eugenio Favalli <elvenprogrammer@gmail.com> | 2005-08-31 19:13:56 +0000 |
commit | 55e75d48d08636ed5ebc4f471083f056fe3e781a (patch) | |
tree | 298110b130451108b1b6504ef9db1778c1d6f60f /npc | |
parent | d068b39bb790df857e38d19d5bb9802b881b1f3d (diff) | |
download | serverdata-55e75d48d08636ed5ebc4f471083f056fe3e781a.tar.gz serverdata-55e75d48d08636ed5ebc4f471083f056fe3e781a.tar.bz2 serverdata-55e75d48d08636ed5ebc4f471083f056fe3e781a.tar.xz serverdata-55e75d48d08636ed5ebc4f471083f056fe3e781a.zip |
Added roulette, some more fixes to black jack, reverted last changes to monster points related scripts
Diffstat (limited to 'npc')
-rw-r--r-- | npc/tulimshar/casino.txt | 193 | ||||
-rw-r--r-- | npc/tulimshar/monster_guide.txt | 104 | ||||
-rw-r--r-- | npc/tulimshar/ptsrewards.txt | 23 |
3 files changed, 283 insertions, 37 deletions
diff --git a/npc/tulimshar/casino.txt b/npc/tulimshar/casino.txt index e5c469ad..c759def9 100644 --- a/npc/tulimshar/casino.txt +++ b/npc/tulimshar/casino.txt @@ -137,11 +137,10 @@ new_8-1.gat,28,63,0 script BlackJack 107,{ L_Yes: if(countitem(503) < 15) goto L_NoCoin; delitem 503,15; - set @croupier,rand(4); + set @croupier,rand(0, 4); set @croupier,@croupier + 17; - set @player,rand(17); - set @player,@player + 4; + set @player,rand(4, 20); mes "You got " + @player + " with your cards."; mes "Do you want another card?"; @@ -149,9 +148,7 @@ L_Yes: menu "Yes",L_Another,"No",L_End; L_Another: - set @card,rand(9); - set @card,@card + 2; - set @player,@player+@card; + set @player,@player+rand(2, 11); if (@player > 21) goto L_Lost; mes "You got " + @player + " with your cards."; @@ -182,3 +179,187 @@ L_Lost: mes "I had " + @croupier + ""; close; } + +new_8-1.gat,22,69,0 script Roulette 107,{ + mes "Good evening monsieur..."; + mes "How much would you like to bet?"; + next; + + menu "Maybe I'll play later",L_Later,"1 coin",L_b1,"5 coins",L_b5,"10 coins",L_b10,"50 coins",L_b50,"100 coins",L_b100; +L_b1: + set @bet,1; + goto L_Check; +L_b5: + set @bet,5; + goto L_Check; +L_b10: + set @bet,10; + goto L_Check; +L_b50: + set @bet,50; + goto L_Check; +L_b100: + set @bet,100; + goto L_Check; + +L_Check: + if(countitem(503) < @bet) goto L_NoCoin; + delitem 503,@bet; + + menu "Choose a color",L_Color,"Choose a number",L_Number; + +L_Color: + menu "Black",L_ColorEnd,"Red",L_ColorEnd; + +L_ColorEnd: + set @color,rand(2); + if(@color == 1) goto L_Lost; + mes "You won!"; + getitem 503,@bet * 2; + close; + +L_Number: + menu "0",L0,"00",L00,"1",L1,"2",L2,"3",L3,"4",L4,"5",L5,"6",L6,"7",L7, + "8",L8,"9",L9,"10",L10,"11",L11,"12",L12,"13",L13,"14",L14,"15",L15, + "16",L16,"17",L17,"18",L18,"19",L19,"20",L20,"21",L21,"22",L22, + "23",L23,"24",L24,"25",L25,"26",L26,"27",L27,"28",L28,"29",L29, + "30",L30,"31",L31,"32",L32,"33",L33,"34",L34,"35",L35,"36",L36; + +L0: + set @number,0; + goto L_CheckNumber; +L00: + set @number,37; + goto L_CheckNumber; +L1: + set @number,1; + goto L_CheckNumber; +L2: + set @number,2; + goto L_CheckNumber; +L3: + set @number,3; + goto L_CheckNumber; +L4: + set @number,4; + goto