// This script controls the Keshlam Swamps
// Made for Doomsday Event - The 070-3 and original quests were lost due this
027-4,105,61,0|script|#KeshlamClue701|400
{
if (!#CRYPT_PASSWORD) end;
mes "In memory of the left handed singer";
if (#CRYPT_PASSWORD & 1) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At south a bright sparks.";
close;
L_Off:
mes "A reading says: At northeast a bright sparks.";
close;
}
027-4,91,61,0|script|#KeshlamClue702|400
{
if (!#CRYPT_PASSWORD) end;
mes "In memory of the left handed lone warrior";
if (#CRYPT_PASSWORD & 1) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At southwest a bright sparks.";
close;
L_Off:
mes "A reading says: At southeast a bright sparks.";
close;
}
027-4,99,61,0|script|#KeshlamClue703|400
{
if (!#CRYPT_PASSWORD) end;
mes "In memory of the left handed sailor";
if (#CRYPT_PASSWORD & 1) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At northwest a bright sparks.";
close;
L_Off:
mes "A reading says: At south a bright sparks.";
close;
}
027-4,121,61,0|script|#KeshlamClue704|400
{
if (!#CRYPT_PASSWORD) end;
mes "In memory of the left handed gargoyle";
if (#CRYPT_PASSWORD & 2) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At southwest a bright sparks.";
close;
L_Off:
mes "A reading says: At southeast a bright sparks.";
close;
}
027-3,105,88,0|script|#KeshlamClue705|400
{
if (!#CRYPT_PASSWORD) end;
if (#CRYPT_PASSWORD & 4) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At northwest a bright sparks.";
close;
L_Off:
mes "A reading says: At south a bright sparks.";
close;
}
027-3,111,88,0|script|#KeshlamClue706|400
{
if (!#CRYPT_PASSWORD) end;
if (#CRYPT_PASSWORD & 4) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At northeast a bright sparks.";
close;
L_Off:
mes "A reading says: At southwest a bright sparks.";
close;
}
027-3,105,83,0|script|#KeshlamClue707|400
{
if (!#CRYPT_PASSWORD) end;
if (#CRYPT_PASSWORD & 4) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At north a bright sparks.";
close;
L_Off:
mes "A reading says: At west a bright sparks.";
close;
}
027-3,111,83,0|script|#KeshlamClue708|400
{
if (!#CRYPT_PASSWORD) end;
if (#CRYPT_PASSWORD & 8) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At east a bright sparks.";
close;
L_Off:
mes "A reading says: At north a bright sparks.";
close;
}
027-3,105,78,0|script|#KeshlamClue709|400
{
if (!#CRYPT_PASSWORD) end;
if (#CRYPT_PASSWORD & 8) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At southeast a bright sparks.";
close;
L_Off:
mes "A reading says: At northwest a bright sparks.";
close;
}
027-3,111,78,0|script|#KeshlamClue710|400
{
if (!#CRYPT_PASSWORD) end;
if (#CRYPT_PASSWORD & 8) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At northeast a bright sparks.";
close;
L_Off:
mes "A reading says: At southwest a bright sparks.";
close;
}
027-3,105,73,0|script|#KeshlamClue711|400
{
if (!#CRYPT_PASSWORD) end;
if (#CRYPT_PASSWORD & 8) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At north a bright sparks.";
close;
L_Off:
mes "A reading says: At west a bright sparks.";
close;
}
027-3,111,73,0|script|#KeshlamClue712|400
{
if (!#CRYPT_PASSWORD) end;
if (#CRYPT_PASSWORD & 16) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At east a bright sparks.";
close;
L_Off:
mes "A reading says: At north a bright sparks.";
close;
}
