diff options
author | Zuzanna K. Filutowska <platyna@users.sourceforge.net> | 2007-01-21 16:22:09 +0000 |
---|---|---|
committer | Zuzanna K. Filutowska <platyna@users.sourceforge.net> | 2007-01-21 16:22:09 +0000 |
commit | f0f5f12ee0686e0979e5982486044285f172bfed (patch) | |
tree | c9f7e33a7b0c28a54a11e4d959a9d16b12044c40 /npc/tulimshar | |
parent | c5aa3f8d48947ac40025ed5af126e75a234776ee (diff) | |
download | serverdata-f0f5f12ee0686e0979e5982486044285f172bfed.tar.gz serverdata-f0f5f12ee0686e0979e5982486044285f172bfed.tar.bz2 serverdata-f0f5f12ee0686e0979e5982486044285f172bfed.tar.xz serverdata-f0f5f12ee0686e0979e5982486044285f172bfed.zip |
Named all NPCs.
Diffstat (limited to 'npc/tulimshar')
-rw-r--r-- | npc/tulimshar/banker.txt | 2 | ||||
-rw-r--r-- | npc/tulimshar/barber.txt | 4 | ||||
-rw-r--r-- | npc/tulimshar/children.txt | 32 | ||||
-rw-r--r-- | npc/tulimshar/elanore.txt | 18 | ||||
-rw-r--r-- | npc/tulimshar/guards.txt | 24 | ||||
-rw-r--r-- | npc/tulimshar/guide.txt | 34 | ||||
-rw-r--r-- | npc/tulimshar/man.txt | 4 | ||||
-rw-r--r-- | npc/tulimshar/monster_guide.txt | 12 | ||||
-rw-r--r-- | npc/tulimshar/rewards_master.txt | 56 |
9 files changed, 93 insertions, 93 deletions
diff --git a/npc/tulimshar/banker.txt b/npc/tulimshar/banker.txt index 7cd4a2b3..ee5f5b7f 100644 --- a/npc/tulimshar/banker.txt +++ b/npc/tulimshar/banker.txt @@ -1 +1 @@ -new_3-1.gat,27,73,0 script Banker 107,{mes "[Banker]";mes "Welcome to the bank!";mes "How can I help you?";next;menu "Deposite",L_Dep,"Withdraw",L_With,"Nevermind that",L_Nev;L_Dep: mes "Sorry, but we're still moving inventory!"; close;L_With: mes "Sorry, but we're still moving inventory!"; close;L_Nev: mes "Goodbye then"; close;}
\ No newline at end of file +new_3-1.gat,27,73,0 script Phaet 107,{mes "[Phaet the Banker]";mes "Welcome to the bank!";mes "How can I help you?";next;menu "Deposite",L_Dep,"Withdraw",L_With,"Nevermind that",L_Nev;L_Dep: mes "Sorry, but we're still moving inventory!"; close;L_With: mes "Sorry, but we're still moving inventory!"; close;L_Nev: mes "Goodbye then"; close;}
\ No newline at end of file diff --git a/npc/tulimshar/barber.txt b/npc/tulimshar/barber.txt index 35104b2d..905da5e5 100644 --- a/npc/tulimshar/barber.txt +++ b/npc/tulimshar/barber.txt @@ -1,5 +1,5 @@ -new_3-1.gat,102,31,0 script Barber 100,{ - mes "[Barber]"; +new_3-1.gat,102,31,0 script Nicolas 100,{ + mes "[Nicolas the Barber]"; mes "I'm the greatest barber in the whole mana world! Would you like a change of style or color?"; next; diff --git a/npc/tulimshar/children.txt b/npc/tulimshar/children.txt index 0dcffd57..3fc41f98 100644 --- a/npc/tulimshar/children.txt +++ b/npc/tulimshar/children.txt @@ -1,4 +1,4 @@ -new_3-1.gat,57,70,0 script Child1 108,{ +new_3-1.gat,57,70,0 script Aisha 108,{ set @TEMP,rand(7); if(@TEMP == 1) goto L_1; if(@TEMP == 2) goto L_2; @@ -10,42 +10,42 @@ new_3-1.gat,57,70,0 script Child1 108,{ if(@TEMP == 0) goto L_1; L_1: - mes "[Child]"; + mes "[Aisha]"; mes "Maggots are soo slimey!"; close; L_2: - mes "[Child]"; + mes "[Aisha]"; mes "Want to play ball with me?"; close; L_3: - mes "[Child]"; + mes "[Aisha]"; mes "Monsters roam the land, i hate scorpions!"; close; L_4: - mes "[Child]"; + mes "[Aisha]"; mes "When i grow up, I want to be strong enough to kill a scorpion!"; close; L_5: - mes "[Child]"; + mes "[Aisha]"; mes "Items dropped by monsters can be sold."; close; L_6: - mes "[Child]"; + mes "[Aisha]"; mes "Items such as foods, can be eaten to regain Health Points."; close; L_7: - mes "[Child]"; + mes "[Aisha]"; mes "I want to be a Doctor when i grow up!"; close; } -new_3-1.gat,120,33,0 script Child2 103,{ +new_3-1.gat,120,33,0 script Nina 103,{ set @TEMP,rand(7); if(@TEMP == 1) goto L_1; if(@TEMP == 2) goto L_2; @@ -57,37 +57,37 @@ new_3-1.gat,120,33,0 script Child2 103,{ if(@TEMP == 0) goto L_1; L_1: - mes "[Child]"; + mes "[Nina]"; mes "If i learned anything from school, Grenxen founded Tulimshar."; close; L_2: - mes "[Child]"; + mes "[Nina]"; mes "When i was picking rocks from the field, i saw a red scorpion."; close; L_3: - mes "[Child]"; + mes "[Nina]"; mes "Its polite to state your name before talking to anyone."; close; L_4: - mes "[Child]"; + mes "[Nina]"; mes "I have a Scorpion Doll!"; close; L_5: - mes "[Child]"; + mes "[Nina]"; mes "I carry spare Cactus Juices while on the field."; close; L_6: - mes "[Child]"; + mes "[Nina]"; mes "Items such as foods, can be eaten to regain Health Points."; close; L_7: - mes "[Child]"; + mes "[Nina]"; mes "Grenxen is the Demon that founded Tulimshar."; close; } diff --git a/npc/tulimshar/elanore.txt b/npc/tulimshar/elanore.txt index 6348dd6c..2158c315 100644 --- a/npc/tulimshar/elanore.txt +++ b/npc/tulimshar/elanore.txt @@ -16,7 +16,7 @@ new_3-1.gat,40,66,0 script Elanore 108,{ Heal1: - mes "[Elanore]"; + mes "[Elanore the Healer]"; mes "You don't look too well, let me treat your wounds."; @@ -28,7 +28,7 @@ Heal1: Heal2: - mes "[Elanore]"; + mes "[Elanore the Healer]"; mes "I will make quick work of your wounds."; @@ -40,7 +40,7 @@ Heal2: Heal3: - mes "[Elanore]"; + mes "[Elanore the Healer]"; mes "Need a healing?."; @@ -52,7 +52,7 @@ Heal3: Heal4: - mes "[Elanore]"; + mes "[Elanore the Healer]"; mes "Sometimes you just need to run from battle."; @@ -74,7 +74,7 @@ Heal_L: Heal_1: - mes "[Elanore]"; + mes "[Elanore the Healer]"; mes "Here you go!"; @@ -86,7 +86,7 @@ Heal_1: Heal_2: - mes "[Elanore]"; + mes "[Elanore the Healer]"; mes "Painless wasnt it?"; @@ -98,7 +98,7 @@ Heal_2: Heal_3: - mes "[Elanore]"; + mes "[Elanore the Healer]"; mes "You should be more careful."; @@ -108,7 +108,7 @@ Heal_3: Heal_4: - mes "[Elanore]"; + mes "[Elanore the Healer]"; mes "Much better right?!"; @@ -118,7 +118,7 @@ Heal_4: L_NoHeal: - mes "[Elanore]"; + mes "[Elanore the Healer]"; mes "I'm sorry but I'm here only to help young people."; diff --git a/npc/tulimshar/guards.txt b/npc/tulimshar/guards.txt index cd918c81..e4febfa2 100644 --- a/npc/tulimshar/guards.txt +++ b/npc/tulimshar/guards.txt @@ -1,5 +1,5 @@ -new_3-1.gat,48,79,0 script Guard 104,{
- mes "[Guard]";
+new_3-1.gat,48,79,0 script Ekinu 104,{
+ mes "[Ekinu the Town Guard]";
mes "Protecting Tulimshar is my job.";
next;
menu
@@ -15,41 +15,41 @@ L_Tip: if(@TEMP == 4) goto L_4;
if(@TEMP == 5) goto L_5;
L_1:
- mes "[Guard]";
+ mes "[Ekinu the Town Guard]";
mes "Try to carry spare potion when on fields or in dungeons, they will come in handy.";
close;
L_2:
- mes "[Guard]";
+ mes "[Ekinu the Town Guard]";
mes "Always carry a map of where you are, ask the Guides in most towns to get one.";
close;
L_3:
- mes "[Guard]";
+ mes "[Ekinu the Town Guard]";
mes "When in a dungeon, monsters are more aggressive than if they were outside.";
