summaryrefslogtreecommitdiff
path: root/npc/027-1_Graveyard
diff options
context:
space:
mode:
authorJessica Tölke <jtoelke@mail.upb.de>2011-01-27 23:59:11 +0100
committerJessica Tölke <jtoelke@mail.upb.de>2011-01-27 23:59:11 +0100
commitbcbea43727d29ac3afa6f687db94f47e1ca2b7ce (patch)
tree210939110307a6a72c4d2bd432c57528a5a71e52 /npc/027-1_Graveyard
parentfca55b24d912c46929ea88b7851faf16869b3158 (diff)
downloadserverdata-bcbea43727d29ac3afa6f687db94f47e1ca2b7ce.tar.gz
serverdata-bcbea43727d29ac3afa6f687db94f47e1ca2b7ce.tar.bz2
serverdata-bcbea43727d29ac3afa6f687db94f47e1ca2b7ce.tar.xz
serverdata-bcbea43727d29ac3afa6f687db94f47e1ca2b7ce.zip
putting the crying child quest and the love triangle quest together
Diffstat (limited to 'npc/027-1_Graveyard')
-rw-r--r--npc/027-1_Graveyard/_mobs.txt10
1 files changed, 4 insertions, 6 deletions
diff --git a/npc/027-1_Graveyard/_mobs.txt b/npc/027-1_Graveyard/_mobs.txt
index 24d60cb2..bd05622a 100644
--- a/npc/027-1_Graveyard/_mobs.txt
+++ b/npc/027-1_Graveyard/_mobs.txt
@@ -87,9 +87,8 @@ _MOBCOUNT_ZOMBIES:
if (@state != 1) return;
// You have to kill 50?(or more?) zombies OR 50?(or more?) fallens. If you close the client, the @zombies count go back to zero.
set @zombies, @zombies + 1;
-// This is in DEBUG mode. That is the reason for the message.
- message strcharinfo(0), "I killed " +@zombies+ " zombies. Now I need to kill only " +(50-@zombies)+ ".";
- if (@zombies < 50) return;
+// TODO: set 1 to 50
+ if (@zombies < 1) return;
message strcharinfo(0), "You found a strange bracelet hidden in the zombie's rotten rags. Maybe this is what the Crying child was looking for...";
set @state, 2;
callsub S_Update_Mask;
@@ -105,9 +104,8 @@ _MOBCOUNT_FALLENS:
if (@state != 1) return;
// You have to kill 50?(or more?) fallens OR 50?(or more?) zombies. If you close the client, the @fallens count go back to zero.
set @fallens, @fallens + 1;
-// This is in DEBUG mode. That is the reason for the message.
- message strcharinfo(0), "I killed " +@fallens+ " fallens. Now I need to kill only " +(50-@fallens)+ ".";
- if (@fallens < 50) return;
+// TODO: set 1 to 50
+ if (@fallens < 1) return;
message strcharinfo(0), "You found a strange bracelet inside the fallen's broken helmet. Maybe this is what the Crying child was looking for...";
set @state, 2;
callsub S_Update_Mask;