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author | Freeyorp <Freeyorp101@hotmail.com> | 2009-12-28 19:21:22 +1300 |
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committer | Freeyorp <Freeyorp101@hotmail.com> | 2009-12-29 13:04:27 +1300 |
commit | 90a34087ea8e2760d66288e86556d6924793d134 (patch) | |
tree | 55b6f7049b03d3f4a2c2d48311ab72f063fbe050 /npc/items | |
parent | 18e3740845603a50ca08dc2dd73858aae4f72606 (diff) | |
download | serverdata-90a34087ea8e2760d66288e86556d6924793d134.tar.gz serverdata-90a34087ea8e2760d66288e86556d6924793d134.tar.bz2 serverdata-90a34087ea8e2760d66288e86556d6924793d134.tar.xz serverdata-90a34087ea8e2760d66288e86556d6924793d134.zip |
Add a function which prevents unreleased items from being equipped.
The intended use is that unreleased items call this in EquipScript, so that
leaked items do not have a serious impact on gameplay.
Diffstat (limited to 'npc/items')
-rw-r--r-- | npc/items/unreleased_item.txt | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/npc/items/unreleased_item.txt b/npc/items/unreleased_item.txt new file mode 100644 index 00000000..72d24b70 --- /dev/null +++ b/npc/items/unreleased_item.txt @@ -0,0 +1,11 @@ +// ------------------------------------------------------------ +// Variables passed to this script: +// @slotId The slot in which the item would have been equipped in. This is passed automagically when called in an equip script. +// ------------------------------------------------------------ + +function script UnreleasedItem { + if (debug || getgmlevel(0)) end; // If the server allows equipping unreleased items or if the active character is staff, do nothing. + message strcharinfo(0), "You have difficulties equipping this item, as if it is not yet fully in this world."; + unequipbyid @slotId; + end; +} |