027-3,106,59,0|script|#KeshlamClue713|400
{
if (!#CRYPT_PASSWORD) end;
if (#CRYPT_PASSWORD & 16) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At southeast a bright sparks.";
close;
L_Off:
mes "A reading says: At northwest a bright sparks.";
close;
}
027-3,111,59,0|script|#KeshlamClue714|400
{
if (!#CRYPT_PASSWORD) end;
if (#CRYPT_PASSWORD & 16) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At south a bright sparks.";
close;
L_Off:
mes "A reading says: At northeast a bright sparks.";
close;
}
027-3,106,54,0|script|#KeshlamClue715|400
{
if (!#CRYPT_PASSWORD) end;
if (#CRYPT_PASSWORD & 32) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At southwest a bright sparks.";
close;
L_Off:
mes "A reading says: At southeast a bright sparks.";
close;
}
027-3,111,54,0|script|#KeshlamClue716|400
{
if (!#CRYPT_PASSWORD) end;
if (#CRYPT_PASSWORD & 32) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At south a bright sparks.";
close;
L_Off:
mes "A reading says: At northeast a bright sparks.";
close;
}
///////////////////////////////////////////////////////////////////////////////
////// Second Wing
027-4,111,61,0|script|#KeshlamClue750|400
{
if (!#CRYPT_PASSWORD) end;
mes "In memory of the right handed sailor";
if (#CRYPT_PASSWORD & 64) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At southwest a bright sparks.";
close;
L_Off:
mes "A reading says: At southeast a bright sparks.";
close;
}
027-4,108,61,0|script|#KeshlamClue751|400
{
if (!#CRYPT_PASSWORD) end;
mes "In memory of the right handed duo";
if (#CRYPT_PASSWORD & 64) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At south a bright sparks.";
close;
L_Off:
mes "A reading says: At northeast a bright sparks.";
close;
}
027-4,115,61,0|script|#KeshlamClue752|400
{
if (!#CRYPT_PASSWORD) end;
mes "In memory of the right handed Kage";
if (#CRYPT_PASSWORD & 128) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At northwest a bright sparks.";
close;
L_Off:
mes "A reading says: At south a bright sparks.";
close;
}
027-4,119,61,0|script|#KeshlamClue753|400
{
if (!#CRYPT_PASSWORD) end;
mes "In memory of the right handed lone warrior";
if (#CRYPT_PASSWORD & 128) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At southwest a bright sparks.";
close;
L_Off:
mes "A reading says: At southeast a bright sparks.";
close;
}
027-3,118,88,0|script|#KeshlamClue754|400
{
if (!#CRYPT_PASSWORD) end;
if (#CRYPT_PASSWORD & 256) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At northwest a bright sparks.";
close;
L_Off:
mes "A reading says: At south a bright sparks.";
close;
}
027-3,124,88,0|script|#KeshlamClue755|400
{
if (!#CRYPT_PASSWORD) end;
if (#CRYPT_PASSWORD & 256) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At northeast a bright sparks.";
close;
L_Off:
mes "A reading says: At southwest a bright sparks.";
close;
}
027-3,118,83,0|script|#KeshlamClue756|400
{
if (!#CRYPT_PASSWORD) end;
if (#CRYPT_PASSWORD & 256) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At north a bright sparks.";
close;
L_Off:
mes "A reading says: At west a bright sparks.";
close;
}
027-3,124,83,0|script|#KeshlamClue757|400
{
if (!#CRYPT_PASSWORD) end;
if (#CRYPT_PASSWORD & 256) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At east a bright sparks.";
close;
L_Off:
mes "A reading says: At north a bright sparks.";
close;
}
027-3,118,78,0|script|#KeshlamClue758|400
