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author | Joni Orponen <joni.orponen@gmail.com> | 2005-07-21 13:42:15 +0000 |
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committer | Joni Orponen <joni.orponen@gmail.com> | 2005-07-21 13:42:15 +0000 |
commit | dccc9ee12cee504f6f66a36490f7c7246fb228c5 (patch) | |
tree | e9f25562b4505e4ae54e64752be4671d3018a7f1 | |
parent | 6a9e6d2cb4e01010dc49c56fe986252c0277ead8 (diff) | |
download | serverdata-dccc9ee12cee504f6f66a36490f7c7246fb228c5.tar.gz serverdata-dccc9ee12cee504f6f66a36490f7c7246fb228c5.tar.bz2 serverdata-dccc9ee12cee504f6f66a36490f7c7246fb228c5.tar.xz serverdata-dccc9ee12cee504f6f66a36490f7c7246fb228c5.zip |
Removed all skills that require a target window (item skills) and updated the skill
reqs to be (somewhat) logical.
-rw-r--r-- | db/skill_tree.txt | 18 |
1 files changed, 8 insertions, 10 deletions
diff --git a/db/skill_tree.txt b/db/skill_tree.txt index ce6bd6c3..d3a81134 100644 --- a/db/skill_tree.txt +++ b/db/skill_tree.txt @@ -6,17 +6,15 @@ // Soulless 1,1,9,0,0,0,0,0,0,0,0,0,0//NV_BASIC # basic skill 1,142,1,0,0,0,0,0,0,0,0,0,0//NV_FIRSTAID # first aid skill -1,2,10,0,0,0,0,0,0,0,0,0,0//SM_SWORD # sword damage add skill 1,4,10,142,1,0,0,0,0,0,0,0,0//SM_RECOVERY # hp regen (requires first aid) +1,146,1,4,1,0,0,0,0,0,0,0,0//SM_AUTOBERSERK # autoberserk when hp < 25%, requires hp regen lvl 1 +1,144,1,4,5,0,0,0,0,0,0,0,0//SM_MOVINGRECOVERY # hp regen while walking, requires hp regen lvl 5 1,9,10,142,1,0,0,0,0,0,0,0,0//MG_SRECOVERY # sp regen (requies first aid) +1,157,1,9,5,0,0,0,0,0,0,0,0//MG_ENERGYCOAT # a shield of energy, mana driven, requires mp regen lvl 5 +1,2,10,0,0,0,0,0,0,0,0,0,0//SM_SWORD # sword damage add skill +1,48,10,2,5,0,0,0,0,0,0,0,0//TF_DOUBLE # a chance for double hits, requires sword damage add lvl 5 +1,150,1,0,0,0,0,0,0,0,0,0,0//TF_BACKSLIDING # escape from a bad situation +1,49,10,150,1,0,0,0,0,0,0,0,0//TF_MISS # increased chance of dodging, requires backsliding 1,36,10,0,0,0,0,0,0,0,0,0,0//MC_INCCARRY # increase max carry weight 1,37,10,0,0,0,0,0,0,0,0,0,0//MC_DISCOUNT # get cheaper prices from npc -1,38,10,0,0,0,0,0,0,0,0,0,0//MC_OVERCHARGE # sell stuff for better price to npc -1,40,1,0,0,0,0,0,0,0,0,0,0//MC_IDENTIFY # a skill to identify items (no more crude hacks?) -1,48,10,0,0,0,0,0,0,0,0,0,0//TF_DOUBLE # a chance for double hits -1,49,10,0,0,0,0,0,0,0,0,0,0//TF_MISS # increased chance of dodging -1,146,1,0,0,0,0,0,0,0,0,0,0//SM_AUTOBERSERK # autoberserk when hp < 25% -1,144,1,4,10,0,0,0,0,0,0,0,0//SM_MOVINGRECOVERY # hp regen while walking, requires hp regen lvl 10 -1,150,1,0,0,0,0,0,0,0,0,0,0//TF_BACKSLIDING # escape from a bad situation -1,157,1,9,1,0,0,0,0,0,0,0,0//MG_ENERGYCOAT # a shield of energy, mana driven, requires mp regen -1,147,1,0,0,0,0,0,0,0,0,0,0//AC_MAKINGARROW # a skill to make arrows, dunno how it works on our system, could require serverside itemchanges or database changes +1,38,10,0,0,0,0,0,0,0,0,0,0//MC_OVERCHARGE # sell stuff for better price to npc
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