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author | Hello=) <hello@themanaworld.org> | 2024-10-29 02:02:32 +0300 |
---|---|---|
committer | Led Mitz <smoothshifter@tuta.io> | 2024-10-30 16:49:48 +0000 |
commit | b63ac45a0596b7e65af091b1b7530a82f0ffd36a (patch) | |
tree | f3728c33d2662e4e30dd7296cc7f2e70bc82ff0e | |
parent | 4d5ad94fe19788e144b68648a909f3c8a0e1da9f (diff) | |
download | serverdata-b63ac45a0596b7e65af091b1b7530a82f0ffd36a.tar.gz serverdata-b63ac45a0596b7e65af091b1b7530a82f0ffd36a.tar.bz2 serverdata-b63ac45a0596b7e65af091b1b7530a82f0ffd36a.tar.xz serverdata-b63ac45a0596b7e65af091b1b7530a82f0ffd36a.zip |
This commit mostly lands debug cleanup, otherwise it would spam syslog to hell.
1) Clean up a lot of debug messages.
2) Fix few typos and so on.
3) remove "if (debug)" from access check to be on safe side
-rw-r--r-- | world/map/npc/functions/teleport_manager.txt | 45 |
1 files changed, 2 insertions, 43 deletions
diff --git a/world/map/npc/functions/teleport_manager.txt b/world/map/npc/functions/teleport_manager.txt index 8694a3bc..bb5441b6 100644 --- a/world/map/npc/functions/teleport_manager.txt +++ b/world/map/npc/functions/teleport_manager.txt @@ -57,7 +57,6 @@ // Manager code below - puppets dont use OnCmd* events // Invoked when someone adds teleport via @teleportadd OnCmdAdd: - debugmes "OnAdd called"; if (call("teleport_access_check")) end; // Not allowed to use this. set .@idx, call("teleport_find_slot", 0); // Try to find empty slot (containing 0) if (.@idx <= 0) goto L_AddNoRoom; // No empty slots? NB: teleports[0] not used. @@ -72,7 +71,6 @@ OnCmdAdd: (get(.srcmap$, .@tp)) + " " + (get(.src_x, .@tp)) + "," + (get(.src_y, .@tp)) + " -> " + (get(.dstmap$, .@tp)) + " " + (get(.dst_x, .@tp)) + "," + (get(.dst_y, .@tp)) + " lifetime:" + ((get(.lifetime, .@tp)) / 1000) + "s, Name:" + strnpcinfo(0, .@tp) + " (" + .@tp + ")"; - debugmes "OnAdd: npc="+.@tp+" idx="+.@idx; end; L_AddNoRoom: @@ -90,7 +88,6 @@ L_AddPuppetFail: // Invoked when someone removes teleport via @teleportdel OnCmdDel: - debugmes "OnDel called"; if (call("teleport_access_check")) end; // Not allowed to use this. callfunc "argv_splitter"; if (@argv[0] <= 0) goto L_DelFail; @@ -111,7 +108,6 @@ L_DelFail: // Invoked when someone lists teleports via @teleportlist OnCmdList: - debugmes "OnList called"; if (call("teleport_access_check")) end; // Not allowed to use this. callfunc("teleports_list"); gmlog strcharinfo(0) + " accessed TeleportManager: @teleporlist" + @args$; @@ -120,7 +116,6 @@ OnCmdList: // Invoked when someone requests help via @teleporthelp // (doesn't needs access checks - does nothing dangerous) OnCmdHelp: - debugmes "OnHelp called"; message strcharinfo(0), "[TeleportManager] : Commands: @teleportadd @teleportdel @teleportlist @teleporthelp"; message strcharinfo(0), "[TeleportManager] : @teleportlist - display list of active teleports"; callfunc("teleport_help_del"); @@ -130,7 +125,6 @@ OnCmdHelp: // Puppets (teleportation pads) logic below. // Invoked when player steps on npc. Manager NPC ignores this. OnTouch: - debugmes "OnTouch"; if (.IS_MANAGER) end; // Manager NPC isnt teleport -> no interaction. if (.inactive) end; // If gate deactivated -> no interaction. if ((.cookie) && (teleport_cookie != .cookie)) goto L_CantPass; @@ -145,20 +139,17 @@ L_CantPass: // Teleportation timer event (attached to player). Queued by OnTouch. OnTeleport: - debugmes "OnTeleport -> " + .dstmap$ + " X=" + .dst_x + " Y=" + .dst_y; warp .dstmap$, .dst_x, .dst_y; end; // Invoked on timed teleport's NPC timer expired. OnTeleportExpired: - debugmes "OnTeleportExpired"; set .inactive, 1; // Flag shutdown so OnTouch ignores incoming players. addnpctimer (.fx_time + 1000), strnpcinfo(0)+"::OnTeleportShutdown"; // Give time to in-flight players to teleport. end; // Does actual teleport shutdown. OnTeleportShutdown: - debugmes "OnTeleportShutdown"; void call("teleport_mgr_clean"); // Cleanups adequately both "managed" and "unmanaged" teleports. if !(.IS_MANAGER) destroy; // Dont ever try to destroy manager npc. end; @@ -194,7 +185,6 @@ OnInit: // On failure: 0 if puppet failed, -1 if arg check failed. function|script|teleport_create { - debugmes "teleport_create -> Enter"; set .@map$, getarg(0, ""); // Get args (+failsafe defailts) set .@x, getarg(1, -10); // Get args (+failsafe defailts) set .@y, getarg(2, -10); // Get args (+failsafe defailts) @@ -237,12 +227,9 @@ function|script|teleport_create set .cantpass$, "Teleport : structure seems to ignore you", .@res; // Default "can't pass" message. // If timeout requested, set up teardown timer. if (.@lifetime > 0) addnpctimer .@lifetime, .@name$+"::OnTeleportExpired"; - debugmes "teleport_create <- Puppet: Map="+.@map$+" X="+.@x+" Y="+.@y+" Nm="+.@name$+" SpID="+.@sprite+" xsz="+.@xsz+" ysz="+.@ysz+" .@res="+.@res; return .@res; L_Fail: - debugmes "arg0:"+getarg(0)+" arg1:"+getarg(1)+" arg2:"+getarg(2)+" arg3:"+getarg(3)+" arg4:"+getarg(4)+" arg5:"+getarg(5)+" arg6:"+getarg(6)+" arg7:"+getarg(7)+" arg8:"+getarg(8)+" arg9:"+getarg(9)+" arg10:"+getarg(10)+" arg11:"+getarg(11)+" arg12:"+getarg(12); - debugmes "teleport_create <- Leave, call failed ["+.@res+"]"; return .@res; } @@ -253,7 +240,6 @@ L_Fail: // Return: 1 on success, <= 0 on failure. function|script|teleport_delete { - debugmes "teleports_delete -> enter"; set .@npctodel, getarg(0, -1); // This is either slot # or NPC ID if (.@npctodel <= 0) goto L_Error; if (.@npctodel > 100) goto L_GotNpcId; // If > 100 assume its NPC ID, not slot. @@ -267,7 +253,6 @@ L_GotNpcId: return 1; L_Error: - debugmes "teleports_delete <- leave, failed"; return 0; } @@ -277,7 +262,6 @@ L_Error: // Return: nothing, just prints info as it iterates manager's slots. function|script|teleports_list { - debugmes "teleports_list -> enter"; set .@idx, 0; freeloop 1; // Loops via 100 slots -> can time out. message strcharinfo(0), "[TeleportManager] : ---- Active teleports ----"; @@ -287,14 +271,12 @@ L_NextSlot: set .@idx, (.@idx+1); if (.@idx > 100) goto L_Done; // Iterated whole array. set .@npc, call("teleport_get_slot_val", .@idx); - debugmes "teleport_list idx=" + .@idx + " val=" + .@npc; if (.@npc < 0) goto L_Error; // Abort iteration on error and report it. if (.@npc > 0) goto L_PrintSlot; // Print slot data. goto L_NextSlot; // .@npc == 0 // just iterate to next slot L_PrintSlot: if !(get(.managed, .@npc)) goto L_Error; // Sanity check its really "managed teleport" NPC - debugmes "teleport_list: after managed check"; // Display info about teleport, data taken from NPC. message strcharinfo(0), "[TeleportManager] : [" + .@idx + "] " + (get(.srcmap$, .@npc)) + " " + (get(.src_x, .@npc)) + "," + (get(.src_y, .@npc)) + @@ -305,12 +287,10 @@ L_PrintSlot: L_Done: freeloop 0; message strcharinfo(0), "[TeleportManager] : ---- End ----"; - debugmes "teleports_list <- Leave, ok"; return; L_Error: freeloop 0; - debugmes "teleports_list <- Leave, error"; message strcharinfo(0), "[TeleportManager] : Error iterating TeleportManager slots (bug?!)"; return; } @@ -321,7 +301,6 @@ L_Error: // Return: slot index in 1..100 range if slot found, <= 0 on fail. function|script|teleport_find_slot { - debugmes "teleport_find_slot -> Enter"; if (getarg(0) < 0) goto L_Fail; // Caller gave some crap? set .@wanted, getarg(0); // NPC ID to find (or 0 to find free slot) set .@manager, getnpcid("TeleportManager"); @@ -332,18 +311,15 @@ function|script|teleport_find_slot L_TrySlot: set .@npcid, get(.teleports[.@i], .@manager); - debugmes "teleport_find_slot: @i="+.@i+" npcid="+.@npcid; if (.@npcid == .@wanted) goto L_Found; //.teleports[.@i] == desired ID? if (.@i > 100) goto L_Fail; // No free slots in teleports[1..100] set .@i, (.@i + 1); goto L_TrySlot; // Try next slot L_Found: - debugmes "teleport_find_slot <- Leave, found slot .@i="+.@i; freeloop 0; return .@i; L_Fail: - debugmes "teleport_find_slot <- Leave, call failed"; freeloop 0; return 0; } @@ -354,17 +330,14 @@ L_Fail: // Return: -1 on error, 0 on empty slot, or NPC ID of teleport in given sslot. function|script|teleport_get_slot_val { - debugmes "teleport_get_slot_val -> Enter"; if ((getarg(0) < 1) || (getarg (0) > 100)) goto L_Fail; // Bogus index? set .@index, getarg(0); set .@manager, getnpcid("TeleportManager"); if (.@manager <= 0) goto L_Fail; // Manager NPC not found? set .@ret, get(.teleports[.@index], .@manager); - debugmes "teleport_get_slot_val <- Leave, ok"; return .@ret; L_Fail: - debugmes "teleport_get_slot_val <- Leave, failed"; return -1; } @@ -375,7 +348,6 @@ L_Fail: // Return: 1 on success, <= 0 on failure. function|script|teleport_set_slot_val { - debugmes "teleport_set_slot_val -> Enter"; if ((getarg(0) < 1) || (getarg (0) > 100)) goto L_Fail; // Bogus index? if (getarg(1) < 0) goto L_Fail; // TP slots are NPC ID or 0 for empty set .@index, getarg(0); @@ -383,11 +355,9 @@ function|script|teleport_set_slot_val set .@manager, getnpcid("TeleportManager"); if (.@manager <= 0) goto L_Fail; // Manager NPC not found? set .teleports[.@i], .@val, .@manager; - debugmes "teleport_set_slot_val <- Leave, ok"; return 1; L_Fail: - debugmes "teleport_set_slot_val <- Leave, failed"; return 0; } @@ -408,7 +378,7 @@ L_RetOk: return 1; L_RetFail: - debugmes "OnTeleportShutdown: TeleportManaer cleanup failure -> will leak slot. Likely bug!"; + debugmes "teleport_mgr_clean: TeleportManager cleanup failure -> slot leak. Likely bug! .@my_id=" + .@my_id + ".@res=" + .@res; return 0; } @@ -419,17 +389,13 @@ L_RetFail: // Return: sets @POS_X, @POS_X, @DSTMAP$, @DST_X, @DST_Y, function|script|teleportadd_parseargs { - debugmes "teleportadd_parseargs -> Enter"; - // FIXME check arg presence$ if () callfunc "argv_splitter"; - debugmes "teleportadd_parseargs @argv$[0]"+@argv$[0]+" @argv[1]"+@argv[1]+" @argv[2]"+@argv[2]+" @argv$[3]"+@argv$[3]+" @argv[4]"+@argv[4]+" @argv[5]"+@argv[5]; set @DSTMAP$, @argv$[0]; // Destination map set @DST_X, @argv[1]; // Dst warp coordinates set @DST_Y, @argv[2]; // Dst warp coordinates set @NAME$, @argv$[3]; // Teleport's label set @TIMEOUT, @argv[4]; // Teleport's lifetime set @NPCSPRITE, @argv[5]; // Teleport's NPC sprite (optional) - debugmes "teleportadd_parseargs 1 DSTMAP$="+@DSTMAP$+" @DST_X="+@DST_X+" @DST_Y="+@DST_Y+" @NAME$="+@NAME$+" @TIMEOUT="+@TIMEOUT+" @NPCSPRITE="+@NPCSPRITE; // Check DST map is okay if ((@DSTMAP$ == "help") || (@DSTMAP$ == "")) goto L_DisplayHelp; // @teleportadd help or @teleportadd if !(call("teleport_map_valid", @DSTMAP$)) goto L_FailBadmap; // DST: invalid map? @@ -451,37 +417,30 @@ function|script|teleportadd_parseargs if ((@NPCSPRITE != 424) && (@NPCSPRITE != 369) && (@NPCSPRITE != 368) && (NPCSPRITE != 325) && (@NPCSPRITE != 324)) set @NPCSPRITE, 424; // All checks complete - debugmes "teleportadd_parseargs 2 DSTMAP$="+@DSTMAP$+" @DST_X="+@DST_X+" @DST_Y="+@DST_Y+" @NAME$="+@NAME$+" @TIMEOUT="+@TIMEOUT+" @NPCSPRITE="+@NPCSPRITE; return 1; // Everything OK L_FailBadmap: message strcharinfo(0), "[TeleportManager] : @teleportadd: unknown destination map:" + @DSTMAP$; - debugmes "teleportadd_parseargs <- Leave, fail Badmap"; return -1; L_FailBadDstXY1: message strcharinfo(0), "[TeleportManager] : @teleportadd: destination X,Y must be > 0! Given X=" + @DST_X + " Y=" + @DST_Y; - debugmes "teleportadd_parseargs <- Leave, fail BadDstXY1"; return -2; L_FailBadDstXY2: message strcharinfo(0), "[TeleportManager] : @teleportadd: destination X,Y outside of map! Given X=" + @DST_X+ " Y=" + @DST_Y; - debugmes "teleportadd_parseargs <- Leave, fail BadDstXY2"; return -3; L_FailDstCollide: message strcharinfo(0), "[TeleportManager] : @teleportadd: destination MAP=" + @DSTMAP$ + " X=" + @DST_X + " Y=" + @DST_Y + " is a collision (impassable)"; - debugmes "teleportadd_parseargs <- Leave, fail DstCollide"; return -4; L_FailNPCName: message strcharinfo(0), "[TeleportManager] : @teleportadd: NPCNAME can't be empty!"; - debugmes "teleportadd_parseargs <- Leave, fail NPCName"; return -5; L_FailTimeout: message strcharinfo(0), "[TeleportManager] : @teleportadd: timeout must be either -1, or > 0 and < 2000000 (seconds)"; - debugmes "teleportadd_parseargs <- Leave, fail NPCName"; return -6; L_DisplayHelp: @@ -575,7 +534,7 @@ function|script|teleport_access_check if (#BP_DISABLE) goto L_Killswitch; // If someone abuses feature, there's _per-account_ DENY flag. if (GM >= 40) goto L_Allowed; // GM >= 40 can use boss actions. if (IS_EVENTER == 42) goto L_Allowed; // Trusted player(s) could be allowed to access Eventer "magic" - if (debug) goto L_Allowed; // Allow on debug. +// if (debug) goto L_Allowed; // Allow on debug. message strcharinfo(0), "[TeleportManager] : You can't use this feature at this time. Sorry. [1]"; return 1; // Not allowed by default. |