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authorBen Longbons <b.r.longbons@gmail.com>2011-06-18 21:58:47 -0700
committerBen Longbons <b.r.longbons@gmail.com>2011-06-19 14:19:55 -0700
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-// author: Lien
-// reviewed by Pjotr Orial and Jenalya
-//#####################################
-//== NPC [Player] #
-// anyone want to do a funny bet #
-// ------------------------ #
-// Rock-Paper-Scissors can be playing #
-// I hope that'll make fun #
-// ------------------------ #
-//#####################################
-
-//020-1.gat,74,78,0 script Gobmel 189, {
- //var
- set @NPC_name$, "[Gobmel]";
- set @NPC_point, 0;
- set @PC_point, 0;
- set @gamblerun, 0;
- setarray @CHOOSE_PC$, "Scissors", "Paper", "Rock";
- setarray @CHOSE_ID, 0, 1, 2;
- //0 : scissors; 1: Paper; 2: Rock;
- // 0 cut 1 and 1 cover 3 and break 0 ...
- //var ends
-
- mes @NPC_name$;
- mes "\"Hello " + strcharinfo(0) + "! Do you want to do a little party of Rock-Paper-Scissors and bet some gold?\"";
- menu
- "Yes, I want.", L_RPS,
- "Well, maybe later.", -;
- close;
-
-L_RPS:
-
- mes @NPC_name$;
- mes "\"How much money do you want to bet?\"";
- input @MONEY_BET;
- if(zeny < @MONEY_BET) goto L_poor;
- set zeny, zeny - @MONEY_BET;
-
-L_Start:
- if(@gamblerun == 3) goto L_finish;
- //what chose the NPC ?
-
- set @CHOOSE_NPCID, rand(2);
-
- mes @NPC_name$;
- mes "[ " + @gamblerun + "/3 ]";
- mes "\"1... 2... 3...\"";
- mes "";
- mes"[chose what sign you do]";
- mes "";
- menu
- @CHOOSE_PC$[0], -,
- @CHOOSE_PC$[1], -,
- @CHOOSE_PC$[2], -;
-
- set @CHOSEN, @menu -1;
- mes "Gobmal: " + @CHOOSE_PC$[@CHOOSE_NPCID];
- mes strcharinfo(0)+" " + strcharinfo(0)+ ": " +@CHOOSE_PC$[@CHOSEN];
- mes "";
- if(@CHOSEN == @CHOOSE_NPCID) goto L_Start;
- if(@CHOSEN == 0 && @CHOOSE_NPCID == 2) goto L_Lost;
- if(@CHOSEN == 1 && @CHOOSE_NPCID == 0) goto L_Lost;
- if(@CHOSEN == 2 && @CHOOSE_NPCID == 1) goto L_Lost;
-L_Win:
- set @PC_point, @PC_point + 1;
- set @gamblerun, @gamblerun + 1;
- mes "Oh no! I have lost.";
- mes "";
- next;
- goto L_Start;
-
-L_poor:
- mes @NPC_name$;
- mes "\"Go away from me...\"";
- close;
-
-L_Lost:
- set @NPC_point, @NPC_point + 1;
- set @gamblerun, @gamblerun + 1;
- mes "I have won!";
- mes "";
- next;
- goto L_Start;
-
-L_finish:
- if(@PC_point > @NPC_point ) goto L_Won;
- mes @NPC_name$;
- mes "\"Nice! I have won, give me your gp!\"";
- close;
-L_Won:
- mes @NPC_name$;
- mes "\"Here is my money.\"";
- set zeny, zeny + @MONEY_BET*2;
- close;
-}
-