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author | The Kandiman <kandiman@kandiman.(none)> | 2011-06-18 01:54:53 -0400 |
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committer | The Kandiman <kandiman@kandiman.(none)> | 2011-06-18 01:56:21 -0400 |
commit | c05f662f2e2576eaed8bbf459e579d447b6b99c8 (patch) | |
tree | 065542a14ec276ab755355b917f3a7481bbd0a16 /npc/042-2 | |
parent | bcf3517800178a88a120de9897eb7ff786a141b7 (diff) | |
download | serverdata-c05f662f2e2576eaed8bbf459e579d447b6b99c8.tar.gz serverdata-c05f662f2e2576eaed8bbf459e579d447b6b99c8.tar.bz2 serverdata-c05f662f2e2576eaed8bbf459e579d447b6b99c8.tar.xz serverdata-c05f662f2e2576eaed8bbf459e579d447b6b99c8.zip |
Initial spell/grammar check for tutorial
Diffstat (limited to 'npc/042-2')
-rw-r--r-- | npc/042-2/sorfina.txt | 57 | ||||
-rw-r--r-- | npc/042-2/tanisha.txt | 44 |
2 files changed, 51 insertions, 50 deletions
diff --git a/npc/042-2/sorfina.txt b/npc/042-2/sorfina.txt index 5b55997f..53596b32 100644 --- a/npc/042-2/sorfina.txt +++ b/npc/042-2/sorfina.txt @@ -15,12 +15,12 @@ L_Start: mes ""; mes "[Old Woman]"; mes "\"Ah, you woke up. It seems you collapsed after you left the boat that brought you to Tulimshar."; - mes "A group of ragtags immediatly took advantage of that and stole all your stuff!\""; + mes "A group of ragtags immediately took advantage of that and stole all your stuff!\""; next; mes "\"My little granddaughter Tanisha saw that, but couldn't do anything to stop them."; mes "She hurried to get someone to help. It was too late to catch the thieves, but at least the helpers brought you here to recover.\""; next; - mes "\"We're in the suburbs of Tulimshar here and this area of the town is full of shady people, so I don't think there's a chance to get back your stuff.\""; + mes "\"We're in the suburbs of Tulimshar here and this area of the town is full of shady people, so I don't think there's a chance to get your stuff back.\""; mes "She has a sad look on her face, but then she shakes her head and smiles."; next; mes "[Old Woman]"; @@ -46,8 +46,8 @@ L_Tut: mes "You're not used to the hot weather, right?\""; next; L_Carpet: - mes "\"Try to do some steps and walk to that red carpet over there."; - mes "Just use the arrow keys or click at the place you want to go to.\""; + mes "\"Try to take a few steps and walk to that red carpet over there."; + mes "Just use the arrow keys or click on the place you want to go to.\""; if (!sorfina) set sorfina, 1; close; @@ -62,25 +62,25 @@ L_Chest: close; L_Naked: - mes "\"Press F3 or click at the button for your equipment in the bar at the upper right corner to open your inventory.\""; + mes "\"Press F3 or click on the Inventory button in the bar at the upper right corner to open your bag.\""; next; - mes "\"After we talked click on the shirt and press the equip button.\""; + mes "\"Once we stop talking, click on the shirt and press the equip button.\""; next; - mes "\"Talk to me again when you got dressed. You can either click on me, or press N to focus on me and T to talk.\""; + mes "\"Talk to me again after you get dressed. You can either click on me, or press N to focus on me and T to talk.\""; close; L_Clothes: if (getequipid(equip_torso) < 0) goto L_Naked; mes "[Sorfina]"; - mes "\"That's much better, don't you think so?\""; + mes "\"That's much better, don't you think?\""; next; mes "\"I think this will help you a bit. To get more informations, press the button Setup and look at the controls on the Keyboard tab. You can also change them as you like."; mes "Talk to me again if you want me to explain more things.\""; next; mes "\"Now you should go to see my granddaughter, she is very worried. She's in the storehouse, that's the second building southeast from here.\""; next; - mes "\"Oh, and if you're looking for work, you should talk to Aidan when you go to main Tulimshar. They're giving rewards for monster hunting."; - mes "You can find him near the south gate. Well, good luck.