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authorZuzanna K. Filutowska <platyna@users.sourceforge.net>2007-01-21 16:22:09 +0000
committerZuzanna K. Filutowska <platyna@users.sourceforge.net>2007-01-21 16:22:09 +0000
commitf0f5f12ee0686e0979e5982486044285f172bfed (patch)
treec9f7e33a7b0c28a54a11e4d959a9d16b12044c40 /npc/tulimshar
parentc5aa3f8d48947ac40025ed5af126e75a234776ee (diff)
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Named all NPCs.
Diffstat (limited to 'npc/tulimshar')
-rw-r--r--npc/tulimshar/banker.txt2
-rw-r--r--npc/tulimshar/barber.txt4
-rw-r--r--npc/tulimshar/children.txt32
-rw-r--r--npc/tulimshar/elanore.txt18
-rw-r--r--npc/tulimshar/guards.txt24
-rw-r--r--npc/tulimshar/guide.txt34
-rw-r--r--npc/tulimshar/man.txt4
-rw-r--r--npc/tulimshar/monster_guide.txt12
-rw-r--r--npc/tulimshar/rewards_master.txt56
9 files changed, 93 insertions, 93 deletions
diff --git a/npc/tulimshar/banker.txt b/npc/tulimshar/banker.txt
index 7cd4a2b3..ee5f5b7f 100644
--- a/npc/tulimshar/banker.txt
+++ b/npc/tulimshar/banker.txt
@@ -1 +1 @@
-new_3-1.gat,27,73,0 script Banker 107,{mes "[Banker]";mes "Welcome to the bank!";mes "How can I help you?";next;menu "Deposite",L_Dep,"Withdraw",L_With,"Nevermind that",L_Nev;L_Dep: mes "Sorry, but we're still moving inventory!"; close;L_With: mes "Sorry, but we're still moving inventory!"; close;L_Nev: mes "Goodbye then"; close;} \ No newline at end of file
+new_3-1.gat,27,73,0 script Phaet 107,{mes "[Phaet the Banker]";mes "Welcome to the bank!";mes "How can I help you?";next;menu "Deposite",L_Dep,"Withdraw",L_With,"Nevermind that",L_Nev;L_Dep: mes "Sorry, but we're still moving inventory!"; close;L_With: mes "Sorry, but we're still moving inventory!"; close;L_Nev: mes "Goodbye then"; close;} \ No newline at end of file
diff --git a/npc/tulimshar/barber.txt b/npc/tulimshar/barber.txt
index 35104b2d..905da5e5 100644
--- a/npc/tulimshar/barber.txt
+++ b/npc/tulimshar/barber.txt
@@ -1,5 +1,5 @@
-new_3-1.gat,102,31,0 script Barber 100,{
- mes "[Barber]";
+new_3-1.gat,102,31,0 script Nicolas 100,{
+ mes "[Nicolas the Barber]";
mes "I'm the greatest barber in the whole mana world! Would you like a change of style or color?";
next;
diff --git a/npc/tulimshar/children.txt b/npc/tulimshar/children.txt
index 0dcffd57..3fc41f98 100644
--- a/npc/tulimshar/children.txt
+++ b/npc/tulimshar/children.txt
@@ -1,4 +1,4 @@
-new_3-1.gat,57,70,0 script Child1 108,{
+new_3-1.gat,57,70,0 script Aisha 108,{
set @TEMP,rand(7);
if(@TEMP == 1) goto L_1;
if(@TEMP == 2) goto L_2;
@@ -10,42 +10,42 @@ new_3-1.gat,57,70,0 script Child1 108,{
if(@TEMP == 0) goto L_1;
L_1:
- mes "[Child]";
+ mes "[Aisha]";
mes "Maggots are soo slimey!";
close;
L_2:
- mes "[Child]";
+ mes "[Aisha]";
mes "Want to play ball with me?";
close;
L_3:
- mes "[Child]";
+ mes "[Aisha]";
mes "Monsters roam the land, i hate scorpions!";
close;
L_4:
- mes "[Child]";
+ mes "[Aisha]";
mes "When i grow up, I want to be strong enough to kill a scorpion!";
close;
L_5:
- mes "[Child]";
+ mes "[Aisha]";
mes "Items dropped by monsters can be sold.";
close;
L_6:
- mes "[Child]";
+ mes "[Aisha]";
mes "Items such as foods, can be eaten to regain Health Points.";
