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author | Stefan Dombrowski <stefan@uni-bonn.de> | 2010-10-21 23:07:01 +0200 |
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committer | Stefan Dombrowski <stefan@uni-bonn.de> | 2010-10-21 23:07:01 +0200 |
commit | 25483c444e2ae03e4b120ded937f03d5200d760c (patch) | |
tree | 892c25b1ac35ab6b06bd8aac07082e7bf0daa7e1 /npc/009-2_Hurnscald/nicholas.txt | |
parent | 055e0d35888626d7207caef9938d252739756486 (diff) | |
download | serverdata-25483c444e2ae03e4b120ded937f03d5200d760c.tar.gz serverdata-25483c444e2ae03e4b120ded937f03d5200d760c.tar.bz2 serverdata-25483c444e2ae03e4b120ded937f03d5200d760c.tar.xz serverdata-25483c444e2ae03e4b120ded937f03d5200d760c.zip |
Fixing Nicholas script and increasing odds of coal drops from Mogguns
Nicholas now tell his customers that he charges coal.
The odds of coal drops from Mogguns are increased from 6% to 10%.
Diffstat (limited to 'npc/009-2_Hurnscald/nicholas.txt')
-rw-r--r-- | npc/009-2_Hurnscald/nicholas.txt | 25 |
1 files changed, 7 insertions, 18 deletions
diff --git a/npc/009-2_Hurnscald/nicholas.txt b/npc/009-2_Hurnscald/nicholas.txt index 3241cc97..fccafbce 100644 --- a/npc/009-2_Hurnscald/nicholas.txt +++ b/npc/009-2_Hurnscald/nicholas.txt @@ -47,7 +47,6 @@ L_Check: mes "[Nicholas]"; mes "\"Let me take a look at how much you have...\""; next; - if ( (countitem("IngotIron")>5) && (countitem("Coal") < 6) ) goto L_StageShield; if ( (countitem("IngotIron")<3) || (countitem("Coal") < 6) ) goto L_NoItem; if ( (countitem("IngotIron")<6) || (countitem("Coal") < 12) ) goto L_StageA; if ( (countitem("IngotIron")<9) || (countitem("Coal") < 18) ) goto L_StageB; @@ -66,16 +65,9 @@ L_Pass: mes "\"Oh, okay. Come back any time.\""; close; -L_StageShield: - mes "[Nicholas]"; - mes "\"That's just enough for me to make you a [Steel Shield], but it'll cost you 20,000 GP and 6 [Iron Ingot]s.\""; - next; - goto L_main_menu; - L_StageA: mes "[Nicholas]"; - mes "\"That's enough for me to make you a winged [Knight's Helmet], but it'll cost you 10,000GP, 6 [Coal] and 3 [Iron Ingot]s.\""; - if ( (countitem("IngotIron")>5) ) mes "\"I can also make you a [Steel Shield] for 20,000 GP and 6 [Iron Ingot]s.\""; + mes "\"That's just enough for me to make you a winged [Knight's Helmet], but it'll cost you 10,000GP, 6 [Coal] and 3 [Iron Ingot]s.\""; next; goto L_main_menu; @@ -122,23 +114,20 @@ L_main_menu_post_setzer: if ( (countitem("IngotIron")<6) || (countitem("Coal") < 12) ) goto L_no_more_helmets; - set @choice$[@choices_nr], "Crusade Helmet. (6 Iron Ingots & 12 Coal)"; + set @choice$[@choices_nr], "Crusade Helmet (6 Iron Ingots & 12 Coal)."; set @choice_idx[@choices_nr], @CHOICE_CRUSADE; set @choices_nr, 1 + @choices_nr; + set @choice$[@choices_nr], "Steel Shield (6 Iron Ingots & 12 Coal)."; + set @choice_idx[@choices_nr], @CHOICE_SHIELD; + set @choices_nr, 1 + @choices_nr; + if ( (countitem("IngotIron")<9) || (countitem("Coal") < 18) ) goto L_no_more_helmets; - set @choice$[@choices_nr], "Warlord Helmet. (9 Iron Ingots & 18 Coal)"; + set @choice$[@choices_nr], "Warlord Helmet (9 Iron Ingots & 18 Coal)."; set @choice_idx[@choices_nr], @CHOICE_WARLORD; set @choices_nr, 1 + @choices_nr; - L_no_more_helmets: - if ( (countitem("IngotIron")<6) ) goto L_no_more_items; - set @choice$[@choices_nr], "Steel Shield. (6 Iron Ingots)"; - set @choice_idx[@choices_nr], @CHOICE_SHIELD; - set @choices_nr, 1 + @choices_nr; - -L_no_more_items: set @choice$[@choices_nr], "No thanks."; set @choice_idx[@choices_nr], @CHOICE_CANCEL; set @choices_nr, 1 + @choices_nr; |