\""; + mes "\"Oh, and if you're looking for work, you should talk to Aidan when you go to Tulimshar. They're giving rewards for monster hunting."; + mes "You can find him near the south gate. Good luck.\""; set sorfina, 4; close; @@ -90,7 +90,7 @@ L_Again: next; if (hasan) menu - "A guy named Hasan doesn't let me enter main Tulimshar.",L_Hasan, + "A guy named Hasan won't let me enter Tulimshar.",L_Hasan, "Yes, could you explain again about...",L_Explain, "No, thanks.",L_Close; menu @@ -104,14 +104,14 @@ L_Explain: "... talking?",L_Talk, "... the inventory and items?",L_Items, "... shortcuts?",L_Shortcut, - "... what to do in main Tulimshar?",L_Aidan, + "... what to do in Tulimshar?",L_Aidan, "... nevermind.",L_Close; close; L_Walk: mes "[Sorfina]"; mes "\"You can use the arrow keys to walk around."; - mes "Or just click at the place you want to go to."; + mes "Or just click on the place you want to go to."; mes "But this only works if that place is reachable and walkable.\""; close; @@ -141,22 +141,22 @@ L_Items: next; mes "\"Equipment items like Armors, Weapons, Accessories can be equipped for fashionable purposes or to raise your status.\""; next; - mes "\"Miscellaneous items such as maggot slime, are used in creating other items, or just to trade and sell.\""; + mes "\"Miscellaneous items such as maggot slime, can be used in creating other items, or just to trade and sell.\""; next; mes "\"Press F3 to open your inventory."; mes "When placing your cursor over an item there, you can see a box with some informations about that item.\""; next; - mes "\"To use or equip an item, select it with clicking on it."; + mes "\"To use or equip an item, select it by clicking on it."; mes "Then press Use or Equip.\""; close; L_Shortcut: mes "[Sorfina]"; - mes "\"Press F8 to open your shortcut window.\""; + mes "\"Press F8 or click the Shortcut button in the bar at the upper right to open your shortcut window.\""; next; mes "\"You can select the item you want to put on a shortcut with your mouse and then click on the position in the shortcut window you want to place it.\""; next; - mes "\"Now you can use or equip/unequip it with pressing the number of the shortcut.\""; + mes "\"Now you can use or equip/unequip it by pressing the number of the shortcut.\""; close; L_Aidan: @@ -171,7 +171,8 @@ L_Aidan: mes "Just follow the street to the south and you'll reach the bazaar.\""; next; mes "\"I heard Aidan is looking for brave adventurers, you might want to talk to him."; - mes "Usually the bazaar is bustling with activity, there are many persons who might know something useful.\""; + mes "Usually the bazaar is bustling with activity, there are many people who can help. "; + mes "Talk to everybody. You can never tell when they might know something useful.\""; close; L_Hasan: @@ -180,21 +181,21 @@ L_Hasan: mes "She shakes her head."; next; mes "[Sorfina]"; - mes "\This guy was a plague ever since. He's always causing trouble.\""; + mes "\This guy has been a plague ever since he could walk. He's always causing trouble.\""; next; mes "\"And his father... Well, one day his father thought he should teach Hasan a lesson.\""; next; - mes "\"He took him in the desert and then left him there!"; + mes "\"He took him into the desert and then left him there!"; mes "Hasan was only seven years old!\""; next; - mes "\"I never understood how someone can do something like that to a child, even if it's a rascal like Hasan.\""; + mes "\"I never understood how someone could do something like that to a child, even if it's a rascal like Hasan.\""; next; - mes "\"Anyway, Hasan tried to find his way back home, but stumbled in a nest of scorpions!\""; + mes "\"Anyway, Hasan tried to find his way back home, but stumbled into a nest of scorpions!\""; mes "She shakes her head."; next; - mes "\"If Valon wouldn't have come along that moment, Hasan would have died that day.