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authorStefan Beller <stefanbeller@googlemail.com>2011-01-03 20:48:08 +0100
committerStefan Beller <stefanbeller@googlemail.com>2011-01-03 20:48:08 +0100
commit9b262cd983c37405c3d20a508bf1d0f78c53345f (patch)
tree24fc1c964f5d17ed3ceb3f7e2c88507b49e29962 /npc/006-1_Desert_mountains
parent2f3127f3996d9b401b2f6cf680b511a6f2525e9d (diff)
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setting miriam to a new map 032-1
That map is reachable when you go west of pachua through that little cave.
Diffstat (limited to 'npc/006-1_Desert_mountains')
-rw-r--r--npc/006-1_Desert_mountains/_import.txt1
-rw-r--r--npc/006-1_Desert_mountains/_warps.txt1
-rw-r--r--npc/006-1_Desert_mountains/miriam.txt141
3 files changed, 1 insertions, 142 deletions
diff --git a/npc/006-1_Desert_mountains/_import.txt b/npc/006-1_Desert_mountains/_import.txt
index 724fb642..4b1bddea 100644
--- a/npc/006-1_Desert_mountains/_import.txt
+++ b/npc/006-1_Desert_mountains/_import.txt
@@ -2,5 +2,4 @@ map: 006-1.gat
npc: npc/006-1_Desert_mountains/_mobs.txt
npc: npc/006-1_Desert_mountains/_warps.txt
npc: npc/006-1_Desert_mountains/mika.txt
-npc: npc/006-1_Desert_mountains/miriam.txt
npc: npc/006-1_Desert_mountains/pachua.txt
diff --git a/npc/006-1_Desert_mountains/_warps.txt b/npc/006-1_Desert_mountains/_warps.txt
index 823e937e..32d267e7 100644
--- a/npc/006-1_Desert_mountains/_warps.txt
+++ b/npc/006-1_Desert_mountains/_warps.txt
@@ -32,3 +32,4 @@
006-1.gat,38,121 warp ToCave -1,-1,006-3.gat,38,122
006-1.gat,74,90 warp ToCave -1,-1,006-3.gat,74,91
006-1.gat,51,90 warp ToCave -1,-1,006-3.gat,51,91
+006-1.gat,30,123 warp ToCave -1,-1,032-3.gat,128,31
diff --git a/npc/006-1_Desert_mountains/miriam.txt b/npc/006-1_Desert_mountains/miriam.txt
deleted file mode 100644
index e119e0f9..00000000
--- a/npc/006-1_Desert_mountains/miriam.txt
+++ /dev/null
@@ -1,141 +0,0 @@
-// NPC place is provisory
-006-1.gat,74,95,0 script Miriam 175,{
-
- if (getskilllv(SKILL_SPEED)) goto L_fast;
- if (getequipid(equip_torso) < 0) goto L_naked;
- if (QUEST_MIRIAM_run != 0) goto L_checktime;
- if (QUEST_MIRIAM_start != 0) goto L_wasting;
-
-L_teach:
- mes "[Miriam]";
- mes "\"Hey, what is your problem? Why were you running like that? Are you hurt? Why so slow? I have seen slimes way faster than this!\"";
- next;
- menu
- "What? Slow down! One question per time...", -,
- "It seems like you need a rest.", L_rest;
-
- set @agi, readparam(bAgi);
- set @torso$, getitemname(getequipid(equip_torso));
- set @weight, MaxWeight/Weight;
- if (@weight < 3) goto L_heavyweight;
- if (@agi < 90) goto L_slow;
- if (countitem("SteelShield") > 0 || countitem("WarlordHelmet") > 0 || countitem("CrusadeHelmet") > 0 || countitem("WarlordPlate") > 0 || countitem("KnightsHelmet") > 0 || countitem("InfantryHelmet") > 0 || countitem("ChainmailShirt") > 0) goto L_heavymetal;
- goto L_offer;
-
-L_heavyweight:
- mes "[Miriam]";
- mes "\"Wow... Why do you carry so many things with you? You must be carrying more than one third of your own weight! I can't understand it... \"";
- close;
-
-L_heavymetal:
- mes "[Miriam]";
- mes "\"Hmm... I see... Another lazy slow warrior wasting his strenght carrying kilos of metal clothes... You people are very popular these days... \"";
- next;
- mes "\"Why no one sees the great advantages of a beautiful, flexible, lightweight armor nowadays? \"";
- close;
-
-L_slow:
- mes "[Miriam]";
- mes "Oh, wait, wait... " +@agi+ " Agility? Are you serious? What do you do with all your Character points? Put them all to 'Strenght'? Really... I dont even want to know... \"";
- close;
-
-L_offer:
- mes "[Miriam]";
