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authorwushin <pasekei@gmail.com>2015-04-21 13:42:04 -0500
committerwushin <pasekei@gmail.com>2015-04-25 23:28:57 -0500
commitb1ff0f2cbbf03cbda01945537dfd65f6cc6f4e53 (patch)
tree3607a90959888954db09b369588bbc5bc5687499
parentc93710edb93f00d42119adbc332ab4152ead4341 (diff)
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Quest Log example
-rw-r--r--world/map/conf/tmwa-map.conf2
-rw-r--r--world/map/db/quest-log.txt13
-rw-r--r--world/map/npc/029-1/hasan.txt24
-rw-r--r--world/map/npc/029-1/hideandseek.txt97
-rw-r--r--world/map/npc/029-1/kaan.txt18
-rw-r--r--world/map/npc/029-1/soul-menhir.txt1
-rw-r--r--world/map/npc/029-1/tutorial.txt25
-rw-r--r--world/map/npc/029-1/valon.txt43
-rw-r--r--world/map/npc/029-1/vincent.txt22
-rw-r--r--world/map/npc/029-1/zegas.txt20
-rw-r--r--world/map/npc/029-2/barrels_config.txt18
-rw-r--r--world/map/npc/029-2/morgan.txt33
-rw-r--r--world/map/npc/029-2/sorfina.txt43
-rw-r--r--world/map/npc/029-2/tanisha.txt35
-rw-r--r--world/map/npc/functions/mob_points.txt4
15 files changed, 148 insertions, 250 deletions
diff --git a/world/map/conf/tmwa-map.conf b/world/map/conf/tmwa-map.conf
index 10dd615e..478eb241 100644
--- a/world/map/conf/tmwa-map.conf
+++ b/world/map/conf/tmwa-map.conf
@@ -14,6 +14,8 @@ const_db: db/const-quest.txt
const_db: db/const-mapflags.txt
const_db: db/const-debugflag.txt
+quest_db: db/quest-log.txt
+
item_db: db/item_db_chest.txt
item_db: db/item_db_foot.txt
item_db: db/item_db_generic.txt
diff --git a/world/map/db/quest-log.txt b/world/map/db/quest-log.txt
new file mode 100644
index 00000000..3802640d
--- /dev/null
+++ b/world/map/db/quest-log.txt
@@ -0,0 +1,13 @@
+//Quest Log
+//Quest ID: var id used by client
+//CommonVar: Used in getq & to set
+//ServerVar: Server Varaible value is stored
+//SHIFT: Posistion shifted. (SHIFT * MASK)
+//MASK: Size of shift to make. ((1 << MASK) - 1) << (SHIFT * MASK)
+//Quest ID,CommonVar,ServerVar,SHIFT,MASK
+1,QL_BEGIN,STARTAREA,0,4
+2,QL_VALON,STARTAREA,1,4
+3,QL_MORGAN,STARTAREA,3,4
+4,QL_ZEGAS,STARTAREA,4,4
+5,QL_VINCENT,QUEST_SouthTulimshar,4,2
+6,QL_HIDENSEEK,QUEST_NorthTulimshar,0,8
diff --git a/world/map/npc/029-1/hasan.txt b/world/map/npc/029-1/hasan.txt
index a5d3894b..99e5ea1e 100644
--- a/world/map/npc/029-1/hasan.txt
+++ b/world/map/npc/029-1/hasan.txt
@@ -12,7 +12,7 @@
callfunc "PCtoNPCRange";
if (@npc_check)
goto L_End;
- if (@tutorial >= 13)
+ if (QL_BEGIN >= 13)
goto L_TutDone;
message strcharinfo(0), "He looks too afraid to say anything.";
goto L_End;
@@ -33,16 +33,15 @@ L_End:
goto L_Main;
L_Main:
- callfunc "TutorialState";
if ((getcharid(3) == $@ScorpionFighter) || ($@ScorpionFighter && $@ScorpionFighter != getcharid(3)))
goto L_Afraid;
- if (@tutorial == 14)
+ if (QL_BEGIN == 14)
goto L_TutDone;
- if (@tutorial == 13)
+ if (QL_BEGIN == 13)
goto L_Thank;
- if (@tutorial == 12)
+ if (QL_BEGIN == 12)
goto L_Trick;
- if ((@tutorial == 9) || (@tutorial == 10) || (@tutorial == 11))
+ if ((QL_BEGIN == 9) || (QL_BEGIN == 10) || (QL_BEGIN == 11))
goto L_FightAgain;
mes "You over hear some people nearby.";
@@ -60,8 +59,7 @@ L_Main:
mes "[Scared Man]";
mes "\"No, please don't. *sob*\"";
mes "Sounds like this person is in trouble.\"";
- set @tutorial_tmp, 9;
- callfunc "SetTutorialMask";
+ set QL_BEGIN, 9;
mes "[Unfriendly Guy]";
mes "\"What are you looking at?\"";
menu
@@ -112,8 +110,7 @@ L_Thank:
mes "\"Let me tell you something, I will no longer bully people.";
mes "And you can have my Sharp Knife.\"";
getitem "SharpKnife", 1;
- set @tutorial_tmp, 14;
- callfunc "SetTutorialMask";
+ set QL_BEGIN, 14;
mes "\"You want to go to Hurnscald, right? Shall I tell you how to get there?\"";
menu
"Sure, thanks.",L_HasanThanks,
@@ -152,7 +149,7 @@ L_Close:
close;
OnTouch:
- if (@tutorial >= 13)
+ if (QL_BEGIN >= 13)
end;
goto L_Main;
}
@@ -187,10 +184,9 @@ OnTimer5000:
OnScorpionDeath:
if (getcharid(3) != $@ScorpionFighter)
goto L_SummonAgain;
- if (@tutorial != 12)
+ if (QL_BEGIN != 12)
goto L_Clean;
- set @tutorial_tmp, 13;
- callfunc "SetTutorialMask";