\""; + mes "\"If Valon hadn't have come along that moment, Hasan would have died that day.\""; next; - mes "\"However, the scorpions poison caused a bad fever and after Hasan had recovered from that, he was even more malicious than before.\""; + mes "\"However, the scorpions poison caused a bad fever and once Hasan had recovered from that, he was even more malicious than before.\""; mes "She sighs."; if (hasan == 1) set hasan, 2; @@ -202,13 +203,13 @@ L_Hasan: L_SkipTut: mes "[Sorfina]"; - mes "\"Really? You seem quite unexperienced. Listening to some advices won't hurt.\""; + mes "\"Really? You seem quite unexperienced. Listening to some advice won't hurt.\""; next; menu "Thinking about it twice... please tell me.",L_Tut, "Yeah, but thanks for the offer. Bye.",-; mes "[Sorfina]"; - mes "\"If you think so. But take at least this."; + mes "\"Alright, if you say so. But take at least this."; set hasan, 0; set kaan, 0; set sorfina, 0; @@ -265,9 +266,9 @@ L_Shirt: mes "[Sorfina]"; mes "\"Great! Now you can equip it.\""; next; - mes "\"You can open your inventory with pressing F3 or clicking at the button 'Inventory' in the bar at the upper right corner.\""; + mes "\"You can open your inventory by pressing F3 or clicking on the 'Inventory' button in the bar at the upper right corner.\""; next; - mes "\"After we finished talking click on the shirt and press the equip button.\""; + mes "\"After we finish talking, click on the shirt and press the equip button.\""; set sorfina, 3; close; diff --git a/npc/042-2/tanisha.txt b/npc/042-2/tanisha.txt index 5e040da3..3ed5c6bc 100644 --- a/npc/042-2/tanisha.txt +++ b/npc/042-2/tanisha.txt @@ -23,12 +23,12 @@ "Yes, thank you.",-, "Yeah, but all my stuff is gone.",-; mes "[Tanisha]"; - mes "\"I see. It was really bad luck what happened to you."; + mes "\"I'm glad you're feeling better. It was really bad luck what happened to you."; mes "Hey, I have an idea.\""; next; L_Maggots: set tanisha, 1; - mes "\"There are some maggots eating the goods and I shall get rid of them."; + mes "\"There are some maggots eating the goods and I'm supposed to get rid of them."; mes "But they're so yucky!\""; next; mes "\"If you kill them, I'll give you my knife."; @@ -51,11 +51,11 @@ L_Fight_Again: mes "\"Press A to focus on a monster. With X you can focus and start attacking the same time."; mes "But it also works to click on the monster with your mouse.\""; next; - mes "\"If you press Shift, you can abort your attack.\""; + mes "\"If you press the left Shift button, you can abort your attack.\""; next; - mes "\"Maggots aren't aggressive, so they won't harm you until you attacked them first. Take them out one by one.\""; + mes "\"Maggots aren't aggressive, so they won't harm you until you attack them first. Take them out one by one.\""; next; - mes "\"Sometimes dead monsters leave some useful things. You can pick them up with pressing Z or clicking with your mouse.\""; + mes "\"Sometimes dead monsters leave some useful things. You can pick them up by pressing Z or clicking on the items with your mouse.\""; set tanisha, 2; set @maggot, 0; set @time, 0; @@ -74,7 +74,7 @@ L_Stats: mes "\"And it seems you became stronger and more experienced."; mes "That means you got some status points which you can use to increase your abilities.\""; next; - mes "\"Press F2 to see your status window. There you can distribute your points on six different properties.\""; + mes "\"Press F2 or click the Status button in the bar at the upper right to see your status window. There you can distribute your points on six different properties.\""; next; L_StatsRe: mes "\"Strength makes you hit harder and you can carry more weight.\""; @@ -85,17 +85,17 @@ L_StatsRe: next; mes "\"Intelligence is useful for magic attack and defense.\""; next; - mes "\"Dexterity is needed to hit a monster. It's also very important for the damage if you use a ranged weapon.\""; + mes "\"Dexterity is needed to hit monsters. It's also very important for the damage if you use a ranged weapon.\""; next; mes "\"Luck gives you the chance to do critical hits and lowers the chance to receive a critical hit from your opponent.\""; next; - mes "\"Think about how you want to play before putting the points.\""; + mes "\"Think about how you want to play before assigning the points.\""; next; - mes "Also I heard rumors about a strange guy lurking around in the desert south of Tulimshar who can help you to forget your abilites!\""; + mes "Also I heard rumors about a strange guy lurking around in the desert south of Tulimshar who can help you to forget your abilities!\""; mes "Tanisha looks at you with wide opened eyes."; next; mes "[Tanisha]"; - mes "\"But I don't think he'd do that without a service in return.\""; + mes "\"But I doubt he'd do that without a service in return.\""; if (tanisha == 3) goto L_Advice; close; @@ -103,7 +103,7 @@ L_StatsRe: L_Advice: next; mes "[Tanisha]"; - mes "\"When you go to main Tulimshar, you could see Bernard. He can make a delicious soup!"; + mes "\"When you go to Tulimshar, you should see Bernard. He can make a delicious soup!"; mes "Good luck!\""; emotion 3; if (tanisha == 3) @@ -116,7 +116,7 @@ L_Again: next; if (hasan) menu - "A guy named Hasan doesn't let me enter main Tulimshar.",L_Hasan, + "A guy named Hasan won't let me enter Tulimshar.",L_Hasan, "Yes, could you explain again about...",L_Explain, "No, thanks.",L_Close; menu @@ -129,7 +129,7 @@ L_Explain: "... how to fight?",L_Fight, "... monsters?",L_Mob, "... status points?",L_StatsRe, - "... what to do in main Tulimshar?",L_Advice, + "... what to do in Tulimshar?",L_Advice, "... nevermind.",L_Close; L_Fight: @@ -137,21 +137,21 @@ L_Fight: mes "\"Press A to focus on a monster. With X you can focus and attack."; mes "But it also works to click on the monster with your mouse.\""; next; - mes "\"If you press Shift, you can abort your attack.\""; + mes "\"If you press the left Shift button, you can abort your attack.\""; next; - mes "\"Sometimes dead monsters leave some useful things. You can pick them up with pressing Z or clicking with your mouse.\""; + mes "\"Sometimes dead monsters leave some useful things. You can pick them up with pressing Z or clicking on the items with your mouse.\""; next; - mes "\"If you feel exhausted from battle you can sit down with pressing S to recover faster.\""; + mes "\"If you feel exhausted from battle you can sit down by pressing S to recover faster.\""; close; L_Mob: mes "[Tanisha]"; mes "\"I don't know much about monsters, I'm just a little girl. But I know a few things."; - mes "There a several types of monsters, Aggressive, Neutral, and Assistants.\""; + mes "There are several types of monsters...Aggressive, Neutral, and Assistants.\""; next; mes "\"Aggressive monsters will attack you as soon as they see you.\""; next; - mes "\"Neutral monsters are peacefully until they get attacked.\""; + mes "\"Neutral monsters are peaceful until they get attacked.\""; next; mes "\"Assistants are monsters who help each other.\""; close; @@ -169,7 +169,7 @@ L_Hasan: L_Tut_Done: mes "[Tanisha]"; - mes "\"This yucky maggots! They're eating our goods!"; + mes "\"These yucky maggots! They're eating our goods!"; mes "No matter how many of them you kill, they always come back.\""; mes "She sighs."; next; @@ -183,7 +183,7 @@ L_Tut_Done: L_Crowded: mes "[Tanisha]"; mes "\"That's great! But..."; - mes "it seems it's crowded in there.\""; + mes "it seems a little crowded in there.\""; next; mes "\"Let's wait a short while.\""; close; @@ -203,13 +203,13 @@ L_Sleep: close; L_Fail: - mes "Tanisha seems to try hard to supress laughter."; + mes "Tanisha seems to be trying hard to supress laughter."; mes "[Tanisha]"; mes "\"The maggots defeated you.\""; next; mes "She bursts out with laughter."; mes "[Tanisha]"; - mes "\"Oups, I'm sorry. It's just too funny."; + mes "\"Oops, I'm sorry. It's just too funny."; mes "Do you want to try it again?\""; next; menu |