L_CheckNumber; +L5: + set @number,5; + goto L_CheckNumber; +L6: + set @number,6; + goto L_CheckNumber; +L7: + set @number,7; + goto L_CheckNumber; +L8: + set @number,8; + goto L_CheckNumber; +L9: + set @number,9; + goto L_CheckNumber; +L10: + set @number,10; + goto L_CheckNumber; +L11: + set @number,11; + goto L_CheckNumber; +L12: + set @number,12; + goto L_CheckNumber; +L13: + set @number,13; + goto L_CheckNumber; +L14: + set @number,14; + goto L_CheckNumber; +L15: + set @number,15; + goto L_CheckNumber; +L16: + set @number,16; + goto L_CheckNumber; +L17: + set @number,17; + goto L_CheckNumber; +L18: + set @number,18; + goto L_CheckNumber; +L19: + set @number,19; + goto L_CheckNumber; +L20: + set @number,20; + goto L_CheckNumber; +L21: + set @number,21; + goto L_CheckNumber; +L22: + set @number,22; + goto L_CheckNumber; +L23: + set @number,23; + goto L_CheckNumber; +L24: + set @number,24; + goto L_CheckNumber; +L25: + set @number,25; + goto L_CheckNumber; +L26: + set @number,26; + goto L_CheckNumber; +L27: + set @number,27; + goto L_CheckNumber; +L28: + set @number,28; + goto L_CheckNumber; +L29: + set @number,29; + goto L_CheckNumber; +L30: + set @number,30; + goto L_CheckNumber; +L31: + set @number,31; + goto L_CheckNumber; +L32: + set @number,32; + goto L_CheckNumber; +L33: + set @number,33; + goto L_CheckNumber; +L34: + set @number,34; + goto L_CheckNumber; +L35: + set @number,35; + goto L_CheckNumber; +L36: + set @number,36; + goto L_CheckNumber; + +L_CheckNumber: + set @roulette,rand(38); + if (@roulette == 37) mes "We got a 00"; + if (@roulette < 37) mes "We got a " + @roulette; + if (@number != @roulette) goto L_Lost; + mes "You won!"; + getitem 503,@bet * 10; + close; + +L_Later: + mes "Rien va plus..."; + close; + +L_NoCoin: + mes "You don't have enough coins"; + close; + +L_Lost: + mes "I'm sorry, you lost." + close; +} + + diff --git a/npc/tulimshar/monster_guide.txt b/npc/tulimshar/monster_guide.txt index ef51a9ee..b7372c77 100644 --- a/npc/tulimshar/monster_guide.txt +++ b/npc/tulimshar/monster_guide.txt @@ -1,38 +1,96 @@ -//new_3-1.gat,53,185,0 script ConquestMob0 -1,{ +new_3-1.gat,53,185,0 script ConquestMob0 -1,{ OnInit: -areamonster "new_3-1.gat",51,50,244,247,"Maggot",1002, 15,"ConquestMob1::OnGuardianDied10"; -areamonster "new_3-1.gat",51,50,244,247,"Scorpion",1003, 5,"ConquestMob2::OnGuardianDied11"; +// all monsters ingame by 31.Jul 2005 sorted by map, monsterID +areamonster "new_1-1.gat",15,17,105,103,"RedScorpion",1004, 1,"ConquestMob-new_1-1::OnGuardianDied1004"; +areamonster "new_1-1.gat",15,17,105,103,"GreenSlime",1005, 50,"ConquestMob-new_1-1::OnGuardianDied1005"; +areamonster "new_1-1.gat",15,17,105,103,"GiantMaggot",1006, 30,"ConquestMob-new_1-1::OnGuardianDied1006"; +areamonster "new_2-1.gat",31,31,90,97,"RedSlime",1008, 24,"ConquestMob-new_2-1::OnGuardianDied1008"; +areamonster "new_2-1.gat",53,34,96,36,"RedSlime",1008, 6,"ConquestMob-new_2-1::OnGuardianDied1008b"; +areamonster "new_2-1.gat",31,31,90,97,"BlackScorpion",1009, 15,"ConquestMob-new_2-1::OnGuardianDied1009"; +areamonster "new_2-1.gat",84,52,93,91,"BlackScorpion",1009, 5,"ConquestMob-new_2-1::OnGuardianDied1009a"; +areamonster "new_3-1.gat",22,42,142,79,"Maggot",1002, 35,"ConquestMob-new_3-1::OnGuardianDied1002"; +areamonster "new_3-1.gat",22,42,142,79,"Scorpion",1003, 10,"ConquestMob-new_3-1::OnGuardianDied1003"; +areamonster "new_5-1.gat",32,32,90,100,"YellowSlime",1007, 20,"ConquestMob-new_5-1::OnGuardianDied1007"; +areamonster "new_5-1.gat",88,33,98,42,"RedSlime",1008, 3,"ConquestMob-new_5-1::OnGuardianDied1008a"; +areamonster "new_5-1.gat",32,32,90,100,"Spider",1012, 8,"ConquestMob-new_5-1::OnGuardianDied1012"; +areamonster "new_5-1.gat",81,32,85,38,"Spider",1012, 2,"ConquestMob-new_5-1::OnGuardianDied1012a"; +areamonster "new_7-1.gat",22,27,176,174,"Snake",1010, 15,"ConquestMob-new_7-1::OnGuardianDied1010"; break; } -new_3-1.gat,53,185,0 script ConquestMob1 -1,{ -OnGuardianDied10: -if (MPQUEST == 0) goto spawn; - // event when mob dies - set Mobpt,Mobpt+1; - areamonster "new_3-1.gat",51,50,244,247,"Maggot",1002,1,"ConquestMob1::OnGuardianDied10"; +new_1-1.gat,53,185,0 script ConquestMob-new_1-1 -1,{ +// event when mob dies +OnGuardianDied1004: + if (MPQUEST == 1) set Mobpt,Mobpt+42; + areamonster "new_1-1.gat",15,17,105,103,"RedScorpion",1004, 1,"ConquestMob-new_1-1::OnGuardianDied1004"; break; -spawn: - areamonster "new_3-1.gat",51,50,244,247,"Maggot",1002,1,"ConquestMob1::OnGuardianDied10"; +OnGuardianDied1005: + if (MPQUEST == 1) set Mobpt,Mobpt+5; + areamonster "new_1-1.gat",15,17,105,103,"GreenSlime",1005, 1,"ConquestMob-new_1-1::OnGuardianDied1005"; + break; +OnGuardianDied1006: + if (MPQUEST == 1) set Mobpt,Mobpt+14; + areamonster "new_1-1.gat",15,17,105,103,"GiantMaggot",1006, 1,"ConquestMob-new_1-1::OnGuardianDied1006"; break; - } -new_3-1.gat,53,185,0 script ConquestMob2 -1,{ -OnGuardianDied11: -if (MPQUEST == 0) goto spawn; - // event when mob dies - set Mobpt,Mobpt+2; - areamonster "new_3-1.gat",51,50,244,247,"Scorpion",1003,1,"ConquestMob2::OnGuardianDied11"; +new_2-1.gat,53,185,0 script ConquestMob-new_2-1 -1,{ +OnGuardianDied1008: + if (MPQUEST == 1) set Mobpt,Mobpt+18; + areamonster "new_2-1.gat",31,31,90,97,"RedSlime",1008, 1,"ConquestMob-new_2-1::OnGuardianDied1008"; break; -spawn: - areamonster "new_3-1.gat",51,50,244,247,"Maggot",1002,1,"ConquestMob1::OnGuardianDied10"; +OnGuardianDied1008b: + if (MPQUEST == 1) set Mobpt,Mobpt+18; + areamonster "new_2-1.gat",53,34,96,36,"RedSlime",1008, 1,"ConquestMob-new_2-1::OnGuardianDied1008b"; + break; +OnGuardianDied1009: + if (MPQUEST == 1) set Mobpt,Mobpt+45; + areamonster "new_2-1.gat",31,31,90,97,"BlackScorpion",1009, 1,"ConquestMob-new_2-1::OnGuardianDied1009"; + break; +OnGuardianDied1009a: + if (MPQUEST == 1) set Mobpt,Mobpt+45; + areamonster "new_2-1.gat",84,52,93,91,"BlackScorpion",1009, 1,"ConquestMob-new_2-1::OnGuardianDied1009a"; + break; +} +new_3-1.gat,53,185,0 script ConquestMob-new_3-1 -1,{ +OnGuardianDied1002: + if (MPQUEST == 1) set Mobpt,Mobpt+1; + areamonster "new_3-1.gat",22,42,142,79,"Maggot",1002, 