+ set QL_BEGIN, 13;
message strcharinfo(0), "You saved Hasan.";
goto L_Clean;
diff --git a/world/map/npc/029-1/hideandseek.txt b/world/map/npc/029-1/hideandseek.txt
index 51280978..a8cc5fa1 100644
--- a/world/map/npc/029-1/hideandseek.txt
+++ b/world/map/npc/029-1/hideandseek.txt
@@ -1,5 +1,5 @@
// Children playing Hide and Seek
-// QUEST_NorthTulimshar
+// QL_HIDENSEEK
// BYTE 0
// Bit 0: started quest at Ayasha
// Bit 1 - 5: found one of the kids each
@@ -24,15 +24,15 @@ OnInit:
function|script|CountHideNSeek
{
set @hidden_kid_cnt, 0;
- if (QUEST_NorthTulimshar & $@hideandseekNT_found1)
+ if (QL_HIDENSEEK & $@hideandseekNT_found1)
set @hidden_kid_cnt, (@hidden_kid_cnt + 1);
- if (QUEST_NorthTulimshar & $@hideandseekNT_found2)
+ if (QL_HIDENSEEK & $@hideandseekNT_found2)
set @hidden_kid_cnt, (@hidden_kid_cnt + 1);
- if (QUEST_NorthTulimshar & $@hideandseekNT_found3)
+ if (QL_HIDENSEEK & $@hideandseekNT_found3)
set @hidden_kid_cnt, (@hidden_kid_cnt + 1);
- if (QUEST_NorthTulimshar & $@hideandseekNT_found4)
+ if (QL_HIDENSEEK & $@hideandseekNT_found4)
set @hidden_kid_cnt, (@hidden_kid_cnt + 1);
- if (QUEST_NorthTulimshar & $@hideandseekNT_found5)
+ if (QL_HIDENSEEK & $@hideandseekNT_found5)
set @hidden_kid_cnt, (@hidden_kid_cnt + 1);
return;
}
@@ -45,26 +45,25 @@ function|script|CountHideNSeek
"Close.", L_Close;
L_Show:
- set @state, ((QUEST_NorthTulimshar & BYTE_0_MASK) >> BYTE_0_SHIFT);
- mes "State: " + @state;
- if (QUEST_NorthTulimshar & $@hideandseekNT_started)
+ mes "State: " + QL_HIDENSEEK;
+ if (QL_HIDENSEEK & $@hideandseekNT_started)
mes "Start set";
- if (QUEST_NorthTulimshar & $@hideandseekNT_found1)
+ if (QL_HIDENSEEK & $@hideandseekNT_found1)
mes "Found 1 set";
- if (QUEST_NorthTulimshar & $@hideandseekNT_found2)
+ if (QL_HIDENSEEK & $@hideandseekNT_found2)
mes "Found 2 set";
- if (QUEST_NorthTulimshar & $@hideandseekNT_found3)
+ if (QL_HIDENSEEK & $@hideandseekNT_found3)
mes "Found 3 set";
- if (QUEST_NorthTulimshar & $@hideandseekNT_found4)
+ if (QL_HIDENSEEK & $@hideandseekNT_found4)
mes "Found 4 set";
- if (QUEST_NorthTulimshar & $@hideandseekNT_found5)
+ if (QL_HIDENSEEK & $@hideandseekNT_found5)
mes "Found 5 set";
- if (QUEST_NorthTulimshar & $@hideandseekNT_ended)
+ if (QL_HIDENSEEK & $@hideandseekNT_ended)
mes "Complete set";
goto L_Close;
L_Reset:
- set QUEST_NorthTulimshar, 0;
+ set QL_HIDENSEEK, 0;
goto L_Close;
L_Close:
@@ -80,13 +79,11 @@ OnInit:
set @child_number, 0;
callfunc "XmasList";
- set @state, ((QUEST_NorthTulimshar & BYTE_0_MASK) >> BYTE_0_SHIFT);
-
set @EXP, 75;
- if (@state > 63) goto L_Done;
- if (@state == 63) goto L_Reward;
- if (@state > 0) goto L_Doing;
+ if (QL_HIDENSEEK > 63) goto L_Done;
+ if (QL_HIDENSEEK == 63) goto L_Reward;
+ if (QL_HIDENSEEK > 0) goto L_Doing;
mes "You see a girl who is holding her hands in front of her face.";
mes "[Ayasha]";
@@ -109,7 +106,7 @@ L_Next1:
mes "\"Great! You can take my turn with searching. You need to find all five of my friends.";
mes "They're hiding somewhere on the island, you will have to explore to find them. They could be hiding anywhere.\"";
- set QUEST_NorthTulimshar, QUEST_NorthTulimshar | $@hideandseekNT_started;
+ set QL_HIDENSEEK, QL_HIDENSEEK | $@hideandseekNT_started;
goto L_Close;
L_Doing:
@@ -123,7 +120,7 @@ L_Reward:
mes "[Ayasha]";
mes "\"Oh, you found them all! Good job! Now it's my turn with searching again. Go and hide!\"";
getexp @EXP, 0;
- set QUEST_NorthTulimshar, QUEST_NorthTulimshar | $@hideandseekNT_ended;
+ set QL_HIDENSEEK, QL_HIDENSEEK | $@hideandseekNT_ended;
menu
"I think I need to do other things now.",L_Next2;
@@ -140,7 +137,6 @@ L_Done:
goto L_Close;
L_Close:
- set @state, 0;
set @EXP, 0;
close;
}
@@ -149,13 +145,11 @@ L_Close:
{
set @child_number, 1;
callfunc "XmasList";
- set @state, ((QUEST_NorthTulimshar & BYTE_0_MASK) >> BYTE_0_SHIFT);
-
set @EXP, 15;
- if (@state > 63) goto L_Done;
- if ((@state > 0) && !(QUEST_NorthTulimshar & $@hideandseekNT_found1)) goto L_Find;
- if (@state > 0) goto L_Doing;
+ if (QL_HIDENSEEK > 63) goto L_Done;
