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authorJessica Tölke <jtoelke@mail.upb.de>2013-02-13 16:34:36 +0100
committerJessica Tölke <jtoelke@mail.upb.de>2013-02-13 16:34:36 +0100
commit2213f974a4fba59bd7de5edb8ecebac0d91011cd (patch)
treed370fb67774a60804ba0b4b9dfb1546dd479017c
parent627a802f4eeb0872ab84d32ef952ca8884cea795 (diff)
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Modify Jack's script to ask before taking money and resources for the Wooden Shield.
This closes #10
-rw-r--r--world/map/npc/009-1/jack.txt6
1 files changed, 4 insertions, 2 deletions
diff --git a/world/map/npc/009-1/jack.txt b/world/map/npc/009-1/jack.txt
index 9e1ebbe1..65968d5e 100644
--- a/world/map/npc/009-1/jack.txt
+++ b/world/map/npc/009-1/jack.txt
@@ -160,8 +160,10 @@ L_Yes:
L_Shield_state_2:
mes "[Jack Lumber]";
- mes "\"Let's see if you have enough of everything.\"";
- next;
+ mes "\"Do you have the " + @RAWLOGS_AMOUNT + " raw logs and " + @SHIELD_COST + " GP for the shield?\"";
+ menu
+ "Here it is.", -,
+ "I'll come back later.", L_Close;
if (countitem("RawLog") < @RAWLOGS_AMOUNT)
goto L_Not_enough_logs;
if (Zeny < @SHIELD_COST)