close;
L_7:
- mes "[Child]";
+ mes "[Aisha]";
mes "I want to be a Doctor when i grow up!";
close;
}
-new_3-1.gat,120,33,0 script Child2 103,{
+new_3-1.gat,120,33,0 script Nina 103,{
set @TEMP,rand(7);
if(@TEMP == 1) goto L_1;
if(@TEMP == 2) goto L_2;
@@ -57,37 +57,37 @@ new_3-1.gat,120,33,0 script Child2 103,{
if(@TEMP == 0) goto L_1;
L_1:
- mes "[Child]";
+ mes "[Nina]";
mes "If i learned anything from school, Grenxen founded Tulimshar.";
close;
L_2:
- mes "[Child]";
+ mes "[Nina]";
mes "When i was picking rocks from the field, i saw a red scorpion.";
close;
L_3:
- mes "[Child]";
+ mes "[Nina]";
mes "Its polite to state your name before talking to anyone.";
close;
L_4:
- mes "[Child]";
+ mes "[Nina]";
mes "I have a Scorpion Doll!";
close;
L_5:
- mes "[Child]";
+ mes "[Nina]";
mes "I carry spare Cactus Juices while on the field.";
close;
L_6:
- mes "[Child]";
+ mes "[Nina]";
mes "Items such as foods, can be eaten to regain Health Points.";
close;
L_7:
- mes "[Child]";
+ mes "[Nina]";
mes "Grenxen is the Demon that founded Tulimshar.";
close;
}
diff --git a/npc/tulimshar/elanore.txt b/npc/tulimshar/elanore.txt
index 6348dd6c..2158c315 100644
--- a/npc/tulimshar/elanore.txt
+++ b/npc/tulimshar/elanore.txt
@@ -16,7 +16,7 @@ new_3-1.gat,40,66,0 script Elanore 108,{
Heal1:
- mes "[Elanore]";
+ mes "[Elanore the Healer]";
mes "You don't look too well, let me treat your wounds.";
@@ -28,7 +28,7 @@ Heal1:
Heal2:
- mes "[Elanore]";
+ mes "[Elanore the Healer]";
mes "I will make quick work of your wounds.";
@@ -40,7 +40,7 @@ Heal2:
Heal3:
- mes "[Elanore]";
+ mes "[Elanore the Healer]";
mes "Need a healing?.";
@@ -52,7 +52,7 @@ Heal3:
Heal4:
- mes "[Elanore]";
+ mes "[Elanore the Healer]";
mes "Sometimes you just need to run from battle.";
@@ -74,7 +74,7 @@ Heal_L:
Heal_1:
- mes "[Elanore]";
+ mes "[Elanore the Healer]";
mes "Here you go!";
@@ -86,7 +86,7 @@ Heal_1:
Heal_2:
- mes "[Elanore]";
+ mes "[Elanore the Healer]";
mes "Painless wasnt it?";
@@ -98,7 +98,7 @@ Heal_2:
Heal_3:
- mes "[Elanore]";
+ mes "[Elanore the Healer]";
mes "You should be more careful.";
@@ -108,7 +108,7 @@ Heal_3:
Heal_4:
- mes "[Elanore]";
+ mes "[Elanore the Healer]";
mes "Much better right?!";
@@ -118,7 +118,7 @@ Heal_4:
L_NoHeal:
- mes "[Elanore]";
+ mes "[Elanore the Healer]";
mes "I'm sorry but I'm here only to help young people.";
diff --git a/npc/tulimshar/guards.txt b/npc/tulimshar/guards.txt
index cd918c81..e4febfa2 100644
--- a/npc/tulimshar/guards.txt
+++ b/npc/tulimshar/guards.txt
@@ -1,5 +1,5 @@
-new_3-1.gat,48,79,0 script Guard 104,{
- mes "[Guard]";
+new_3-1.gat,48,79,0 script Ekinu 104,{
+ mes "[Ekinu the Town Guard]";
mes "Protecting Tulimshar is my job.";
next;
menu
@@ -15,41 +15,41 @@ L_Tip:
if(@TEMP == 4) goto L_4;
if(@TEMP == 5) goto L_5;
L_1:
- mes "[Guard]";
+ mes "[Ekinu the Town Guard]";
mes "Try to carry spare potion when on fields or in dungeons, they will come in handy.";
close;
L_2:
- mes "[Guard]";
+ mes "[Ekinu the Town Guard]";
mes "Always carry a map of where you are, ask the Guides in most towns to get one.";
close;
L_3:
- mes "[Guard]";
+ mes "[Ekinu the Town Guard]";
