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author | toni <toni@toni-EP45-UD3L.(none)> | 2011-02-12 17:26:42 -0200 |
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committer | toni <toni@toni-EP45-UD3L.(none)> | 2011-02-12 17:26:42 -0200 |
commit | 926a109cf84a7eea637f8ed0f25ea33dad36b308 (patch) | |
tree | dc25c8a856ead5b62055c9ca5b959f9b9fe5fc15 /npc/027-1_Graveyard | |
parent | 91534435e2f94d1d729b111e3fea763c8411fa0a (diff) | |
download | serverdata-926a109cf84a7eea637f8ed0f25ea33dad36b308.tar.gz serverdata-926a109cf84a7eea637f8ed0f25ea33dad36b308.tar.bz2 serverdata-926a109cf84a7eea637f8ed0f25ea33dad36b308.tar.xz serverdata-926a109cf84a7eea637f8ed0f25ea33dad36b308.zip |
Changes to the crying child dialogues. Trying to make it more consistent with the backstory.
Diffstat (limited to 'npc/027-1_Graveyard')
-rw-r--r-- | npc/027-1_Graveyard/_mobs.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/027-1_Graveyard/_mobs.txt b/npc/027-1_Graveyard/_mobs.txt index bae992d0..e3497f67 100644 --- a/npc/027-1_Graveyard/_mobs.txt +++ b/npc/027-1_Graveyard/_mobs.txt @@ -89,7 +89,7 @@ _MOBCOUNT_ZOMBIES: // TODO: set 1 to 10 if (@bracelet < 1) return; // if (rand(8) != 0) return; - message strcharinfo(0), "You found a strange bracelet hidden in the zombie's rotten rags. Maybe this is what the Crying child was looking for..."; + message strcharinfo(0), "You found a strange bracelet hidden in the zombie's rotten rags. Maybe this is what Aldred was looking for..."; set @state, 2; callsub S_Update_Mask; return; @@ -106,7 +106,7 @@ _MOBCOUNT_FALLENS: // TODO: set 1 to 10 if (@bracelet < 1) return; // if (rand(8) != 0) return; - message strcharinfo(0), "You found a strange bracelet inside the fallen's broken helmet. Maybe this is what the Crying child was looking for..."; + message strcharinfo(0), "You found a strange bracelet inside the fallen's broken helmet. Maybe this is what Aldred was looking for..."; set @state, 2; callsub S_Update_Mask; return; |