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authorVincent Petithory <vincent.petithory@gmail.com>2012-08-28 18:28:01 +0200
committerJessica Tölke <jtoelke@mail.upb.de>2012-08-28 20:03:36 +0200
commitc5d9bc56c90bd1a4bb74b50c68abe60b005aa317 (patch)
treec1f1a6a501c999ce5ff8f70849b2be879f72bc6c
parent0679224d077c568bdacb90903f128dfaac946fc5 (diff)
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Add the Fine Dress:
* Add the Fine Dress and its dyed variants, * Add the Fine Dress to the npc dyer and to the npc bleacher.
m---------client-data0
-rw-r--r--world/map/db/item_db.txt11
-rw-r--r--world/map/npc/001-1/bleacher.txt6
-rw-r--r--world/map/npc/009-2/selim.txt6
4 files changed, 23 insertions, 0 deletions
diff --git a/client-data b/client-data
-Subproject 4eee148038b900e8ce0af2c068478782148a7a6
+Subproject 1a0c6caf0087ac99f0251eb0b14a53416b9375e
diff --git a/world/map/db/item_db.txt b/world/map/db/item_db.txt
index 09ed84f9..0170750a 100644
--- a/world/map/db/item_db.txt
+++ b/world/map/db/item_db.txt
@@ -384,6 +384,7 @@
867, IceGladius, Ice Gladius, 4, 2000, 1000, 1000, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, {bonus bLuk, 1;}
868, SilkGloves, Silk Gloves, 5, 5000, 2500, 4, , 1, , 0, 0, 2, 4, , 0, 0, {}, {}
869, Antlers, Antlers, 3, 4000, 2000, 3000, , , , , , , , , , , {}, {}
+870, FineDress, Fine Dress, 5, 10000, 5000, 35, , 8, , 3, 0, 2, 512, , 0, 0, {}, {}
// Add new entries above here. For dyed entries,add to the bottom of the 2000s.
@@ -675,6 +676,16 @@
2237, OrangeBowlerHatBrown, Orange Bowler Hat Brown, 5, 2500, 1250, 30, , 10, , 2, 0, 2, 256, , 0, 0, {}, {}
2238, PurpleBowlerHatBrown, Purple Bowler Hat Brown, 5, 2500, 1250, 30, , 10, , 2, 0, 2, 256, , 0, 0, {}, {}
2239, DarkGreenBowlerHatBrown, Dark Green Bowler Hat Brown, 5, 2500, 1250, 30, , 10, , 2, 0, 2, 256, , 0, 0, {}, {}
+2240, FineRedDress, Fine Red Dress, 5, 10000, 5000, 35, , 8, , 3, 0, 2, 512, , 0, 0, {}, {}
+2241, FineGreenDress, Fine Green Dress, 5, 10000, 5000, 35, , 8, , 3, 0, 2, 512, , 0, 0, {}, {}
+2242, FineDarkBlueDress, Fine Dark Blue Dress, 5, 10000, 5000, 35, , 8, , 3, 0, 2, 512, , 0, 0, {}, {}
+2243, FineYellowDress, Fine Yellow Dress, 5, 10000, 5000, 35, , 8, , 3, 0, 2, 512, , 0, 0, {}, {}
+2244, FineLightBlueDress, Fine Light Blue Dress, 5, 10000, 5000, 35, , 8, , 3, 0, 2, 512, , 0, 0, {}, {}
+2245, FinePinkDress, Fine Pink Dress, 5, 10000, 5000, 35, , 8, , 3, 0, 2, 512, , 0, 0, {}, {}
+2246, FineBlackDress, Fine Black Dress, 5, 10000, 5000, 35, , 8, , 3, 0, 2, 512, , 0, 0, {}, {}
+2247, FineOrangeDress, Fine Orange Dress, 5, 10000, 5000, 35, , 8, , 3, 0, 2, 512, , 0, 0, {}, {}
+2248, FinePurpleDress, Fine Purple Dress, 5, 10000, 5000, 35, , 8, , 3, 0, 2, 512, , 0, 0, {}, {}
+2249, FineDarkGreenDress, Fine Dark Green Dress, 5, 10000, 5000, 35, , 8, , 3, 0, 2, 512, , 0, 0, {}, {}
#ID, Name, Label, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
// Add dyed entries above here. For regular entries,please use the < 1000s.
diff --git a/world/map/npc/001-1/bleacher.txt b/world/map/npc/001-1/bleacher.txt
index a63105d5..71925945 100644
--- a/world/map/npc/001-1/bleacher.txt
+++ b/world/map/npc/001-1/bleacher.txt
@@ -39,6 +39,7 @@ L_bleach_menu:
"Bowler hat", L_bowler_hat,
"Red lined sorcerer robe", L_red_lined_sorcerer_robe,
"Bowler hat (brown)", L_bowler_hat_brown,
+ "Fine dress", L_fine_dress,
"Nevermind", -;
goto L_Close;
@@ -137,6 +138,11 @@ L_bowler_hat_brown:
set @dyeBase, 2230;
goto L_choose_color;
+L_fine_dress:
+ set @normal, 870;
+ set @dyeBase, 2240;
+ goto L_choose_color;
+
L_choose_color:
mes "[Candide]";
mes "\"And the color?\"";
diff --git a/world/map/npc/009-2/selim.txt b/world/map/npc/009-2/selim.txt
index 816e0e1b..d2f71d03 100644
--- a/world/map/npc/009-2/selim.txt
+++ b/world/map/npc/009-2/selim.txt
@@ -37,6 +37,7 @@ L_clothes_choice:
"Bowler hat", L_bowlerhat,
"Red lined sorcerer robe", L_redlinedsorcererrobe,
"Bowler hat (brown)", L_bowlerhatbrown,
+ "Fine dress", L_finedress,
"I'm fine for now, thanks.", -;
close;
@@ -160,6 +161,11 @@ L_bowlerhatbrown:
set @name$, "bowler hat (brown)";
goto L_picked_item;
+L_finedress:
+ set @del, 870;
+ set @new, 2240;
+ set @name$, "fine dress";
+
L_picked_item:
if (countitem(@del) == 0) goto L_havenone;