mes "When in a dungeon, monsters are more aggressive than if they were outside.";
close;
L_4:
- mes "[Guard]";
+ mes "[Ekinu the Town Guard]";
mes "When gambling for money in casino's, make sure you have enough emergency money.";
close;
L_5:
- mes "[Guard]";
+ mes "[Ekinu the Town Guard]";
mes "Never underestimate the enemy.";
close;
L_0:
- mes "[Guard]";
+ mes "[Ekinu the Town Guard]";
mes "Let me think of a few... Oh! Do NOT attack Red scorpions unless you can kill it for sure!";
close;
L_Info:
- mes "[Guard]";
+ mes "[Ekinu the Town Guard]";
mes "Sorry I have no information for you, try asking for a tip.";
close;
}
-new_3-1.gat,40,79,0 script SGuard 104,{
- mes "[Soldier]";
+new_3-1.gat,40,79,0 script Ryan 104,{
+ mes "[Ryan the Town Guard]";
mes "ZzzZzzZ...";
next;
- mes "[Soldier]";
+ mes "[Ryan the Town Guard]";
mes "Heh, what?";
mes "I wasn't sleeping, I was just resting my eyes!";
close;
diff --git a/npc/tulimshar/guide.txt b/npc/tulimshar/guide.txt
index 33f380ad..f0bfcd6e 100644
--- a/npc/tulimshar/guide.txt
+++ b/npc/tulimshar/guide.txt
@@ -1,84 +1,84 @@
-new_3-1.gat,33,30,0 script Guide 102,{
- mes "[Guide]";
+new_3-1.gat,33,30,0 script Ian 102,{
+ mes "[Ian the Guide]";
mes "Would you like to know about something?";
next;
menua:
menu "Fighting",L_Fight,"Items",L_Items,"Monsters",L_Monster,"Stylist",L_Style,"Quests",L_Quests,"NPCs",L_NPC,"Commands",L_Comm,"Quick Keys",L_Key,"I know everything!",L_Know;
L_Fight:
- mes "[Guide]";
+ mes "[Ian the Guide]";
mes "People live in this world by living off of monsters";
mes "You can fight monsters and even players by hitting the [CTRL] key, or left mouse click.";
next;
- mes "[Guide]";
+ mes "[Ian the Guide]";
mes "If you get tired of pressing the key too much, you can also type shift+ctrl";
mes "This will make your character attack continuously for the time you are inactive.";
next;
goto menua;
L_Items:
- mes "[Guide]";
+ mes "[Ian the Guide]";
mes "There are three types of items.";
mes "They can be Consumables, Equipment, or Miscellaneous";
next;
- mes "[Guide]";
+ mes "[Ian the Guide]";
mes "Consumable items such as Potions, can be used only once";
mes "after use, they will dissapear from your inventory.";
next;
- mes "[Guide]";
+ mes "[Ian the Guide]";
mes "Equipment items like Armors, Weapons, Accessories";
mes "can be equipped for fashionable purposes or to raise your status";
next;
- mes "[Guide]";
+ mes "[Ian the Guide]";
mes "Miscellaneous items such as maggot slime, are used";
mes "in creating other items, or just to trade and sell.";
next;
goto menua;
L_Monster:
- mes "[Guide]";
+ mes "[Ian the Guide]";
mes "In every world, there are beasts. Monsters can be found almost anywhere!~";
mes "To fight them, please read [Fighting] if you do not know how";
next;
mes "There a several types of monsters, Aggressive, Neutral, Assistants";
next;
- mes "[Guide]";
+ mes "[Ian the Guide]";
mes "Agressive monsters know that they are always in danger";
mes "so therefore they always keep their guard up";
mes "Making them attack anybody in sight";
next;
- mes "[Guide]";
+ mes "[Ian the Guide]";
mes "Neutral monsters tend to just lounge around until attacked";
mes "They will leave everything alone unless they are threatened";