- mes "\"Hmm! Even though you move like a snail, you look great on these clothes! They look very confortable too... And it seems like you are not carrying too much weight.\"";
- next;
- if (!(getskilllv(SKILL_POOL))) goto L_noskill;
- menu
- "Yes, I really like this " +@torso$+ ".",-;
- next;
- mes "[Miriam]";
- mes "\"I see. I like the way you distributed your Character Points... " +@agi+ " points to Agility! You really know how to prepare yourself to a good fight!\"";
- next;
- mes "\"Well... I do not do this very often, but you really have a potential to be a good fighter and moving the way you do will not help! \"";
- next;
- mes "\"So, if you pass a small test I can teach you a skill! It will be very useful for you, since it can increase your running speed.\"";
- next;
- menu
- "I'm in! What kind of test is it?",-,
- "I dont think I need more speed right now",L_giveup;
- next;
- mes "[Miriam]";
- mes "\"Great! The test is simple. You need to run as fast as you can from the place where I am sitting to the mountains and talk to Pachua, the chief. When you get there and talk to Pachua, he will send a special smoke signal to me, so I can know how much time it took for you to go there.\"";
- next;
- mes "\"If you make it in a good time, I will teach you the special speeding skill, if not, you can always try again. So, are you ready?\"";
- next;
- menu
- "Yes, let's do it!",-,
- "No, I need to stretch my muscles first!",L_stretch;
-
- close2;
- message strcharinfo(0), "Miriam quickly grabs your arm and pull you to the place where she is sitting.";
- // Warp the player to the place where the NPC is defined, so he can't cheat.
- warp "006-1.gat",75,101;
- npctalk "Run " +strcharinfo(0)+ ", run!";
- set QUEST_MIRIAM_start, gettimetick(1);
- end;
-
-L_naked:
- mes "[Miriam]";
- mes "\"Hmmm?! Please put on some clothes before talking to me.\"";
- close;
-
-L_rest:
- mes "[Miriam]";
- mes "\"I don't need to rest. In fact, it seems like you need some serious workout sessions to improve your physical skills!\"";
- close;
-
-L_noskill:
- mes "[Miriam]";
- mes "\"For a person like you, I could even teach a useful skill! Too bad you don't have the basic abillities to learn it...\"";
- close;
-
-L_giveup:
- mes "[Miriam]";
- mes "\"Oh, that is bad... But if you change your mind, come back!\"";
- close;
-
-L_stretch:
- mes "[Miriam]";
- mes "\"Ok. Good idea... Stretching exercises can increase your flexibility and even prevent injuries!\"";
- close;
-
-L_wasting:
- mes "[Miriam]";
- mes "\"Don't waste your time talking to me! RUN and talk to Pachua!\"";
- close;
-
-L_checktime:
- if (QUEST_MIRIAM_run > 60) goto L_tryagain;
- if (QUEST_MIRIAM_run <= 60) goto L_goodjob;
-
-L_tryagain:
- mes "[Miriam]";
- mes "\"You needed " + QUEST_MIRIAM_run + " seconds to reach Pachua. It is not enough.\"";
- set QUEST_MIRIAM_run, 0;
- close;
-
-L_goodjob:
- mes "[Miriam]";
- mes "\"Great job! You needed " + QUEST_MIRIAM_run + " seconds to reach Pachua. Very impressive for a person like you.\"";
- next;
- mes "\"Now I need you to relax. Do NOT move. This teaching process can be painful sometimes.\"";
- next;
- mes "Miriam stares into your eyes and starts to scream some strange words very close to your ears.";
- next;
- mes "You feel dizzy and as soon as you move your head and look to the ground, Miriam pushes you hard, sending you meters away from her.";
- close2;
-// warp player a few tiles back - Write it when the NPC place is defined
- set QUEST_MIRIAM_run, 0;
- message strcharinfo(0), "[You gain 2500 experience points]";
- message strcharinfo(0), "[You learned Speed Skill]";
- setskill SKILL_SPEED, 1;
- getexp 2500, 0;
- close;
-
-L_fast:
- mes "[Miriam]";
- mes "\"I hope you make a good use of your new skill... Take care!\"";
- close;
-
-}