+ if ((QL_HIDENSEEK > 0) && !(QL_HIDENSEEK & $@hideandseekNT_found1)) goto L_Find;
+ if (QL_HIDENSEEK > 0) goto L_Doing;
mes "You see a kid hiding behind a box.";
menu
@@ -185,7 +179,7 @@ L_Find:
mes "[Latif]";
mes "\"Hey! Ah, you found me. Well done. But my hiding place wasn't that difficult this time.\"";
getexp @EXP, 0;
- set QUEST_NorthTulimshar, QUEST_NorthTulimshar | $@hideandseekNT_found1;
+ set QL_HIDENSEEK, QL_HIDENSEEK | $@hideandseekNT_found1;
mes "\"Here, do you want a candy?\"";
getitem "Candy", 1;
goto L_Close;
@@ -203,7 +197,6 @@ L_Done:
goto L_Close;
L_Close:
- set @state, 0;
set @EXP, 0;
close;
}
@@ -212,13 +205,11 @@ L_Close:
{
set @child_number, 2;
callfunc "XmasList";
- set @state, ((QUEST_NorthTulimshar & BYTE_0_MASK) >> BYTE_0_SHIFT);
-
set @EXP, 15;
- if (@state > 63) goto L_Done;
- if ((@state > 0) && !(QUEST_NorthTulimshar & $@hideandseekNT_found2)) goto L_Find;
- if (@state > 0) goto L_Doing;
+ if (QL_HIDENSEEK > 63) goto L_Done;
+ if ((QL_HIDENSEEK > 0) && !(QL_HIDENSEEK & $@hideandseekNT_found2)) goto L_Find;
+ if (QL_HIDENSEEK > 0) goto L_Doing;
mes "[Charda]";
mes "\"Hello. Psht, be careful. I'm playing hide and seek with Ayasha. You'll draw attention to my hiding place.\"";
@@ -229,7 +220,7 @@ L_Find:
mes "[Charda]";
mes "\"Oh! Got me! You're good at this.\"";
getexp @EXP, 0;
- set QUEST_NorthTulimshar, QUEST_NorthTulimshar | $@hideandseekNT_found2;
+ set QL_HIDENSEEK, QL_HIDENSEEK | $@hideandseekNT_found2;
mes "She takes something out of her pocket.";
mes "\"I'm hungry now. Do you want chocolate too?\"";
getitem "ChocolateBar", 1;
@@ -254,7 +245,6 @@ L_Done:
goto L_Close;
L_Close:
- set @state, 0;
set @EXP, 0;
close;
}
@@ -263,13 +253,11 @@ L_Close:
{
set @child_number, 3;
callfunc "XmasList";
- set @state, ((QUEST_NorthTulimshar & BYTE_0_MASK) >> BYTE_0_SHIFT);
-
set @EXP, 25;
- if (@state > 63) goto L_Done;
- if ((@state > 0) && !(QUEST_NorthTulimshar & $@hideandseekNT_found3)) goto L_Find;
- if (@state > 0) goto L_Doing;
+ if (QL_HIDENSEEK > 63) goto L_Done;
+ if ((QL_HIDENSEEK > 0) && !(QL_HIDENSEEK & $@hideandseekNT_found3)) goto L_Find;
+ if (QL_HIDENSEEK > 0) goto L_Doing;
mes "[Faris]";
mes "\"Oh, hi there. What are you doing here on the beach?\"";
@@ -287,7 +275,7 @@ L_Find:
mes "\"You found me! Well done. You look a bit thirsty, here.\"";
getexp @EXP, 0;
getitem "CactusDrink", 1;
- set QUEST_NorthTulimshar, QUEST_NorthTulimshar | $@hideandseekNT_found3;
+ set QL_HIDENSEEK, QL_HIDENSEEK | $@hideandseekNT_found3;
mes "\"It's really cool you're playing with us. I'm sure you have a lot of other things to do.";
mes "You're an adventurer, right? I want to become an adventurer too when I'm grown up. I'll talk to Aidan then.\"";
mes "\"Aidan is outside Sorfina's place and you can register there for monster points. That's something the Wizard's Council made up. They reward you for slaying monsters. It's so cool.\"";
@@ -306,7 +294,6 @@ L_Done:
goto L_Close;
L_Close:
- set @state, 0;
set @EXP, 0;
close;
}
@@ -315,13 +302,12 @@ L_Close:
{
set @child_number, 4;
callfunc "XmasList";
- set @state, ((QUEST_NorthTulimshar & BYTE_0_MASK) >> BYTE_0_SHIFT);
set @EXP, 15;
- if (@state > 63) goto L_Done;
- if ((@state > 0) && !(QUEST_NorthTulimshar & $@hideandseekNT_found4)) goto L_Find;
- if (@state > 0) goto L_Doing;
+ if (QL_HIDENSEEK > 63) goto L_Done;
+ if ((QL_HIDENSEEK > 0) && !(QL_HIDENSEEK & $@hideandseekNT_found4)) goto L_Find;
+ if (QL_HIDENSEEK > 0) goto L_Doing;
mes "[Rasin]";
mes "\"The harbor is to the south from here. There you can take a ferry to other places.";
@@ -332,7 +318,7 @@ L_Find:
mes "[Rasin]";
mes "\"Ah, you found me. I need to find a better place to hide next time.\"";
getexp @EXP, 0;
- set QUEST_NorthTulimshar, QUEST_NorthTulimshar | $@hideandseekNT_found4;
+ set QL_HIDENSEEK, QL_HIDENSEEK | $@hideandseekNT_found4;
goto L_Close;
L_Doing:
@@ -349,7 +335,6 @@ L_Done:
goto L_Close;
L_Close:
- set @state, 0;
set @EXP, 0;
close;
}
@@ -358,13 +343,12 @@ L_Close:
{
set @child_number, 5;
callfunc "XmasList";
- set @state, ((QUEST_NorthTulimshar & BYTE_0_MASK) >> BYTE_0_SHIFT);