next;
- mes "[Guide]";
+ mes "[Ian the Guide]";
mes "Assistants are monsters who help eachother, there havent been any yet";
mes "But there soon will be, These monsters attack in groups if they are threatened";
next;
goto menua;
L_Style:
- mes "[Guide]";
+ mes "[Ian the Guide]";
mes "The stylist NPC will cut and perm your hair!";
mes "they are known for their hair growth formula";
next;
goto menua;
L_Quests:
- mes "[Guide]";
+ mes "[Ian the Guide]";
mes "There are people in the world in need of help!";
mes "Most of these people aren't afraid to give rewards to those who help them";
mes "So be nice and help people along the way!";
next;
goto menua;
L_NPC:
- mes "[Guide]";
+ mes "[Ian the Guide]";
mes "NPC[Non Playable Characters] are people who are always in the game";
mes "Tending to many variatys of services from just chatting to helping others.";
next;
goto menua;
L_Comm:
- mes "[Guide]";
+ mes "[Ian the Guide]";
mes "There are no /Commands available currently";
next;
goto menua;
L_Key:
- mes "[Guide]";
+ mes "[Ian the Guide]";
mes "There are many key combinations, press F1 for a short list of them!";
next;
goto menua;
diff --git a/npc/tulimshar/man.txt b/npc/tulimshar/man.txt
index 6fb28fb4..3d0f0d66 100644
--- a/npc/tulimshar/man.txt
+++ b/npc/tulimshar/man.txt
@@ -1,5 +1,5 @@
-new_3-1.gat,114,43,0 script Guard 102,{
- mes "[Man]";
+new_3-1.gat,114,43,0 script Luca 102,{
+ mes "[Luca the Hunter]";
mes "Ouch! It hurts, this wound I got from battle.";
next;
menu "Tell me about it",L_Exp,"Nevermind",L_Nev;
diff --git a/npc/tulimshar/monster_guide.txt b/npc/tulimshar/monster_guide.txt
index bdc709dd..46bf1184 100644
--- a/npc/tulimshar/monster_guide.txt
+++ b/npc/tulimshar/monster_guide.txt
@@ -1,16 +1,16 @@
-new_3-1.gat,46,66,0 script MonsterGuide 102,{
+new_3-1.gat,46,66,0 script Aidan 102,{
if(MPQUEST == 0) goto Register;
- mes "[Monster Guide]";
+ mes "[Aidan the Monster Guide]";
mes "You currently have " +Mobpt+ " Monster Points. These points are acquired while killing monsters";
close;
Register:
- mes "[Monster Guide]";
+ mes "[Aidan the Monster Guide]";
mes "Oh my, you dont seem to be registered as a Quest Participant, would you like to register?";
next;
Choice:
menu "Register",L_R,"Not at the moment",L_N,"Information",L_I;
L_R:
- mes "[Monster Guide]";
+ mes "[Aidan the Monster Guide]";
mes "Give me a second to look over your paperwork.";
next;
mes "[Monster Guide]";
@@ -19,11 +19,11 @@ L_R:
set MPQUEST,1;
close;
L_N:
- mes "[Monster Guide]";
+ mes "[Aidan the Monster Guide]";
mes "Very well, you dont know what your missing.";
close;
L_I:
- mes "[Monster Guide]";
+ mes "[Aidan the Monster Guide]";
mes "Here in The Mana World, there are certain rewards for your vanquishing of foes.";
mes "For example, there are Monster Points, every monster you kill has a certain amount of points that get added to your account.";
mes "The more points you have, the more expensive things you can buy using them.";
diff --git a/npc/tulimshar/rewards_master.txt b/npc/tulimshar/rewards_master.txt
index 7ef95970..fd2ae999 100644
--- a/npc/tulimshar/rewards_master.txt
+++ b/npc/tulimshar/rewards_master.txt
@@ -1,16 +1,16 @@
