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- [ ] check the new builtins and make sure they work as intended
- [ ] `puppet`
- [ ] check what happens when making a puppet whose name already exist (maybe it replaces?)
- [ ] `destroy`
- [ ] `registercmd`
- [ ] check what happens when registering a command that was already registered
- [ ] `target`
- [ ] `get`
- [ ] the new `set`
- [ ] `min`
- [ ] `max`
- [ ] `pow`
- [ ] `sqrt`
- [ ] `cbrt`
- [ ] `elttype`
- [ ] `eltlvl`
- [ ] `injure`
- [ ] `elif`
- [ ] `else`
- [ ] `getnpcid`
- [ ] `overrideattack`
- [ ] `summon`
- [ ] `addnpctimer`
- [ ] `explode`
- [ ] `foreach`
- [ ] modified `areatimer`
- [ ] `aggravate`
- [ ] `getdir`
- [ ] `distance`
- [ ] `if_then_else`
- I do not like `void`, feels like an ugly workaround; we should make `puppet` and `call` work in both function context and statement context
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- [ ] test the spells
- [ ] test with no target
- [ ] test with a npc target
- [ ] random npc not part of any quest
- [ ] injured mouboo
- [ ] also test on a **player** with the name `Mouboo` or `mouboo`
- [ ] druid tree
- [ ] test with a mob target
- [ ] mob with clear path (walkable)
- [ ] mob with no clear path (unwalkable, blocked by collision)
- [ ] mob out of attack range
- [ ] test with a player target
- [ ] both the caster and the target have pvp disabled
- [ ] both the caster and the target have pvp enabled
- [ ] the caster has pvp enabled and the target has pvp disabled
- [ ] the caster has pvp disabled and the target has pvp enabled
- [ ] test with the spouse as target
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- [ ] Once everything is done, remove this file
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