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function script useScissors {
if (rand(3))
goto L_Change;
message strcharinfo(0), "Whoops!";
itemheal -20 - rand(Hp >> 1), 0;
getitem "Scissors", 1;
end;
L_Change:
setlook 1, rand(19);
getitem "Scissors", 1;
end;
}
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