close;
L_4:
- mes "[Guard]";
+ mes "[Ekinu the Town Guard]";
mes "When gambling for money in casino's, make sure you have enough emergency money.";
close;
L_5:
- mes "[Guard]";
+ mes "[Ekinu the Town Guard]";
mes "Never underestimate the enemy.";
close;
L_0:
- mes "[Guard]";
+ mes "[Ekinu the Town Guard]";
mes "Let me think of a few... Oh! Do NOT attack Red scorpions unless you can kill it for sure!";
close;
L_Info:
- mes "[Guard]";
+ mes "[Ekinu the Town Guard]";
mes "Sorry I have no information for you, try asking for a tip.";
close;
}
-new_3-1.gat,40,79,0 script SGuard 104,{
- mes "[Soldier]";
+new_3-1.gat,40,79,0 script Ryan 104,{
+ mes "[Ryan the Town Guard]";
mes "ZzzZzzZ...";
next;
- mes "[Soldier]";
+ mes "[Ryan the Town Guard]";
mes "Heh, what?";
mes "I wasn't sleeping, I was just resting my eyes!";
close;
diff --git a/npc/tulimshar/guide.txt b/npc/tulimshar/guide.txt index 33f380ad..f0bfcd6e 100644 --- a/npc/tulimshar/guide.txt +++ b/npc/tulimshar/guide.txt @@ -1,84 +1,84 @@ -new_3-1.gat,33,30,0 script Guide 102,{ - mes "[Guide]"; +new_3-1.gat,33,30,0 script Ian 102,{ + mes "[Ian the Guide]"; mes "Would you like to know about something?"; next; menua: menu "Fighting",L_Fight,"Items",L_Items,"Monsters",L_Monster,"Stylist",L_Style,"Quests",L_Quests,"NPCs",L_NPC,"Commands",L_Comm,"Quick Keys",L_Key,"I know everything!",L_Know; L_Fight: - mes "[Guide]"; + mes "[Ian the Guide]"; mes "People live in this world by living off of monsters"; mes "You can fight monsters and even players by hitting the [CTRL] key, or left mouse click."; next; - mes "[Guide]"; + mes "[Ian the Guide]"; mes "If you get tired of pressing the key too much, you can also type shift+ctrl"; mes "This will make your character attack continuously for the time you are inactive."; next; goto menua; L_Items: - mes "[Guide]"; + mes "[Ian the Guide]"; mes "There are three types of items."; mes "They can be Consumables, Equipment, or Miscellaneous"; next; - mes "[Guide]"; + mes "[Ian the Guide]"; mes "Consumable items such as Potions, can be used only once"; mes "after use, they will dissapear from your inventory."; next; - mes "[Guide]"; + mes "[Ian the Guide]"; mes "Equipment items like Armors, Weapons, Accessories"; mes "can be equipped for fashionable purposes or to raise your status"; next; - mes "[Guide]"; + mes "[Ian the Guide]"; mes "Miscellaneous items such as maggot slime, are used"; mes "in creating other items, or just to trade and sell."; next; goto menua; L_Monster: - mes "[Guide]"; + mes "[Ian the Guide]"; mes "In every world, there are beasts. Monsters can be found almost anywhere!~"; mes "To fight them, please read [Fighting] if you do not know how"; next; mes "There a several types of monsters, Aggressive, Neutral, Assistants"; next; - mes "[Guide]"; + mes "[Ian the Guide]"; mes "Agressive monsters know that they are always in danger"; mes "so therefore they always keep their guard up"; mes "Making them attack anybody in sight"; next; - mes "[Guide]"; + mes "[Ian the Guide]"; mes "Neutral monsters tend to just lounge around until attacked"; mes "They will leave everything alone unless they are threatened"; next; - mes "[Guide]"; + mes "[Ian the Guide]"; mes "Assistants are monsters who help eachother, there havent been any yet"; mes "But there soon will be, These monsters attack in