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//
function script SlotMachine {
mes "Pull the lever...";
next;
menu
"Pull", L_Play,
"Maybe later", -;
close;
L_Play:
if(countitem("CasinoCoins") < 1) goto L_NoCoin;
delitem "CasinoCoins", 1;
set @Temp1,rand(7);
set @Temp2,rand(7);
set @Temp3,rand(7);
mes "Numbers: " + @Temp1 + "/" + @Temp2 + "/" + @Temp3 + ".";
next;
if(@Temp1 != @Temp2) goto L_Lost;
if(@Temp2 != @Temp3) goto L_Lost;
if(@Temp1 != @Temp3) goto L_Lost;
mes "Congratulations! You won!";
mes "You get 10 casino coins";
getitem "CasinoCoins", 10;
close;
L_Lost:
mes "You lost!";
close;
L_NoCoin:
mes "Insert coin";
close;
}
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