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author | mekolat <mekolat@users.noreply.github.com> | 2016-03-22 12:44:19 -0400 |
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committer | mekolat <mekolat@users.noreply.github.com> | 2016-03-30 11:23:01 -0400 |
commit | c22162b0a8cd9cceab579548bbc1b68ff67ba4dd (patch) | |
tree | d9f9f53297eef40af90e028c415edcc487e1cc1b | |
parent | 96fcb2acd3fe36d7d44d95d83c5845822987734c (diff) | |
download | serverdata-c22162b0a8cd9cceab579548bbc1b68ff67ba4dd.tar.gz serverdata-c22162b0a8cd9cceab579548bbc1b68ff67ba4dd.tar.bz2 serverdata-c22162b0a8cd9cceab579548bbc1b68ff67ba4dd.tar.xz serverdata-c22162b0a8cd9cceab579548bbc1b68ff67ba4dd.zip |
add useless transmutation spells
-rw-r--r-- | world/map/npc/magic/_import.txt | 3 | ||||
-rw-r--r-- | world/map/npc/magic/level2-make-shirt.txt | 24 | ||||
-rw-r--r-- | world/map/npc/magic/level2-make-short-tanktop.txt | 24 | ||||
-rw-r--r-- | world/map/npc/magic/level2-make-tanktop.txt | 24 |
4 files changed, 75 insertions, 0 deletions
diff --git a/world/map/npc/magic/_import.txt b/world/map/npc/magic/_import.txt index 4118170e..52a6a55c 100644 --- a/world/map/npc/magic/_import.txt +++ b/world/map/npc/magic/_import.txt @@ -35,4 +35,7 @@ npc: npc/magic/level2-shear.txt npc: npc/magic/level2-lightning-strike.txt npc: npc/magic/level2-rain.txt npc: npc/magic/level2-lay-on-hands.txt +npc: npc/magic/level2-make-short-tanktop.txt +npc: npc/magic/level2-make-tanktop.txt +npc: npc/magic/level2-make-shirt.txt npc: npc/magic/level3-necromancy.txt diff --git a/world/map/npc/magic/level2-make-shirt.txt b/world/map/npc/magic/level2-make-shirt.txt new file mode 100644 index 00000000..8585a509 --- /dev/null +++ b/world/map/npc/magic/level2-make-shirt.txt @@ -0,0 +1,24 @@ +-|script|make-shirt|32767 +{ + if(call("magic_checks")) end; // << I wish we had functions that could return >> + if (Sp < 25) end; + if (getskilllv(.school) < .level) end; + if (countitem("CottonCloth") >= 5) delitem "CottonCloth", 5; else end; + set MAGIC_CAST_TICK, gettimetick(2) + 5; // set the new debuff + callfunc "adjust_spellpower"; + set Sp, Sp - 25; + misceffect FX_MAGIC_RED, strcharinfo(0); + setarray @create_params[0], 1, 425; + setarray @create_items$[0], "CottonShirt", "CottonCloth"; + callfunc "magic_create_item"; + callfunc "magic_exp"; + end; + +OnInit: + set .school, SKILL_MAGIC_TRANSMUTE; + set .invocation$, chr(MAGIC_SYMBOL) + "patmuploo"; // used in npcs that refer to this spell + void call("magic_register"); + set .level, 2; + set .exp_gain, 2; + end; +} diff --git a/world/map/npc/magic/level2-make-short-tanktop.txt b/world/map/npc/magic/level2-make-short-tanktop.txt new file mode 100644 index 00000000..69297483 --- /dev/null +++ b/world/map/npc/magic/level2-make-short-tanktop.txt @@ -0,0 +1,24 @@ +-|script|make-short-tanktop|32767 +{ + if(call("magic_checks")) end; // << I wish we had functions that could return >> + if (Sp < 25) end; + if (getskilllv(.school) < .level) end; + if (countitem("CottonCloth") >= 3) delitem "CottonCloth", 3; else end; + set MAGIC_CAST_TICK, gettimetick(2) + 5; // set the new debuff + callfunc "adjust_spellpower"; + set Sp, Sp - 25; + misceffect FX_MAGIC_RED, strcharinfo(0); + setarray @create_params[0], 1, 250; + setarray @create_items$[0], "ShortTankTop", "CottonCloth"; + callfunc "magic_create_item"; + callfunc "magic_exp"; + end; + +OnInit: + set .school, SKILL_MAGIC_TRANSMUTE; + set .invocation$, chr(MAGIC_SYMBOL) + "patviloree"; // used in npcs that refer to this spell + void call("magic_register"); + set .level, 2; + set .exp_gain, 2; + end; +} diff --git a/world/map/npc/magic/level2-make-tanktop.txt b/world/map/npc/magic/level2-make-tanktop.txt new file mode 100644 index 00000000..cec49d2e --- /dev/null +++ b/world/map/npc/magic/level2-make-tanktop.txt @@ -0,0 +1,24 @@ +-|script|make-tanktop|32767 +{ + if(call("magic_checks")) end; // << I wish we had functions that could return >> + if (Sp < 25) end; + if (getskilllv(.school) < .level) end; + if (countitem("CottonCloth") >= 4) delitem "CottonCloth", 4; else end; + set MAGIC_CAST_TICK, gettimetick(2) + 5; // set the new debuff + callfunc "adjust_spellpower"; + set Sp, Sp - 25; + misceffect FX_MAGIC_RED, strcharinfo(0); + setarray @create_params[0], 1, 350; + setarray @create_items$[0], "TankTop", "CottonCloth"; + callfunc "magic_create_item"; + callfunc "magic_exp"; + end; + +OnInit: + set .school, SKILL_MAGIC_TRANSMUTE; + set .invocation$, chr(MAGIC_SYMBOL) + "patloree"; // used in npcs that refer to this spell + void call("magic_register"); + set .level, 2; + set .exp_gain, 2; + end; +} |