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authorEugenio Favalli <elvenprogrammer@gmail.com>2005-08-18 17:01:51 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2005-08-18 17:01:51 +0000
commitb3dc532211fd1c7ca346bdedad236aee199950e9 (patch)
tree7f382412846330fa717a4c2c0e6c11ac91ea3ef4 /db
parent1fa7623a99b2edc660619db64af9dcb6cc6cdba5 (diff)
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Modified skill tree
Diffstat (limited to 'db')
-rw-r--r--db/skill_db.txt15
-rw-r--r--db/skill_require_db.txt5
-rw-r--r--db/skill_tree.txt23
3 files changed, 29 insertions, 14 deletions
diff --git a/db/skill_db.txt b/db/skill_db.txt
new file mode 100644
index 00000000..1868aaa0
--- /dev/null
+++ b/db/skill_db.txt
@@ -0,0 +1,15 @@
+//skill_db.txt@AthenaDB計画 2004/06/06 14:27:11 +0900 (JST)
+//id,range,hit,inf,pl,nk,max,list_num,castcancel,cast_defence_rate,inf2,maxcount,skill_type,blow_count
+1,0,0,0,0,0,9,0,no,0,0,0,none,0 //NV_BASIC#基本スキル#
+2,0,0,0,0,0,10,0,no,0,0,0,weapon,0 //SM_SWORD#剣修練#
+4,0,0,0,0,0,10,0,no,0,0,0,none,0 //SM_RECOVERY#HP回復力向上#
+9,0,0,0,0,0,10,0,no,0,0,0,none,0 //MG_SRECOVERY#SP回復力向上#
+36,0,0,0,0,0,10,0,no,0,0,0,none,0 //MC_INCCARRY#所持限界量増加#
+37,0,0,0,0,0,10,0,no,0,0,0,none,0 //MC_DISCOUNT#ディスカウント#
+38,0,0,0,0,0,10,0,no,0,0,0,none,0 //MC_OVERCHARGE#オーバーチャージ#
+48,0,0,0,0,0,10,0,no,0,0,0,weapon,0 //TF_DOUBLE#ダブルアタック#
+49,0,0,0,0,0,10,0,no,0,0,0,weapon,0 //TF_MISS#回避率増加#
+142,0,6,4,0,1,1,1,no,0,1,0,none,0 //NV_FIRSTAID#応急手当#
+144,0,0,0,0,0,1,0,no,0,1,0,none,0 //SM_MOVINGRECOVERY#移動時HP回復#
+146,0,0,0,0,0,1,0,no,0,1,0,weapon,0 //SM_AUTOBERSERK#オートバーサーク#
+150,0,6,4,0,1,1,1,no,0,1,0,weapon,5 //TF_BACKSLIDING#バックステップ# \ No newline at end of file
diff --git a/db/skill_require_db.txt b/db/skill_require_db.txt
new file mode 100644
index 00000000..a7c63141
--- /dev/null
+++ b/db/skill_require_db.txt
@@ -0,0 +1,5 @@
+//skill_require_db.txt@AthenaDB計画 2004/06/16 02:45:31 +0900 (JST)
+//id,list_hp,list_sp,list_hp_rate,list_sp_rate,list_zeny,list_weapon,state,spiritball,itemid1,amount1,itemid2,amount2,itemid3,amount3,itemid4,amount4,itemid5,amount5,itemid6,amount6,itemid7,amount7,itemid8,amount8,itemid9,amount9,itemid10,amount10
+
+142,0,3,0,0,0,99,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#応急手当#
+150,0,7,0,0,0,99,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#バックステップ# \ No newline at end of file
diff --git a/db/skill_tree.txt b/db/skill_tree.txt
index d3a81134..51b14da3 100644
--- a/db/skill_tree.txt
+++ b/db/skill_tree.txt
@@ -1,20 +1,15 @@
-// JobNo,Skill-ID,MaxLV,.O.Skill-ID-1,.O.Skill-ID-1-Lv,.v5.ツ.ワ.ナ.J..ヤ.オ
+// JobNo,Skill-ID,MaxLV,RequiredSkill-ID,RequredSkill-Lv,.v5.ツ.ワ.ナ.J..ヤ.オ
//Novice
-0,1,9,0,0,0,0,0,0,0,0,0,0//NV_BASIC # basic skill
+0,1,3,0,0,0,0,0,0,0,0,0,0//NV_BASIC # basic skill
-// Soulless
+// Soul-less
1,1,9,0,0,0,0,0,0,0,0,0,0//NV_BASIC # basic skill
-1,142,1,0,0,0,0,0,0,0,0,0,0//NV_FIRSTAID # first aid skill
-1,4,10,142,1,0,0,0,0,0,0,0,0//SM_RECOVERY # hp regen (requires first aid)
-1,146,1,4,1,0,0,0,0,0,0,0,0//SM_AUTOBERSERK # autoberserk when hp < 25%, requires hp regen lvl 1
-1,144,1,4,5,0,0,0,0,0,0,0,0//SM_MOVINGRECOVERY # hp regen while walking, requires hp regen lvl 5
-1,9,10,142,1,0,0,0,0,0,0,0,0//MG_SRECOVERY # sp regen (requies first aid)
-1,157,1,9,5,0,0,0,0,0,0,0,0//MG_ENERGYCOAT # a shield of energy, mana driven, requires mp regen lvl 5
-1,2,10,0,0,0,0,0,0,0,0,0,0//SM_SWORD # sword damage add skill
-1,48,10,2,5,0,0,0,0,0,0,0,0//TF_DOUBLE # a chance for double hits, requires sword damage add lvl 5
-1,150,1,0,0,0,0,0,0,0,0,0,0//TF_BACKSLIDING # escape from a bad situation
-1,49,10,150,1,0,0,0,0,0,0,0,0//TF_MISS # increased chance of dodging, requires backsliding
+1,2,5,0,0,0,0,0,0,0,0,0,0//SM_SWORD # sword damage add skill
+1,4,10,0,0,0,0,0,0,0,0,0,0//SM_RECOVERY # hp regen (requires first aid)
+1,9,10,4,10,0,0,0,0,0,0,0,0//MG_SRECOVERY # sp regen (requies first aid)
1,36,10,0,0,0,0,0,0,0,0,0,0//MC_INCCARRY # increase max carry weight
1,37,10,0,0,0,0,0,0,0,0,0,0//MC_DISCOUNT # get cheaper prices from npc
-1,38,10,0,0,0,0,0,0,0,0,0,0//MC_OVERCHARGE # sell stuff for better price to npc \ No newline at end of file
+1,38,10,0,0,0,0,0,0,0,0,0,0//MC_OVERCHARGE # sell stuff for better price to npc
+1,48,10,2,5,0,0,0,0,0,0,0,0//TF_DOUBLE # a chance for double hits, requires sword damage add lvl 5
+1,49,10,2,10,0,0,0,0,0,0,0,0//TF_MISS # increased chance of dodging, requires backsliding \ No newline at end of file