-new_3-1.gat,55,51,0 script Rewards 106,{
+new_3-1.gat,55,51,0 script Ishi 106,{
if (MPQUEST == 0) goto Register;
if (tvis == 0) set tvis,1;
if (Mobpt < tvis) goto NotEnough;
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "Welcome! I see you have " +Mobpt+ " Monster Points. Would you like to exchange some of those for an item?";
next;
menu "Yes",Y1,"No Thanks",LEAVE;
next;
Register:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "Hey, it seems like you didn't register as a quest participant yet! You can sign up at the gate below.";
close;
@@ -44,102 +44,102 @@ R_1:
if(@TEMP ==19) goto R1_20;
R1_1:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Cactus Drink.";
getitem 501,1;
goto Q;
R1_2:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Cactus Potion.";
getitem 502,1;
goto Q;
R1_3:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Casino Coins.";
getitem 503,1;
goto Q;
R1_4:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Decor Candy Cane.";
getitem 504,1;
goto Q;
R1_5:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Maggot Slime.";
getitem 505,1;
goto Q;
R1_6:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Candy Cane.";
getitem 506,1;
goto Q;
R1_7:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Scorpion Stinger.";
getitem 507,1;
goto Q;
R1_8:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Xmas Cake.";
getitem 508,1;
goto Q;
R1_9:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Chocolate Bar.";
getitem 509,1;
goto Q;
R1_10:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Candy.";
getitem 510,1;
goto Q;
R1_11:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Santa Hat.";
getitem 511,1;
goto Q;
R1_12:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Ginger Bread Man.";
getitem 512,1;
goto Q;
R1_13:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Cake.";
getitem 513,1;
goto Q;
R1_14:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Candy Cane.";
getitem 514,1;
goto Q;
R1_15:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Purple Present.";
getitem 515,1;
goto Q;
R1_16:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Blue Present.";
getitem 516,1;
goto Q;
R1_17:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Red Scorpion Stinger.";
getitem 517,1;
goto Q;
R1_18:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Bug Leg.";
getitem 518,1;
goto Q;
R1_19:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Cherry Cake.";
getitem 519,1;
goto Q;
R1_20:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got Easter Egg.";
getitem 520,1;
goto Q;
@@ -152,28 +152,28 @@ R_2:
if(@TEMP ==3) goto R2_4;
R2_1:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got an Arrow.";
getitem 1199,1;
goto Q;
R2_2:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got a Bow.";
getitem 1200,1;
goto Q;
R2_3:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got a Knife.";
getitem 1201,1;
goto Q;
R2_4:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You got an Cotton Shirt.";
getitem 1202,1;
goto Q;
NotEnough:
- mes "[Rewards Master]";
+ mes "[Ishi the Rewards Master]";
mes "You don't have enough Monster Points for a reward. Kill some more monsters first.";
close;
LEAVE: