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path: root/world/map/npc/magic/level2-magic-knuckles.txt
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-|script|magic-knuckles|32767
{
    if(call("magic_checks")) end;
    if (Sp < 20) end;
    if (getskilllv(SKILL_MAGIC) < .level) end;
    set .@level, getskilllv(.school);
    if (.@level < .level) end;
    if (.@level <= 3 && countitem("Beer") >= 1) delitem "Beer", 1;
    elif (.@level <= 3) end;
    set @_M_BLOCK, 1; // block casting, until the timer clears it
    addtimer 500, "Magic Timer::OnClear"; // set the new debuff
    callfunc "adjust_spellpower";
    set Sp, Sp - 20;
    misceffect FX_MAGIC_BLACK, strcharinfo(0);
    setarray @upmarmuspell[0],
        @spellpower,
        ((@spellpower/10) + 10), // charges
        (((200 - Agi) * 1300) / 200), // delay
        Str; // do not allow to equip light armor, cast, and then switch to heavy armor to get bonus str
    callfunc "magic_exp";
    goto L_FreeRecast;

OnAttack:
    if (target(BL_ID, @target_id, 22) != 22) goto L_FreeRecast; // 0x10 | 0x02 | 0x04
    void call("melee_damage", @upmarmuspell[0], @target_id, (30 + rand((@upmarmuspell[3]*2) + 5)));
    set @upmarmuspell[1], @upmarmuspell[1] - 1;
    goto L_FreeRecast;

L_FreeRecast:
    if (@upmarmuspell[1] > 0)
        addtimer 0, strnpcinfo(0) + "::OnSetRecast";
    end;

OnSetRecast:
    overrideattack 1, @upmarmuspell[2], 1, ATTACK_ICON_GENERIC, 34, strnpcinfo(0)+"::OnAttack";
    end;

OnInit:
    set .school, SKILL_MAGIC_WAR;
    set .invocation$, chr(MAGIC_SYMBOL) + "upmarmu"; // used in npcs that refer to this spell
    void call("magic_register");
    set .level, 2;
    set .exp_gain, 1;
    end;
}