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author | TheKandiman <thekandiman@gmail.com> | 2011-01-25 23:41:30 -0500 |
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committer | TheKandiman <thekandiman@gmail.com> | 2011-01-25 23:41:30 -0500 |
commit | 0bc8cd75797e485f792608c3b7deda5d8f1abc77 (patch) | |
tree | e756e7b795bda7905d0916e01d45cbe88d7d8dc4 /npc/016-1_Woodland/gwendolyn.txt | |
parent | ab54babfe0caf4fa4cc71cbf9127ac75c9915572 (diff) | |
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Spelling and grammar corrections in NPC dialog for maps 009 through 016
Diffstat (limited to 'npc/016-1_Woodland/gwendolyn.txt')
-rw-r--r-- | npc/016-1_Woodland/gwendolyn.txt | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/npc/016-1_Woodland/gwendolyn.txt b/npc/016-1_Woodland/gwendolyn.txt index c81fefd1..59f061c4 100644 --- a/npc/016-1_Woodland/gwendolyn.txt +++ b/npc/016-1_Woodland/gwendolyn.txt @@ -112,7 +112,7 @@ lesson: next; mes "\"The most important thing to improve is your dexterity. When you use a bow, it is your dexterity that determines if you are able to hit your enemy where it hurts most.\""; next; - mes "\"Also worth mentioning is how to improve your ability to shoot fast. You need to be agile to grab a new arrow from your quiver and aim for the next shot before your enemy has recoverd from your last.\""; + mes "\"Also worth mentioning is how to improve your ability to shoot fast. You need to be agile to grab a new arrow from your quiver and aim for the next shot before your enemy has recovered from your last.\""; next; state3: @@ -144,13 +144,13 @@ state3: state4: if (baselevel < @BASELEVEL_GAME) goto not_ready; if (!(getskilllv(SKILL_POOL))) goto not_ready; - mes "Gwendolyn takes an analyzing look at you. Then she noods."; + mes "Gwendolyn takes an analyzing look at you. Then she nods."; next; set @Q_hawkseye, 5; callsub S_Update_Var; mes "[Gwendolyn Bowmaker]"; - mes "\"Ok. You have made a great progress. I think you are ready for further tasks.\""; + mes "\"Ok. You have made great progress. I think you are ready for further tasks.\""; next; game_explain: @@ -446,17 +446,17 @@ no_student: close; no_money: - mes "\"I am sorry, but it seems, that you don't have enough money. Come back, when you have reorganized your finances.\""; + mes "\"I am sorry, but it seems that you don't have enough money. Come back when you have reorganized your finances.\""; set @Q_hawkseye, 1; callsub S_Update_Var; close; no_bow: - mes "\"As an archer, you should carry your bow always with you. Go and get it.\""; + mes "\"As an archer, you should always carry your bow with you. Go and get it.\""; close; bow_bought: - mes "\"You just bought it? You won't learn anything from that. To understand the nature of this bow, you have to collect the needed material by yourself. Only this way you will get a feeling of what it means to use such a weapon. \""; + mes "\"You just bought it? You won't learn anything from that. To understand the nature of this bow, you have to collect the needed material by yourself. Only this way will you get a feeling of what it means to use such a weapon. \""; next; mes "\"The best thing would be to let you make the bow by yourself. But I guess, that would go to far. And it would take ages to get a high quality bow.\""; next; @@ -474,7 +474,7 @@ not_ready: no_arrows: mes "Gwendolyn sighs and shake her head."; next; - mes "\"Another lecture: Take always enough arrows with you. Go and come back, when you are equipped adequately.\""; + mes "\"Another lecture: Take always enough arrows with you. Go and come back when you are equipped adequately.\""; close; quit: |