groups if they are threatened"; next; goto menua; L_Style: - mes "[Guide]"; + mes "[Ian the Guide]"; mes "The stylist NPC will cut and perm your hair!"; mes "they are known for their hair growth formula"; next; goto menua; L_Quests: - mes "[Guide]"; + mes "[Ian the Guide]"; mes "There are people in the world in need of help!"; mes "Most of these people aren't afraid to give rewards to those who help them"; mes "So be nice and help people along the way!"; next; goto menua; L_NPC: - mes "[Guide]"; + mes "[Ian the Guide]"; mes "NPC[Non Playable Characters] are people who are always in the game"; mes "Tending to many variatys of services from just chatting to helping others."; next; goto menua; L_Comm: - mes "[Guide]"; + mes "[Ian the Guide]"; mes "There are no /Commands available currently"; next; goto menua; L_Key: - mes "[Guide]"; + mes "[Ian the Guide]"; mes "There are many key combinations, press F1 for a short list of them!"; next; goto menua; diff --git a/npc/tulimshar/man.txt b/npc/tulimshar/man.txt index 6fb28fb4..3d0f0d66 100644 --- a/npc/tulimshar/man.txt +++ b/npc/tulimshar/man.txt @@ -1,5 +1,5 @@ -new_3-1.gat,114,43,0 script Guard 102,{ - mes "[Man]"; +new_3-1.gat,114,43,0 script Luca 102,{ + mes "[Luca the Hunter]"; mes "Ouch! It hurts, this wound I got from battle."; next; menu "Tell me about it",L_Exp,"Nevermind",L_Nev; diff --git a/npc/tulimshar/monster_guide.txt b/npc/tulimshar/monster_guide.txt index bdc709dd..46bf1184 100644 --- a/npc/tulimshar/monster_guide.txt +++ b/npc/tulimshar/monster_guide.txt @@ -1,16 +1,16 @@ -new_3-1.gat,46,66,0 script MonsterGuide 102,{ +new_3-1.gat,46,66,0 script Aidan 102,{ if(MPQUEST == 0) goto Register; - mes "[Monster Guide]"; + mes "[Aidan the Monster Guide]"; mes "You currently have " +Mobpt+ " Monster Points. These points are acquired while killing monsters"; close; Register: - mes "[Monster Guide]"; + mes "[Aidan the Monster Guide]"; mes "Oh my, you dont seem to be registered as a Quest Participant, would you like to register?"; next; Choice: menu "Register",L_R,"Not at the moment",L_N,"Information",L_I; L_R: - mes "[Monster Guide]"; + mes "[Aidan the Monster Guide]"; mes "Give me a second to look over your paperwork."; next; mes "[Monster Guide]"; @@ -19,11 +19,11 @@ L_R: set MPQUEST,1; close; L_N: - mes "[Monster Guide]"; + mes "[Aidan the Monster Guide]"; mes "Very well, you dont know what your missing."; close; L_I: - mes "[Monster Guide]"; + mes "[Aidan the Monster Guide]"; mes "Here in The Mana World, there are certain rewards for your vanquishing of foes."; mes "For example, there are Monster Points, every monster you kill has a certain amount of points that get added to your account."; mes "The more points you have, the more expensive things you can buy using them."; diff --git a/npc/tulimshar/rewards_master.txt b/npc/tulimshar/rewards_master.txt index 7ef95970..fd2ae999 100644 --- a/npc/tulimshar/rewards_master.txt +++ b/npc/tulimshar/rewards_master.txt @@ -1,16 +1,16 @@ -new_3-1.gat,55,51,0 script Rewards 106,{ +new_3-1.gat,55,51,0 script Ishi 106,{ if (MPQUEST == 0) goto Register; if (tvis == 0) set tvis,1; if (Mobpt < tvis) goto NotEnough; - mes "[Rewards Master]"; + mes "[Ishi the Rewards Master]"; mes "Welcome! I see you have " +Mobpt+ " Monster Points. Would you like to exchange some of those for an item?"; next; menu "Yes",Y1,"No Thanks",LEAVE; next; Register: - mes "[Rewards Master]"; + mes "[Ishi the Rewards Master]"; mes "Hey, it seems like you didn't register as a quest participant yet! You can sign up at the gate below."; close; @@ -44,102 +44,102 @@ R_1: if(@TEMP ==19) goto R1_20; R1_1: - mes "[Rewards Master]"; + mes "[Ishi the Rewards Master]"; mes "You got Cactus Drink."; getitem 501,1; goto Q; R1_2: - mes "[Rewards Master]"; + mes "[Ishi the Rewards Master]"; mes "You got Cactus Potion."; getitem 502,1; goto Q; R1_3: - mes "[Rewards Master]"; + mes "[Ishi the Rewards Master]"; mes "You got Casino Coins."; getitem 503,1; goto Q; R1_4: - mes "[Rewards Master]"; + mes "[Ishi the Rewards Master]"; mes "You got Decor Candy Cane."; getitem 504,1; goto Q; R1_5: - mes "[Rewards Master]"; + mes "[Ishi the Rewards Master]"; mes "You got Maggot Slime."; getitem 505,1; goto Q; R1_6: - mes "[Rewards Master]"; + mes "[Ishi the Rewards Master]"; mes "You got Candy Cane."; getitem 506,1; goto Q; R1_7: - mes "[Rewards Master]"; + mes "[Ishi the Rewards Master]"; mes "You got Scorpion Stinger."; getitem 507,1; goto Q; R1_8: - mes "[Rewards Master]"; + mes "[Ishi the Rewards Master]"; mes "You got Xmas Cake."; getitem 508,1; goto Q; R1_9: - mes "[Rewards Master]"; + mes "[Ishi the Rewards Master]"; mes "You got Chocolate Bar."; getitem 509,1; goto Q; R1_10: - mes "[Rewards Master]"; + mes "[Ishi the Rewards Master]"; mes "You got Candy."; getitem 510,1; goto Q; R1_11: - mes "[Rewards Master]"; + mes "[Ishi the Rewards Master]"; mes "You got Santa Hat."; getitem 511,1; goto Q; R1_12: - mes "[Rewards Master]"; + mes "[Ishi the Rewards Master]"; mes "You got Ginger Bread Man."; getitem 512,1; goto Q; R1_13: - mes "[Rewards Master]"; + mes "[Ishi the Rewards Master]"; mes "You got Cake."; getitem 513,1; goto Q; R1_14: - mes "[Rewards Master]"; + mes "[Ishi the Rewards Master]"; mes "You got Candy Cane."; getitem 514,1; goto Q; R1_15: - mes "[Rewards Master]"; + mes "[Ishi the Rewards Master]"; mes "You got Purple Present."; getitem 515,1; goto Q; R1_16: - mes "[Rewards Master]"; + mes "[Ishi the Rewards Master]"; mes "You got Blue Present."; getitem 516,1; goto Q; R1_17: - mes "[Rewards Master]"; + mes "[Ishi the Rewards Master]"; mes "You got Red Scorpion Stinger."; getitem 517,1; goto Q; R1_18: - mes "[Rewards Master]"; + mes "[Ishi the Rewards Master]"; mes "You got Bug Leg."; getitem 518,1; goto Q; R1_19: - mes "[Rewards Master]"; + mes "[Ishi the Rewards Master]"; mes "You got Cherry Cake."; getitem 519,1; goto Q; R1_20: - mes "[Rewards Master]"; + mes "[Ishi the Rewards Master]"; mes "You got Easter Egg."; getitem 520,1; goto Q; @@ -152,28 +152,28 @@ R_2: if(@TEMP ==3) goto R2_4; R2_1: - mes "[Rewards Master]"; + mes "[Ishi the Rewards Master]"; mes "You got an Arrow."; getitem 1199,1; goto Q; R2_2: - mes "[Rewards Master]"; + mes "[Ishi the Rewards Master]"; mes "You got a Bow."; getitem 1200,1; goto Q; R2_3: - mes "[Rewards Master]"; + mes "[Ishi the Rewards Master]"; mes "You got a Knife."; getitem 1201,1; goto Q; R2_4: - mes "[Rewards Master]"; + mes "[Ishi the Rewards Master]"; mes "You got an Cotton Shirt."; getitem 1202,1; goto Q; NotEnough: - mes "[Rewards Master]"; + mes "[Ishi the Rewards Master]"; mes "You don't have enough Monster Points for a reward. Kill some more monsters first."; close; LEAVE: |