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author | Ben Longbons <b.r.longbons@gmail.com> | 2011-06-18 21:58:47 -0700 |
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committer | Ben Longbons <b.r.longbons@gmail.com> | 2011-06-19 14:19:55 -0700 |
commit | bae4b92e560c2694eaaf0e8b4d9e95e56204471b (patch) | |
tree | 4acc120f6a94cfbf9694bf344658493de5aaa67b /npc/doc/magic | |
parent | 319f80526f8585ecadaec986e37c9bd326f4d363 (diff) | |
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-rw-r--r-- | npc/doc/magic | 23 |
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diff --git a/npc/doc/magic b/npc/doc/magic deleted file mode 100644 index 3e5863e0..00000000 --- a/npc/doc/magic +++ /dev/null @@ -1,23 +0,0 @@ -Nibble use: ---------------- -== QUEST_MAGIC - N0, N1: Auldsbel - N2: druid tree quest, mouboo quest (shared) - N3: Sagatha unhappiness counter - N4, N5: Sagatha - N6, N7: Swords -== QUEST_MAGIC2 - N0: Evil Earth Spirit - N1: Elanore - N2: Wyara - N3: Elanore subquests (Cure Kadiya) - N4-N7: may be messy at this point - -The various magic scripts pack their status into these variables. -Locally, they use `@Q_status' to maintain the state, and use a function -`S_update_var' to update it. This is all re-using the same code, setting -the `@Q_MASK' and `@Q_SHIFT' variables appropriately. - - There are a few exceptions (such as the Kadiya quest) wherein -a separate helper function sets a dedicated local variable, or some hackery -in Auldsbel wherein we read stati directly, merely to enable certain options.
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