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author | Jessica Tölke <jtoelke@mail.upb.de> | 2013-01-27 00:33:34 +0100 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2013-02-12 23:05:14 +0100 |
commit | 4953c853e486395b3b17671d52df3123e7f515d2 (patch) | |
tree | 213f696320fa6f9abbe798dd45be3fc192e08262 | |
parent | 9ce9293380df1e5043118cd5627f2b471b75b39b (diff) | |
download | serverdata-4953c853e486395b3b17671d52df3123e7f515d2.tar.gz serverdata-4953c853e486395b3b17671d52df3123e7f515d2.tar.bz2 serverdata-4953c853e486395b3b17671d52df3123e7f515d2.tar.xz serverdata-4953c853e486395b3b17671d52df3123e7f515d2.zip |
Restructuring the quests saved in TMW_Quest: Convert Sandra to new variables.
-rw-r--r-- | world/map/npc/001-1/sandra.txt | 43 |
1 files changed, 26 insertions, 17 deletions
diff --git a/world/map/npc/001-1/sandra.txt b/world/map/npc/001-1/sandra.txt index 10d014dd..205897ac 100644 --- a/world/map/npc/001-1/sandra.txt +++ b/world/map/npc/001-1/sandra.txt @@ -1,15 +1,19 @@ -// +// Variables used: nibble 3 of QUEST_SouthTulimshar 001-1.gat,110,71,0|script|Sandra|114,{ - if (TMW_Quest >= 12) goto L_Done; - if (TMW_Quest == 11) goto L_Progress; - if (TMW_Quest == 10) goto L_Start; + + // This NPC previously used the variable TMW_Quest + callfunc "ClearVarTMW_Quest"; + + set @state, ((QUEST_SouthTulimshar & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT); + + if (@state >= 2) goto L_Done; + if (@state == 1) goto L_Progress; mes "[Sandra]"; - mes "\"Hunting monsters for potion ingredients can sometimes be a difficult task. Maybe you could help me at some point.\""; - goto L_Close; + mes "\"Hunting monsters for potion ingredients can sometimes be a difficult task.\""; + next; -L_Start: set @TEMP, rand(4); if(@TEMP == 0) goto L_Opening0; if(@TEMP == 1) goto L_Opening1; @@ -17,25 +21,21 @@ L_Start: if(@TEMP == 3) goto L_Opening3; L_Opening0: - mes "[Sandra]"; mes "\"In the outskirts of Tulimshar, there are some scorpions... I need help! Will you help?\""; next; goto L_Ask; L_Opening1: - mes "[Sandra]"; mes "\"When you venture to the outskirts of Tulimshar, you can spot scorpions. Will you help me kill some?\""; next; goto L_Ask; L_Opening2: - mes "[Sandra]"; mes "\"The Scorpion Stinger carries many properties used in potions. Would you get some for me?\""; next; goto L_Ask; L_Opening3: - mes "[Sandra]"; mes "\"You look sturdy enough, will you help me get something?\""; next; goto L_Ask; @@ -70,21 +70,25 @@ L_Req2: goto L_Set; L_Set: - set TMW_Quest,11; - mes "[Sandra]"; + set @state, 1; + callsub S_Update_Var; mes "\"Please get them for me!\""; goto L_Close; L_Progress: - if (countitem("ScorpionStinger") < 5) goto L_NotEnough; + if (countitem("ScorpionStinger") < 5) + goto L_NotEnough; mes "[Sandra]"; - mes "\"Excellent! You brought me 5 Scorpion Stingers!\""; + mes "\"Excellent! You brought me 5 Scorpion Stingers!"; + mes "Here's something for you.\""; getinventorylist; - if (@inventorylist_count + (countitem("ScorpionStinger") == 5) - (countitem("Arrow") == 0) > 99) goto L_TooMany; + if (@inventorylist_count + (countitem("ScorpionStinger") == 5) - (countitem("Arrow") == 0) > 99) + goto L_TooMany; delitem "ScorpionStinger", 5; getitem "Bow", 1; getitem "Arrow", 100; - set TMW_Quest, 12; + set @state, 2; + callsub S_Update_Var; goto L_Close; L_NotEnough: @@ -99,6 +103,7 @@ L_Done: L_Close: set @TEMP, 0; + set @state, 0; close; L_TooMany: @@ -106,4 +111,8 @@ L_TooMany: mes "[Sandra]"; mes "\"You don't have room for my reward. I'll wait until you do.\""; goto L_Close; + +S_Update_Var: + set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(NIBBLE_3_MASK) | (@state << NIBBLE_3_SHIFT)); + return; } |