1,"ConquestMob-new_3-1::OnGuardianDied1002"; + break; +OnGuardianDied1003: + if (MPQUEST == 1) set Mobpt,Mobpt+2; + areamonster "new_3-1.gat",22,42,142,79,"Scorpion",1003, 1,"ConquestMob-new_3-1::OnGuardianDied1003"; + break; +} +new_5-1.gat,53,185,0 script ConquestMob-new_5-1 -1,{ +OnGuardianDied1007: + if (MPQUEST == 1) set Mobpt,Mobpt+9; + areamonster "new_5-1.gat",32,32,90,100,"YellowSlime",1007, 1,"ConquestMob-new_5-1::OnGuardianDied1007"; + break; +// 3 Red Slimes guard treasure +OnGuardianDied1008a: + if (MPQUEST == 1) set Mobpt,Mobpt+18; + areamonster "new_5-1.gat",88,33,98,42,"RedSlime",1008, 1,"ConquestMob-new_5-1::OnGuardianDied1008a"; + break; +OnGuardianDied1012: + if (MPQUEST == 1) set Mobpt,Mobpt+56; + areamonster "new_5-1.gat",32,32,90,100,"Spider",1012, 1,"ConquestMob-new_5-1::OnGuardianDied1012"; + break; +// 2 spiders guard entrance to treasure +OnGuardianDied1012a: + if (MPQUEST == 1) set Mobpt,Mobpt+56; + areamonster "new_5-1.gat",81,32,85,38,"Spider",1012, 1,"ConquestMob-new_5-1::OnGuardianDied1012a"; + break; +} +new_7-1.gat,53,185,0 script ConquestMob-new_7-1 -1,{ +OnGuardianDied1010: + if (MPQUEST == 1) set Mobpt,Mobpt+51; + areamonster "new_7-1.gat",22,27,176,174,"Snake",1010, 1,"ConquestMob-new_7-1::OnGuardianDied1010"; break; - } new_3-1.gat,46,66,0 script MonsterGuide 102,{ if(MPQUEST == 0) goto Register; mes "[Monster Guide]"; - mes "you currently have " +Mobpt+ " Monster Points"; - mes "These points are acuired while killing monsters"; + mes "You currently have " +Mobpt+ " Monster Points"; + mes "These points are acquired while killing monsters"; close; Register: mes "[Monster Guide]"; diff --git a/npc/tulimshar/ptsrewards.txt b/npc/tulimshar/ptsrewards.txt index 10619856..4dd567b7 100644 --- a/npc/tulimshar/ptsrewards.txt +++ b/npc/tulimshar/ptsrewards.txt @@ -1,23 +1,30 @@ new_3-1.gat,55,51,0 script Rewards 106,{ + if (MPQUEST == 0) goto Register; + mes "[Rewards Master]"; - mes "Welcome"; - mes "Would you like to exchange some points for items?"; + mes "Welcome! Would you like to exchange some points for items?"; next; menu "Yes",Y1,"No Thanks",LEAVE; next; +Register: + mes "[Rewards Master]"; + mes "Hey, it seems like you didn't register as a quest participant yet! You can sign up at the gate below."; + close; + Y1: mes "[Rewards Master]"; mes "Ok lets check those points."; - set @tempus,rand(30); - if (Mobpt < @tempus) goto NotEnough; - set Mobpt,Mobpt-@tempus; + if (tvis == 0) set tvis,1; + if (Mobpt < tvis) goto NotEnough; + set Mobpt,Mobpt-tvis; + set tvis,tvis+1; next; set @TEMP,rand(1); if(@TEMP ==0) goto R_1; if(@TEMP ==1) goto R_2; R_1: - set @TEMP,rand(30); + set @TEMP,rand(19); if(@TEMP ==0) goto R1_1; if(@TEMP ==1) goto R1_2; if(@TEMP ==2) goto R1_3; @@ -116,7 +123,7 @@ R1_15: goto Q; R1_16: mes "[Rewards Master]"; - mes "You got Blue Present."; + mes "You got Yellow Present."; getitem 516,1; goto Q; R1_17: @@ -164,7 +171,7 @@ R2_3: goto Q; R2_4: mes "[Rewards Master]"; - mes "You got a Cotton Shirt."; + mes "You got an Cotton Shirt."; getitem 1202,1; goto Q; |