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authorJared Adams <jaxad0127@gmail.com>2008-11-19 13:38:20 +0000
committerJared Adams <jaxad0127@gmail.com>2008-11-19 13:38:20 +0000
commit1195ea1eb880ca9c77f2471e036d8bb8009fd70d (patch)
tree888b3dded2573c38c92acb7d6faf528d02abfd8b /npc/001-1_Tulimshar/vincent.txt
parentc35d7a43946974cc85497980f4542f0b8abc1a56 (diff)
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Change all script folders
Script files fixes are comming
Diffstat (limited to 'npc/001-1_Tulimshar/vincent.txt')
-rw-r--r--npc/001-1_Tulimshar/vincent.txt102
1 files changed, 102 insertions, 0 deletions
diff --git a/npc/001-1_Tulimshar/vincent.txt b/npc/001-1_Tulimshar/vincent.txt
new file mode 100644
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@@ -0,0 +1,102 @@
+new_3-1.gat,135,42,0 script Vincent 113,{
+ if(Bugleg == 1) goto L_Reas;
+ if(Bugleg == 2) goto L_Done;
+ set @TEMP, rand(4);
+ if(@TEMP == 0) goto L_1;
+ if(@TEMP == 1) goto L_2;
+ if(@TEMP == 2) goto L_3;
+ if(@TEMP == 3) goto L_4;
+
+L_1:
+ mes "[Vincent]";
+ mes "\"I just need 30 more [Bug Legs] to finish my action figure!\"";
+ next;
+ goto L_Ask;
+
+L_2:
+ mes "[Vincent]";
+ mes "\"This maggot action figure is awesome! I just need to attach [30 Part A{Bug Leg}]\"";
+ next;
+ goto L_Ask;
+
+L_3:
+ mes "[Vincent]";
+ mes "\"This is a great action figure! A must have! All I need is a few parts...\"";
+ goto L_Ask;
+
+L_4:
+ mes "[Vincent]";
+ mes "\"Can you get me 30 [Bug Legs]? I need them to replace the action figure parts.\"";
+ next;
+ goto L_Ask;
+
+L_Ask:
+ mes "[Vincent]";
+ mes "\"Will you help me find 30 [Bug Legs]?\"";
+ next;
+ menu
+ "Yes", L_Sure,
+ "No", -;
+ close;
+
+L_Sure:
+ set Bugleg, 1;
+ set @TEMP,rand(4);
+ if(@TEMP == 0) goto J_1;
+ if(@TEMP == 1) goto J_2;
+ if(@TEMP == 2) goto J_3;
+ if(@TEMP == 3) goto J_4;
+
+J_1:
+ mes "[Vincent]";
+ mes "\"Thank you!\"";
+ next;
+ goto L_Wait;
+
+J_2:
+ mes "[Vincent]";
+ mes "\"I don't know how to thank you enough!\"";
+ next;
+ goto L_Wait;
+
+J_3:
+ mes "[Vincent]";
+ mes "\"I will thank you when I get them!\"";
+ next;
+ goto L_Wait;
+
+J_4:
+ mes "[Vincent]";
+ mes "\"I'm sure I will give a small reward. :D\"";
+ next;
+ goto L_Wait;
+
+L_Wait:
+ mes "[Vincent]";
+ mes "\"Now please go get me 30 [Bug Legs]\"";
+ close;
+
+L_Reas:
+ if(countitem(518) >= 30) goto L_Have;
+ mes "[Vincent]";
+ mes "\"Please help me collect 30 [Bug Legs]!\"";
+ close;
+
+L_Have:
+ delitem 518, 30;
+ mes "[Vincent]";
+ mes "\"Excellent! Finally I can complete the model!!\"";
+ next;
+ mes "[Vincent]";
+ mes "\"Here you go, a little of my appreciation!\"";
+ next;
+ set zeny, zeny + 1000;
+ set Bugleg, 2;
+ close;
+
+L_Done:
+ mes "[Vincent]";
+ mes "\"Thanks for your help!\"";
+ close;
+}
+