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path: root/world/map/npc/commands/destroynpc.txt
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-|script|@destroynpc|32767
{
    callfunc "argv_splitter";
    if (GM < get(.destroynpc, "GM") && GM < G_SYSOP)
        goto L_GM;

    set .@id, getnpcid(@argv$[0]);
    if (@argv$[0] == "" || .@id < 1)
        goto L_Failed;
    if (gettimetick(2) - @destroynpc[0] > 300 || @destroynpc[1] != .@id)
        goto L_Confirm;

    gmlog "@destroynpc " + @args$;
    message strcharinfo(0), "destroynpc : The operation succeeded.";
    debugmes "!!! => npc destroyed: `"+@argv$[0]+"` ("+.@id+")";
    if (1==1) destroy .@id; // FIXME: allow destroy to work as a non-terminator when arg0 is given
    end;

L_Confirm:
    message strcharinfo(0), "destroynpc : ##BDANGER ZONE!##b This command permanently destroys a npc and its puppets (if any). Use the command again to confirm.";
    setarray @destroynpc[0], gettimetick(2), .@id;
    end;

L_Failed:
    message strcharinfo(0), "destroynpc : Impossible to find the target npc. Did you try putting the name in \"quotation marks\"? Some npcs also have an invisible postfix in their name, ie `#_M`.";
    end;

L_GM:
    message strcharinfo(0), "destroynpc : GM command is level "+ get(destroynpc, "GM") +", but you are level " + GM;
    end;

OnInit:
    registercmd chr(ATCMD_SYMBOL) + "destroynpc", strnpcinfo(0);
    end;
}