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author | Jared Adams <jaxad0127@gmail.com> | 2009-01-18 16:27:13 +0000 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-01-18 16:27:13 +0000 |
commit | 6a92fbc8e20a211d85e0656cc86bb3569389b85b (patch) | |
tree | 2c209e08298c90c31c0bd9323043cc3d8f80c440 /news.txt | |
parent | bb203b7c602ae52111828c7f89a5c10cd8e7a206 (diff) | |
parent | d66e5af9f0024f897a8d239aa5100b30c487a45b (diff) | |
download | serverdata-6a92fbc8e20a211d85e0656cc86bb3569389b85b.tar.gz serverdata-6a92fbc8e20a211d85e0656cc86bb3569389b85b.tar.bz2 serverdata-6a92fbc8e20a211d85e0656cc86bb3569389b85b.tar.xz serverdata-6a92fbc8e20a211d85e0656cc86bb3569389b85b.zip |
Merge commit 'mainline/master'
Diffstat (limited to 'news.txt')
-rw-r--r-- | news.txt | 28 |
1 files changed, 14 insertions, 14 deletions
@@ -1,6 +1,6 @@ ##3 Open Testing on Official Test Server ##3 2009-01-04 through 2009-01-11 - + ##0 A testing period on enigma (our official test ##0 server) has started. Experience and drop rates ##0 are 10 times higher than normal during this @@ -10,31 +10,31 @@ ##0 currently supported clients are welcome. Please ##0 direct all feedback to the appropriate thread on ##0 the forums. - + ##0 To participate in this testing, set your server ##0 to enigma.dy.fi. Enigma shouldn't be used between ##0 open test periods, as the content may be in an ##0 unusable state. Characters and accounts may be ##0 wiped at any time between testing periods. - + ##3 Monster Mutations and Experience Point Changes ##3 2008-12-10 - + ##0 We have rebalanced monster experience points -##0 and added two new mechanisms to make the game -##0 more challenging: monster mutations, by which -##0 monster attributes (and experience points) are -##0 slightly modified for each individual monster, -##0 and increased boni for shared kills: killing a -##0 monster with a group of fighters now yields -##0 significantly more experience points than -##0 killing it alone. To adjust for the latter +##0 and added two new mechanisms to make the +##0 game more challenging: monster mutations, by +##0 which monster attributes (and experience points) +##0 are slightly modified for each individual +##0 monster, and increased boni for shared kills: +##0 killing a monster with a group of fighters now +##0 yields significantly more experience points than +##0 killing it alone. To adjust for the latter ##0 increase, we have reduced base experience points ##0 for low and medium-level monsters, though we ##0 expect levelling to be easier overall. - + ##2 The TMW development team - + ##3 Mines and weddings! ##3 2008-10-11 |