{
if (!#CRYPT_PASSWORD) end;
if (#CRYPT_PASSWORD & 512) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At north a bright sparks.";
close;
L_Off:
mes "A reading says: At west a bright sparks.";
close;
}
027-3,124,78,0|script|#KeshlamClue759|400
{
if (!#CRYPT_PASSWORD) end;
if (#CRYPT_PASSWORD & 512) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At east a bright sparks.";
close;
L_Off:
mes "A reading says: At north a bright sparks.";
close;
}
027-3,118,73,0|script|#KeshlamClue760|400
{
if (!#CRYPT_PASSWORD) end;
if (#CRYPT_PASSWORD & 512) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At northeast a bright sparks.";
close;
L_Off:
mes "A reading says: At southwest a bright sparks.";
close;
}
027-3,124,73,0|script|#KeshlamClue761|400
{
if (!#CRYPT_PASSWORD) end;
if (#CRYPT_PASSWORD & 512) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At south a bright sparks.";
close;
L_Off:
mes "A reading says: At northeast a bright sparks.";
close;
}
027-3,117,59,0|script|#KeshlamClue762|400
{
if (!#CRYPT_PASSWORD) end;
if (#CRYPT_PASSWORD & 1024) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At south a bright sparks.";
close;
L_Off:
mes "A reading says: At northeast a bright sparks.";
close;
}
027-3,122,59,0|script|#KeshlamClue763|400
{
if (!#CRYPT_PASSWORD) end;
if (#CRYPT_PASSWORD & 1024) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At southeast a bright sparks.";
close;
L_Off:
mes "A reading says: At northwest a bright sparks.";
close;
}
027-3,117,54,0|script|#KeshlamClue764|400
{
if (!#CRYPT_PASSWORD) end;
if (#CRYPT_PASSWORD & 2048) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At south a bright sparks.";
close;
L_Off:
mes "A reading says: At northeast a bright sparks.";
close;
}
027-3,122,54,0|script|#KeshlamClue765|400
{
if (!#CRYPT_PASSWORD) end;
if (#CRYPT_PASSWORD & 2048) goto L_On;
goto L_Off;
L_On:
mes "A reading says: At southwest a bright sparks.";
close;
L_Off:
mes "A reading says: At southeast a bright sparks.";
close;
}
///////////////////////////////////////////////////////////////////////////////
////// Gates
027-5,68,94,0|script|#KeshlamClue791|400
{
if (!#CRYPT_PASSWORD) end;
mes "There's an inscription on the gate.";
next;
mes "\"Krukan reads from bottom up. Four clues.\"";
close;
}
027-5,68,87,0|script|#KeshlamClue792|400
{
if (!#CRYPT_PASSWORD) end;
mes "There's an inscription on the gate.";
next;
mes "\"The candle shall lit you, but if you mess up, a different light will show.";
mes "Alas did you knew, that Razha came before Krukan?\"";
close;
}
027-5,68,73,0|script|#KeshlamClue793|400
{
if (!#CRYPT_PASSWORD) end;
mes "There's an inscription on the gate.";
next;
mes "\"Razha likes to read from left to right. Two clues, Two clues.\"";
close;
}
027-5,68,59,0|script|#KeshlamClue794|400
{
if (!#CRYPT_PASSWORD) end;
mes "There's an inscription on the gate.";
next;
mes "\"The master's candlesticks are like the fingers of his hand.";
mes "And if it is not to kill, they will never move.\"";
close;
}
027-5,68,46,0|script|#KeshlamClue795|400
{
if (!#CRYPT_PASSWORD) end;
mes "There's a bloody inscription on the gate.";
next;
mes "\"##B"+get(.invocation$, "reapercry")+"##b\"";
next;
mes "##9You hear the sounds of battle. Candle lights shines in distance.";
next;
mes "##9However, when you turn towards the source - both the light as the sound have already stopped.";
