summaryrefslogtreecommitdiff
path: root/npc/015-1_Woodland
diff options
context:
space:
mode:
authorFate <fate-tmw@googlemail.com>2008-12-31 11:35:01 -0700
committerFate <fate-tmw@googlemail.com>2008-12-31 11:35:01 -0700
commit8e2419ffd3aa0cc4e564e82b2cfac0b227a7af05 (patch)
tree08efa10d38956497a98215f4403e7d7fd799cbd4 /npc/015-1_Woodland
parent781b8bbd160edf9a677fdd8075739ef378b6d57d (diff)
downloadserverdata-8e2419ffd3aa0cc4e564e82b2cfac0b227a7af05.tar.gz
serverdata-8e2419ffd3aa0cc4e564e82b2cfac0b227a7af05.tar.bz2
serverdata-8e2419ffd3aa0cc4e564e82b2cfac0b227a7af05.tar.xz
serverdata-8e2419ffd3aa0cc4e564e82b2cfac0b227a7af05.zip
Pre-planned level 0 spells all available (except for 'make sulphur' and 'detect magic')
Diffstat (limited to 'npc/015-1_Woodland')
-rw-r--r--npc/015-1_Woodland/sword.txt155
1 files changed, 155 insertions, 0 deletions
diff --git a/npc/015-1_Woodland/sword.txt b/npc/015-1_Woodland/sword.txt
new file mode 100644
index 00000000..07b2d9b6
--- /dev/null
+++ b/npc/015-1_Woodland/sword.txt
@@ -0,0 +1,155 @@
+015-1.gat,97,97,0 script #MagicSword#_M 127,{
+ if (getskilllv(SKILL_MAGIC))
+ goto L_message;
+ close;
+
+L_message:
+ set @Q_MASK, NIBBLE_6_MASK;
+ set @Q_SHIFT, NIBBLE_6_SHIFT;
+ set @Q_status, (QUEST_MAGIC & @Q_MASK) >> @Q_SHIFT;
+
+ set @STATUS_INITIAL, 0;
+ set @STATUS_LEARNED_FLAREDART, 1;
+ set @STATUS_LEARNED_MAGICBLADE, 2;
+
+ if (@Q_status == @STATUS_INITIAL) goto L_Initial;
+ if (@Q_status == @STATUS_LEARNED_FLAREDART) goto L_FlareStage;
+ if (@Q_status == @STATUS_LEARNED_FLAREDART) goto L_MagicBladeStage;
+
+ mes "[Magic Sword]";
+ mes "\"I have taught thee all I can teach for now.\"";
+ next;
+ close;
+
+L_Initial:
+ mes "[Magic Sword]";
+ mes "At this point, the river deepens, slowing down to a leisurely pace. In its center you notice an unusual stone, waves breaking around it.";
+ mes "Sticking out of the rock is a sword hilt.";
+ next;
+
+ mes "[Magic Sword]";
+ mes "Suddenly, you hear a strange, metallic voice in your head, the voice of a woman.";
+ mes "\"A blissful day to thee, mortal!\"";
+ next;
+
+ mes "[Magic Sword]";
+ mes "\"What is it is that brings thee to this place?\"";
+ next;
+
+ menu
+ "Who are you?", L_noq,
+ "Nothing in particular.", L_Initial_nothing,
+ "I was just exploring...", L_Initial_nothing,
+ "I am trying to learn magic!", L_Initial_learn;
+ close;
+
+L_noq:
+ mes "[Magic Sword]";
+ mes "The voice sounds slightly amused.";
+ mes "\"How sad to hear how manners have degenerated in recent centuries. Farewell for now, dear mortal.\"";
+ next;
+ close;
+
+L_Initial_nothing:
+ mes "[Magic Sword]";
+ mes "\"Then I wish thee well in thy travels, wanderer!\"";
+ next;
+ close;
+
+L_Initial_learn:
+ mes "[Magic Sword]";
+ mes "\"Magic? Unless I am very mistaken thou already possessest some magic. Yet perhaps I can grant thee some slight aid by providing a magical invocation?\"";
+ next;
+
+ mes "[Magic Sword]";
+ mes "\"Alas, my nature is not quite conductive for spells of healing or protection, though I can bestow upon thee the powers for a rather more martial kind of power.\"";
+ mes "\"But first... why is it that thou seekest this power?\"";
+ next;
+
+ mes
+ "Never mind.", L_Farewell;
+ "To become stronger!", L_Initial_selfish,
+ "To kill!", L_Initial_selfish,
+ "I don't know yet...", L_Initial_dontknow,
+ "To protect the ones I love!", L_Initial_protect;
+ close;
+
+L_Initial_selfish:
+ mes "[Magic Sword]";
+ mes "\"Please return when thou art taking thy quest for magic a little more seriously.\"";
+ next;
+ close;
+
+L_Initial_dontknow:
+ mes "[Magic Sword]";
+ mes "\"A fair and honest thought at so early a point in thine quest.\"";
+ goto L_Initial_ok;
+
+L_Initial_protect:
+ mes "[Magic Sword]";
+ mes "\"Quite a high and laundable goal thou hast chosen for thyself! I do hope that thou canst live up to it.\"";
+
+L_Initial_ok:
+ mes "\"Hark, then, mortal! For I shall bestow upon thee the secret of the flare dart spell!\"";
+ next;
+
+ mes "[Magic Sword]";
+ mes "\"Oh, my apologies-- that was a little overly dramatic. But I do not get to talk to thy kin anymore all that often.\"";
+ next;
+
+ mes "[Magic Sword]";
+ mes "\"For the flare dart spell throw a handful of sulphur powder up into the air, and say, '" + getspellinvocation("flare-dart") + "'.\"";
+ set @Q_status, @STATUS_LEARNED_FLAREDART;
+ callsub S_update_var;
+ next;
+ close;
+
+L_FlareStage:
+ menu;
+ "Uhm... Hello, Sword?", L_FlareStage_hello,
+ "Can you teach me more magic?", L_FlareStage_impolite,
+ "Where can I get sulphur powder?", L_FlareStage_impolite;
+ close;
+
+L_FlareStage_impolite:
+ mes "[Magic Sword]";
+ mes "You hear a metallic chime in your head. After a second, you come to the conclusion that it was probably the sword sighing.";
+ mes "\"Greetings to thee, too, mortal, and farewell until thou hast learned some proper manners.\"";
+ next;
+ close;
+
+L_FlareStage_hello:
+ mes "[Magic Sword]";
+ mes "\"Well met once more, mortal! What brings thee here?\"";
+ next;
+
+ menu
+ "Can you teach me more magic?", L_FlareStage_moremagic,
+ "Where can I find sulphur powder?", L_FlareStage_sulphur,
+ "Farewell!", L_Farewell;
+ close;
+
+L_FlareStage_moremagic:
+ mes "[Magic Sword]";
+ mes "\"I can indeed! But first I must see if thou art worthy. Find my brother, and talk to him! If thou canst find him, she shall teach thee another spell.\"";
+ next;
+ goto L_Farewell;
+
+L_FlareStage_sulphur:
+ mes "[Magic Sword]";
+ mes "\"I do not know, though I suggest to seek out a local alchemist, if there is any.\"";
+ next;
+ goto L_Farewell;
+
+L_Farewell:
+ mes "[Magic Sword]";
+ mes "\"Farewell for now!\"";
+ next;
+ close;
+
+S_update_var:
+ set QUEST_MAGIC,
+ (QUEST_MAGIC & ~(@Q_MASK)
+ | (@Q_status << @Q_SHIFT));
+ return;
+}