set @EXP, 15;
- if (@state > 63) goto L_Done;
- if ((@state > 0) && !(QUEST_NorthTulimshar & $@hideandseekNT_found5)) goto L_Find;
- if (@state > 0) goto L_Doing;
+ if (QL_HIDENSEEK > 63) goto L_Done;
+ if ((QL_HIDENSEEK > 0) && !(QL_HIDENSEEK & $@hideandseekNT_found5)) goto L_Find;
+ if (QL_HIDENSEEK > 0) goto L_Doing;
mes "You see a girl standing behind the wheat. She has a look of intense concentration on her face.";
menu
@@ -381,7 +365,7 @@ L_Find:
mes "\"Oh no! You found me! You must be very clever.";
mes "My friend Sandra is clever too, but she said it's a waste of time to play hide and seek.\"";
getexp @EXP, 0;
- set QUEST_NorthTulimshar, QUEST_NorthTulimshar | $@hideandseekNT_found5;
+ set QL_HIDENSEEK, QL_HIDENSEEK | $@hideandseekNT_found5;
goto L_Close;
L_Doing:
@@ -397,7 +381,6 @@ L_Done:
goto L_Close;
L_Close:
- set @state, 0;
set @EXP, 0;
close;
}
diff --git a/world/map/npc/029-1/kaan.txt b/world/map/npc/029-1/kaan.txt
index 1c3cf0bb..57ab1d4c 100644
--- a/world/map/npc/029-1/kaan.txt
+++ b/world/map/npc/029-1/kaan.txt
@@ -8,13 +8,13 @@
if (@npc_check)
goto L_OutOfRange;
- callfunc "TutorialState";
+ set @kaan_talked, (STARTAREA & $@SpokeToKaan);
if (!(@kaan_talked)) goto L_Tanisha;
- if (@tutorial >= 13) goto L_TutDone;
- if (@tutorial == 12) goto L_Plan;
- if (@tutorial == 11) goto L_TrickKnown;
- if (@tutorial == 10) goto L_Trick;
- if (@tutorial == 9) goto L_Hasan;
+ if (QL_BEGIN >= 13) goto L_TutDone;
+ if (QL_BEGIN == 12) goto L_Plan;
+ if (QL_BEGIN == 11) goto L_TrickKnown;
+ if (QL_BEGIN == 10) goto L_Trick;
+ if (QL_BEGIN == 9) goto L_Hasan;
goto L_Out;
L_OutOfRange:
@@ -69,8 +69,7 @@ L_Next1:
mes "\"Sometimes he just freaks out and then he's dangerous.";
mes "He might listen to one of the adult men, but they're all off to work in Hurnscald during the day.\"";
mes "\"We should think about some kind of trick. Ah, if only I knew his weak point.\"";
- set @tutorial_tmp, 10;
- callfunc "SetTutorialMask";
+ set QL_BEGIN, 10;
goto L_Trick;
L_Trick:
@@ -91,8 +90,7 @@ L_Next2:
mes "[Kaan]";
mes "\"Scorpions?! Right! How could I forget?";
mes "When he was a child, he nearly died because he fell into a scorpion nest.\"";
- set @tutorial_tmp, 12;
- callfunc "SetTutorialMask";
+ set QL_BEGIN, 12;
next;
goto L_Explain;
diff --git a/world/map/npc/029-1/soul-menhir.txt b/world/map/npc/029-1/soul-menhir.txt
index d38f5e85..8113d9c5 100644
--- a/world/map/npc/029-1/soul-menhir.txt
+++ b/world/map/npc/029-1/soul-menhir.txt
@@ -2,7 +2,6 @@
029-1,39,101,0|script|Soul Menhir#candor|344
{
- callfunc "ClearVariables";
set @map$, "029-1";
setarray @Xs, 38, 39, 40, 38, 40, 38, 39, 40;
setarray @Ys, 100, 100, 100, 101, 101, 102, 102, 102;
diff --git a/world/map/npc/029-1/tutorial.txt b/world/map/npc/029-1/tutorial.txt
index ddaea587..76124ef6 100644
--- a/world/map/npc/029-1/tutorial.txt
+++ b/world/map/npc/029-1/tutorial.txt
@@ -12,19 +12,6 @@ OnInit:
set $@SpokeToKaan, (1 << 31);
end;
}
-function|script|TutorialState
-{
- callfunc "ClearVariables";
- set @tutorial, ((STARTAREA & NIBBLE_0_MASK) >> NIBBLE_0_SHIFT);
- set @kaan_talked, (STARTAREA & $@SpokeToKaan);
- return;
-}
-function|script|SetTutorialMask
-{
- set STARTAREA, (STARTAREA & ~(NIBBLE_0_MASK) | (@tutorial_tmp << NIBBLE_0_SHIFT));
- set @tutorial_tmp, 0;
- return;
-}
029-2,21,26,0|script|TutDebug|154
{
mes "[TutDebug]";
@@ -35,16 +22,14 @@ function|script|SetTutorialMask
"No.",L_Close;
L_Kaan:
- set @tutorial_tmp, 8;
- set STARTAREA, (STARTAREA & ~(NIBBLE_0_MASK) | (@tutorial_tmp << NIBBLE_0_SHIFT));
+ set QL_BEGIN, 8;
set STARTAREA, STARTAREA &~ $@SpokeToKaan;
mes "Reset!";
goto L_Close;
L_Reset:
set TUT_var, 0;
- set @tutorial_tmp, 0;
- set STARTAREA, (STARTAREA & ~(NIBBLE_0_MASK) | (@tutorial_tmp << NIBBLE_0_SHIFT));
+ set QL_BEGIN, 0;
set STARTAREA, STARTAREA &~ $@SpokeToKaan;
mes "Reset!";
goto L_Close;
@@ -59,14 +44,12 @@ OnInit:
}
029-1,32,99,0|script|#tutorialoutside|45,0,0
{
- callfunc "TutorialState";
- if (@tutorial >= 8)
+ if (QL_BEGIN >= 8)
goto L_Warp;
goto L_ResetTutorial;
L_ResetTutorial:
- set @tutorial_tmp, 8;
- callfunc "SetTutorialMask";
+ set QL_BEGIN, 8;
goto L_Warp;
L_Warp:
diff --git a/world/map/npc/029-1/valon.txt b/world/map/npc/029-1/valon.txt
index 49bb6c5d..89398635 100644
--- a/world/map/npc/029-1/valon.txt
+++ b/world/map/npc/029-1/valon.txt
@@ -10,21 +10,14 @@ OnInit:
setarray $@ValonMobCnt, 10,5,3,1;
end;
}
-function|script|ValonState
+function|script|ValonCount
{
- set @valon_state, ((STARTAREA & NIBBLE_1_MASK) >> NIBBLE_1_SHIFT);
set @valon_mob, 0;
- if (@valon_state >= 2)
- set @valon_mob, (@valon_state - 2);
+ if (QL_VALON >= 2)
+ set @valon_mob, (QL_VALON - 2);
set @valon_count, ((STARTAREA & NIBBLE_2_MASK) >> NIBBLE_2_SHIFT);
return;
}
-function|script|setValonMask
-{
- set STARTAREA, (STARTAREA & ~(NIBBLE_1_MASK) | (@valon_tmp << NIBBLE_1_SHIFT));
- set @valon_tmp, 0;
- return;
-}
function|script|ResetValonCntMask
{
set STARTAREA, (STARTAREA & ~(NIBBLE_2_MASK) | (0 << NIBBLE_2_SHIFT));
@@ -42,8 +35,8 @@ function|script|AddValonCntMask
}
function|script|ValonProgress
{
- callfunc "ValonState";
- if ((@valon_state > 1) && (@valon_state < 6))
+ callfunc "ValonCount";
+ if ((QL_VALON > 1) && (QL_VALON < 6))
message strcharinfo(0), $@ValonMobName$[@valon_mob] + ": " + @valon_count + "/" + $@ValonMobCnt[@valon_mob];
return;
}
@@ -56,7 +49,7 @@ function|script|ValonProgress
"No.", L_Close;
L_Reset:
- set STARTAREA, (STARTAREA & ~(NIBBLE_1_MASK) | (0 << NIBBLE_1_SHIFT));
+ set QL_VALON, 0;
set STARTAREA, (STARTAREA & ~(NIBBLE_2_MASK) | (0 << NIBBLE_2_SHIFT));
mes "Reset!";
goto L_Close;
@@ -75,14 +68,14 @@ OnInit:
callfunc "PCtoNPCRange";
if (@npc_check)
goto L_Close;
- callfunc "ValonState";
- if (@valon_state >= 6)
+ callfunc "ValonCount";
+ if (QL_VALON >= 6)
goto L_QuestComplete;
- if (@valon_start == 1)
+ if (QL_VALON == 1)
goto L_QuestAskAgain;
if (@valon_count >= $@ValonMobCnt[@valon_mob])
goto L_NextMob;
- if ((@valon_state >= 2) && (@valon_state < 6))
+ if ((QL_VALON >= 2) && (QL_VALON < 6))
goto L_QuestStarted;
goto L_QuestAsk;
@@ -102,17 +95,15 @@ L_QuestAsk:
mes "\"I should know I guard this gate from all manner of island beasts.\"";
mes "\"Maybe you would like help and earn your stripes?\"";
mes "\"The Council of Wizard's does offer a reward for helping...\"";
- set @valon_tmp, 1;
- callfunc "setValonMask";
+ set QL_VALON, 1;
callfunc "ResetValonCntMask";
menu
"YES!!! let me at them!", L_Accept,
"Maybe some other time.", L_Close;
L_Accept:
- set @valon_tmp, 2;
- callfunc "setValonMask";
- callfunc "ValonState";
+ set QL_VALON, 2;
+ callfunc "ValonCount";
goto L_NewMob;
L_NextMob:
@@ -120,10 +111,9 @@ L_NextMob:
mes "\"I see you killed all the " + $@ValonMobName$[@valon_mob] + " needed.\"";
mes "\"The Wizard's thank thee as well.\"";
set Zeny, Zeny + 25;
- set @valon_tmp, (@valon_state + 1);
- callfunc "setValonMask";
+ set QL_VALON, (QL_VALON + 1);
callfunc "ResetValonCntMask";
- callfunc "ValonState";
+ callfunc "ValonCount";
if (@valon_mob == getarraysize($@ValonMob))
goto L_QuestOver;
goto L_NewMob;
@@ -144,8 +134,7 @@ L_QuestOver:
mes "[Valon]";
mes "\"Thanks once again for helping with the monsters in the island.\"";
getexp 50, 0;
- set @valon_tmp, (@valon_state + 1);
- callfunc "setValonMask";
+ set QL_VALON, (QL_VALON + 1);
goto L_Close;
L_QuestComplete:
diff --git a/world/map/npc/029-1/vincent.txt b/world/map/npc/029-1/vincent.txt
index 2d70b6de..ab157e25 100644
--- a/world/map/npc/029-1/vincent.txt
+++ b/world/map/npc/029-1/vincent.txt
@@ -9,7 +9,7 @@
"No.", L_Close;
L_Reset:
- set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(NIBBLE_2_MASK) | (0 << NIBBLE_2_SHIFT));
+ set QL_VINCENT, 0;
mes "Reset!";
goto L_Close;
@@ -23,15 +23,11 @@ OnInit:
}
029-1,107,110,0|script|Vincent|113
{
- // This NPC previously used the variable TMW_Quest
- callfunc "ClearVarTMW_Quest";
set @halloween_npc_id, $@halloween_npc_vincent;
callfunc "TrickOrTreat";
- set @state, ((QUEST_SouthTulimshar & NIBBLE_2_MASK) >> NIBBLE_2_SHIFT);
-
- if (@state >= 2) goto L_Done;
- if (@state == 1) goto L_Progress;
+ if (QL_VINCENT >= 2) goto L_Done;
+ if (QL_VINCENT == 1) goto L_Progress;
goto L_Con_Vin_First;
L_Con_Vin_First:
@@ -73,8 +69,7 @@ L_Ask:
"No.", L_Close;
L_Sure:
- set @state, 1;
- callsub S_Update_Var;
+ set QL_VINCENT, 1;
set @TEMP, rand(4);
if(@TEMP == 1) goto L_Req2;
if(@TEMP == 2) goto L_Req3;
@@ -125,8 +120,7 @@ L_Have:
delitem "BugLeg", 5;
getexp 50, 0;
set Zeny, Zeny + 1000;
- set @state, 2;
- callsub S_Update_Var;
+ set QL_VINCENT, 2;
mes "[Vincent]";
mes "\"Here you go, a little of my appreciation!\"";
@@ -140,11 +134,5 @@ L_Done:
goto L_Close;
L_Close:
- set @TEMP, 0;
- set @state, 0;
close;
-
-S_Update_Var:
- set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(NIBBLE_2_MASK) | (@state << NIBBLE_2_SHIFT));
- return;
}
diff --git a/world/map/npc/029-1/zegas.txt b/world/map/npc/029-1/zegas.txt
index f9cefcbd..49b9a5c5 100644
--- a/world/map/npc/029-1/zegas.txt
+++ b/world/map/npc/029-1/zegas.txt
@@ -8,14 +8,13 @@
if (@npc_check)
goto L_Range;
- callfunc "CheckBarrelQuest";
- if (@barrel_quest == 1)
+ if (QL_ZEGAS == 1)
goto L_Find;
- if (@barrel_quest == 2)
+ if (QL_ZEGAS == 2)
goto L_Looking;
- if (@barrel_quest == 3)
+ if (QL_ZEGAS == 3)
goto L_QuestEnd;
- if (@barrel_quest == 4)
+ if (QL_ZEGAS == 4)
goto L_Thanks;
goto L_Meet;
@@ -32,8 +31,7 @@ L_Meet:
mes "\"Wouldn't you know it, the bug bomb Eomie gave us is in one of the store room barrels.\"";
next;
mes "\"Can you search the barrels for the bug bomb and set it off when you find it?\"";
- set @barrel_tmp, 1;
- callfunc "SetBarrelMask";
+ set QL_ZEGAS, 1;
menu
"Sure.",L_Start,
"Maybe some other time.",L_Close;
@@ -49,8 +47,7 @@ L_Find:
L_Start:
mes "[Zegas]";
- set @barrel_tmp, 2;
- callfunc "SetBarrelMask";
+ set QL_ZEGAS, 2;
mes "\"Thanks, come back and see me once you found the bug bomb and set it off.\"";
goto L_Close;
@@ -65,8 +62,7 @@ L_QuestEnd:
mes "\"Thanks once again, I know it's not much but here is 50 GP for your troubles.\"";
getexp 50, 0;
set Zeny, (Zeny + 50);
- set @barrel_tmp, 4;
- callfunc "SetBarrelMask";
+ set QL_ZEGAS, 4;
goto L_Close;
L_Thanks:
@@ -86,7 +82,7 @@ L_Close:
"No.", L_Close;
L_Reset:
- set STARTAREA, (STARTAREA & ~(NIBBLE_4_MASK) | (0 << NIBBLE_4_SHIFT));
+ set QL_ZEGAS, 0;
set STARTAREA, STARTAREA &~ (1 << 20);
set STARTAREA, STARTAREA &~ (1 << 21);
set STARTAREA, STARTAREA &~ (1 << 22);
diff --git a/world/map/npc/029-2/barrels_config.txt b/world/map/npc/029-2/barrels_config.txt
index 665903fb..1b83d25b 100644
--- a/world/map/npc/029-2/barrels_config.txt
+++ b/world/map/npc/029-2/barrels_config.txt
@@ -14,18 +14,6 @@ OnInit:
set $@BarrelMax, getarraysize($@BarrelBits);
end;
}
-function|script|SetBarrelMask
-{
- set STARTAREA, (STARTAREA & ~(NIBBLE_4_MASK) | (@barrel_tmp << NIBBLE_4_SHIFT));
- set @barrel_tmp, 0;
- return;
-}
-function|script|CheckBarrelQuest
-{
- callfunc "CountBarrels";
- set @barrel_quest, ((STARTAREA & NIBBLE_4_MASK) >> NIBBLE_4_SHIFT);
- return;
-}
function|script|CountBarrels
{
set @barrel_count, 0;
@@ -55,8 +43,7 @@ function|script|CheckBarrel
callfunc "PCtoNPCRange";
if (@npc_check)
goto L_Range;
- callfunc "CheckBarrelQuest";
- if (!(@barrel_quest == 2))
+ if (!(QL_ZEGAS == 2))
goto L_NoI;
if (STARTAREA & $@BarrelBits[@barrel])
goto L_Empty;
@@ -86,8 +73,7 @@ L_Empty:
L_QuestReward:
message strcharinfo(0), "You found the bug bomb.";
misceffect 33;
- set @barrel_tmp, 3;
- callfunc "SetBarrelMask";
+ set QL_ZEGAS, 3;
killmonster getmap() + "", "Barrel#0::OnMaggotDeath";
goto L_Return;
diff --git a/world/map/npc/029-2/morgan.txt b/world/map/npc/029-2/morgan.txt
index f6679f67..605169ab 100644
--- a/world/map/npc/029-2/morgan.txt
+++ b/world/map/npc/029-2/morgan.txt
@@ -3,18 +3,6 @@
// Gains Access to Magic School
// See 024-2 clean that shit up
// Morgan, liana
-function|script|MorganState
-{
- callfunc "ClearVariables";
- set @morgan, ((STARTAREA & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT);
- return;
-}
-function|script|SetMorganMask
-{
- set STARTAREA, (STARTAREA & ~(NIBBLE_3_MASK) | (@morgan_tmp << NIBBLE_3_SHIFT));
- set @morgan_tmp, 0;
- return;
-}
029-2,105,57,0|script|MorganDebug|355
{
mes "[Morgan Debug]";
@@ -23,7 +11,7 @@ function|script|SetMorganMask
"Yes.", L_Reset,
"No.", L_End;
L_Reset:
- set STARTAREA, (STARTAREA & ~(NIBBLE_3_MASK) | (0 << NIBBLE_3_SHIFT));
+ set QL_MORGAN, 0;
mes "Reset!";
goto L_End;
@@ -37,6 +25,7 @@ OnInit:
}
029-2,101,57,0|script|Morgan#_M|355
{
+ callfunc "ClearVariables";
setarray @npc_loc, 101, 57, 4;
callfunc "PCtoNPCRange";
if (@npc_check)
@@ -47,21 +36,20 @@ OnInit:
goto L_NotMagic;
L_Learn:
- if (@morgan == 0)
+ if (QL_MORGAN == 0)
goto L_NotSeen;
- if (@morgan == 1)
+ if (QL_MORGAN == 1)
goto L_Seen;
- if (@morgan == 2)
+ if (QL_MORGAN == 2)
goto L_Started;
- if (@morgan == 3)
+ if (QL_MORGAN == 3)
goto L_CastOnce;
- if (@morgan == 4)
+ if (QL_MORGAN == 4)
goto L_LearningDone;
goto L_Close;
L_NotSeen:
- set @morgan_tmp, 1;
- callfunc "SetMorganMask";
+ set QL_MORGAN, 1;
mes "[Morgan]";
mes "\"Welcome to the magic school of Candor\"";
mes "\"My name is Morgan, I'm Head of Wizardry.\"";
@@ -86,8 +74,7 @@ L_NotMagic:
goto L_Close;
L_Start:
- set @morgan_tmp, 2;
- callfunc "SetMorganMask";
+ set QL_MORGAN, 2;
mes "\"Great, lets begin your first lesson.\"";
getitem 1171, 1;
mes "\"This is a wand, there are many like it but this one is now yours.\"";
@@ -115,8 +102,6 @@ L_CastOnce:
mes "\"Each time you attack the wand will convert a bit of you mana into a magic bolt.\"";
mes "\"After so many attacks, you will need to recast the invocation to stay attuned to the wand.\"";
mes "\"(Logging out will also cancel any spell effects currently active in-game.).\"";
- set @morgan_tmp, 4;
- callfunc "SetMorganMask";
goto L_Close;
L_LearningDone:
diff --git a/world/map/npc/029-2/sorfina.txt b/world/map/npc/029-2/sorfina.txt
index 8becafd3..a7da1b31 100644
--- a/world/map/npc/029-2/sorfina.txt
+++ b/world/map/npc/029-2/sorfina.txt
@@ -9,12 +9,11 @@
goto L_Main;
L_Main:
- callfunc "TutorialState";
- if (@tutorial == 10) goto L_Hasan;
- if (@tutorial >= 4) goto L_Again;
- if (@tutorial == 3) goto L_Clothes;
- if (@tutorial == 2) goto L_Dresser;
- if (@tutorial == 1) goto L_Carpet;
+ if (QL_BEGIN == 10) goto L_Hasan;
+ if (QL_BEGIN >= 4) goto L_Again;
+ if (QL_BEGIN == 3) goto L_Clothes;
+ if (QL_BEGIN == 2) goto L_Dresser;
+ if (QL_BEGIN == 1) goto L_Carpet;
goto L_Start;
L_Start:
@@ -60,8 +59,7 @@ L_Carpet:
mes "Press [###keyMoveUp;] to move up, press [###keyMoveDown;] to move down, ";
mes "press [###keyMoveLeft;] to move left, press [###keyMoveRight;] to move right ";
mes " or click on the place you want to go to.\"";
- set @tutorial_tmp, 1;
- callfunc "SetTutorialMask";
+ set QL_BEGIN, 1;
goto L_Close;
L_Dresser:
@@ -98,8 +96,7 @@ L_Clothes:
mes "\"And here is some money for you. Don't spend it all in one place.";
mes "Now go help Tanisha downstairs.\"";
set Zeny, Zeny + 30;
- set @tutorial_tmp, 4;
- callfunc "SetTutorialMask";
+ set QL_BEGIN, 4;
goto L_Close;
L_Again:
@@ -225,8 +222,7 @@ L_Next:
mes "\"If Valon hadn't have come along that moment, Hasan would have died that day.\"";
mes "\"However, the scorpions poison caused a bad fever and once Hasan had recovered from that, he was even more malicious than before.\"";
mes "She sighs.";
- set @tutorial_tmp, 11;
- callfunc "SetTutorialMask";
+ set QL_BEGIN, 11;
goto L_Close;
L_SkipTut:
@@ -246,16 +242,14 @@ L_Bye:
getitem "CottonShirt", 1;
getitem "RaggedShorts", 1;
set Zeny, Zeny + 35; // tanisha gives 5 zeny
- set @tutorial_tmp, 8;
- callfunc "SetTutorialMask";
+ set QL_BEGIN, 8;
goto L_Close;
L_Close:
close;
OnTouch:
- callfunc "TutorialState";
- if (@tutorial > 0)
+ if (QL_BEGIN > 0)
end;
goto L_Start;
}
@@ -265,8 +259,7 @@ OnTouch:
end;
OnTouch:
- callfunc "TutorialState";
- if (@tutorial != 1)
+ if (QL_BEGIN != 1)
end;
mes "[Sorfina]";
mes "\"You should get dressed now.\"";
@@ -274,8 +267,7 @@ OnTouch:
mes "\"To interact with things in your environment or talk to NPCs you can either click on it or press N to focus and T to talk/activate.\"";
next;
mes "\"Now get the clothes out of the dresser.\"";
- set @tutorial_tmp, 2;
- callfunc "SetTutorialMask";
+ set QL_BEGIN, 2;
close;
}
@@ -285,9 +277,8 @@ OnTouch:
callfunc "PCtoNPCRange";
if (@npc_check)
goto L_CloseDis;
- callfunc "TutorialState";
- if (@tutorial > 2) goto L_Empty;
- if (@tutorial == 2) goto L_Shirt;
+ if (QL_BEGIN > 2) goto L_Empty;
+ if (QL_BEGIN == 2) goto L_Shirt;
goto L_Walk;
L_Walk:
@@ -304,8 +295,7 @@ L_Shirt:
mes "\"You can open your inventory by pressing F3 or clicking on the 'Inventory' button in the bar at the upper right corner.\"";
next;
mes "\"After we finish talking, click on the clothes and press the equip button.\"";
- set @tutorial_tmp, 3;
- callfunc "SetTutorialMask";
+ set QL_BEGIN, 3;
close;
L_Empty:
@@ -322,8 +312,7 @@ L_CloseDis:
end;
OnTouch:
- callfunc "TutorialState";
- if (@tutorial < 4)
+ if (QL_BEGIN < 4)
goto L_Block;
warp "029-2", 112, 85;
end;
diff --git a/world/map/npc/029-2/tanisha.txt b/world/map/npc/029-2/tanisha.txt
index 450bc77c..f2c2d652 100644
--- a/world/map/npc/029-2/tanisha.txt
+++ b/world/map/npc/029-2/tanisha.txt
@@ -12,11 +12,10 @@
if (isin("029-2", 98, 84, 106, 89))
goto L_Fighting;
- callfunc "TutorialState";
- if (@tutorial >= 8) goto L_Tut_Done;
- if (@tutorial == 7) goto L_Stats;
- if (@tutorial == 6) goto L_Fail;
- if (@tutorial == 5) goto L_Maggots;
+ if (QL_BEGIN >= 8) goto L_Tut_Done;
+ if (QL_BEGIN == 7) goto L_Stats;
+ if (QL_BEGIN == 6) goto L_Fail;
+ if (QL_BEGIN == 5) goto L_Maggots;
mes "[Tanisha]";
mes "\"Hey! You're up again!\"";
@@ -30,8 +29,7 @@ L_Next:
mes "[Tanisha]";
mes "\"I'm glad you're feeling better. It was really bad luck what happened to you.";
mes "Hey, I have an idea.\"";
- set @tutorial_tmp, 5;
- callfunc "SetTutorialMask";
+ set QL_BEGIN, 5;
goto L_Maggots;
L_Maggots:
@@ -67,24 +65,21 @@ L_Fight_Again:
next;
mes "\"Sometimes dead monsters leave some useful things. You can pick them up by pressing [###keyPickup;] or clicking on the items with your mouse.\"";
close2;
- // The getitem must be in the same place as set @tutorial, 2;
+ // The getitem must be in the same place as set QL_BEGIN, 2;
// since it was moved to after L_Fight_Again, add it conditionally
- callfunc "TutorialState";
- if (@tutorial == 5)
+ if (QL_BEGIN == 5)
goto L_GetFightItems;
goto L_ContinueFight;
L_GetFightItems:
- set @tutorial_tmp, 6;
- callfunc "SetTutorialMask";
+ set QL_BEGIN, 6;
getitem "Knife", 1;
getitem "SlingShot", 1;
getitem "SlingBullet", 500;
goto L_ContinueFight;
L_ContinueFight:
- set @tutorial_tmp, 6;
- callfunc "SetTutorialMask";
+ set QL_BEGIN, 6;
set @Maggot_Kills, 0;
set @time, 0;
if (getareausers("029-2", 98, 84, 106, 89) == 0)
@@ -118,8 +113,7 @@ L_StatsRe:
mes "\"My Uncle sitting at the counter knows a spell to help the younglings reset their stats.\"";
mes "\"He also knows of mages with even more powerful reset spells.\"";
next;
- callfunc "TutorialState";
- if (@tutorial == 7)
+ if (QL_BEGIN == 7)
goto L_Money;
goto L_Advice;
@@ -128,8 +122,7 @@ L_Money:
mes "[Tanisha]";
mes "\"Hey, you are so smart taking out all that yucky maggots for me.";
mes "You can have my pocket money. Here.\"";
- set @tutorial_tmp, 8;
- callfunc "SetTutorialMask";
+ set QL_BEGIN, 8;
set Zeny, Zeny + 5;
next;
goto L_Advice;
@@ -263,8 +256,7 @@ OnMaggotDeath:
goto L_Summon;
// else, complete
warp "029-2", 110, 88;
- set @tutorial_tmp, 7;
- callfunc "SetTutorialMask";
+ set QL_BEGIN, 7;
set @Maggot_Kills, 0;
set @time, 0;
if (getareausers("029-2", 98, 84, 106, 89) == 0)
@@ -284,8 +276,7 @@ OnInit:
end;
OnTouch:
- callfunc "TutorialState";
- if (@tutorial >= 8)
+ if (QL_BEGIN >= 8)
goto L_Warp;
goto L_Block;
diff --git a/world/map/npc/functions/mob_points.txt b/world/map/npc/functions/mob_points.txt
index 7f1cb1db..ba2910b1 100644
--- a/world/map/npc/functions/mob_points.txt
+++ b/world/map/npc/functions/mob_points.txt
@@ -138,8 +138,8 @@ function|script|MobPoints
if (MPQUEST == 1)
set Mobpt, Mobpt + @points[@mobID - 1002];
- callfunc "ValonState";
- if (((@valon_state >= 2) && (@valon_state < 6)) && (@mobID == $@ValonMob[@valon_mob]))
+ callfunc "ValonCount";
+ if (((QL_VALON >= 2) && (QL_VALON < 6)) && (@mobID == $@ValonMob[@valon_mob]))
goto L_ValonMobKill;
goto L_NatureKarma;