next;
mes "##9Is this a clue of some sort?";
close;
}
///////////////////////////////////////////////////////////////////////////////
// Totally optional Easter Egg :>
099-7,75,49,0|script|Engraving#Keshlam|400
{
mes "There's an engraving on this tree.";
next;
if (countitem("FlawedLens") < 1) goto L_Tools;
mes "Thanks to the lens on your inventory, you can read this:";
mes "";
mes "\"Nu'rem perished here, after the fight with Jande, Tal and Di'Tal.";
mes "For this very reason, this land is plagued forever. We shall give Nu'Rem a proper burrial.\"";
next;
mes "-- The Sparron";
close;
L_Tools:
mes "It is too faint to read without some good lens, but you can make the following words out of the engraving:";
next;
mes "\"Nu'rem .... here .... fight .... Jande ....";
mes ".... land .... plagued forever. .... Nu'Rem .... proper burrial.\"";
next;
mes "-- The ....";
close;
}
///////////////////////////////////////////////////////////////////////////////
// Monster Script Control
-|script|Keshlam|32767
{
close;
OnInit:
areamonster "099-7", 20, 20, 120, 120, "", 1148, 10, "Keshlam::OnDeath8";
areamonster "099-7", 20, 20, 120, 120, "", 1149, 10, "Keshlam::OnDeath9";
monster "099-7", 20, 105, "Grim Reaper", 1068, 1, "Keshlam::OnBoss";
end;
OnDeath8:
goto OnDeath;
OnDeath9:
goto OnDeath;
OnDeath:
// TODO: Only fire this if timer not running. Set timer to 5min
initnpctimer;
end;
OnBoss:
initnpctimer;
// If a player is attached, give them 20 Treasure Keys
getitem "TreasureKey", 20;
end;
OnTimer150000:
// 1148
set $@KeshlamMc, mobcount("099-7", "Keshlam::OnDeath8")+1;
if ($@KeshlamMc < 10)
areamonster "099-7", 20, 20, 120, 120, "", 1148, 10-$@KeshlamMc, "Keshlam::OnDeath8";
// 1149
set $@KeshlamMc, mobcount("099-7", "Keshlam::OnDeath9")+1;
if ($@KeshlamMc < 10)
areamonster "099-7", 20, 20, 120, 120, "", 1149, 10-$@KeshlamMc, "Keshlam::OnDeath9";
// Boss (TODO maybe give boss their own timer with 5 minutes)
set $@KeshlamMc, mobcount("099-7", "Keshlam::OnBoss")+1;
if ($@KeshlamMc < 1)
monster "099-7", 20, 105, "Grim Reaper", 1068, 1, "Keshlam::OnBoss";
// Done
set $@KeshlamMc, 0;
stopnpctimer;
end;
}
///////////////////////////////////////////////////////////////////////////////
// Who wants a rare drop?
099-7,18,110,0|script|Chest#keshlam|111
{
if (FLAGS & FLAG_KESHLAM_RAREDROP) goto L_Finished;
mes "[Chest]";
mes "Would you try to open it?";
mes "##1Cost: 1000 Treasure Keys";
next;
menu
"Yes.", L_Yes,
"No.", L_Close;
L_Yes:
if(countitem("TreasureKey") < 1000)
goto L_Not_Enough;
getinventorylist;
if (@inventorylist_count == 100
&& countitem("TreasureKey") > 1000)
goto L_TooMany;
delitem "TreasureKey", 1000;
if (FLAGS & FLAG_KESHLAM_FLAWEDLENS) goto L_Rare;
goto L_FlawedLens;
L_FlawedLens:
getitem "FlawedLens", 1;
mes "[Chest]";
mes "You opened it and found...! Some flawed lens?! Meh.";
getexp 20000000, 0;
set FLAGS, FLAGS | FLAG_KESHLAM_FLAWEDLENS;
next;
mes "[Chest]";
mes "You notice this chest has a hidden section with another lock.";
mes "You might want try that again later.";
close;
L_Rare:
getexp 10000000, 0;
set FLAGS, FLAGS | FLAG_KESHLAM_RAREDROP;
if (rand(3) == 1) goto L_Amulet; // 33% chance
goto L_Ring; // 67% chance
L_Amulet:
getitem "EnchantersAmulet", 1;
mes "[Chest]";
mes "You opened it and found...! An Enchanter's Amulet! Lucky!";
close;
L_Ring:
getitem "MageRing", 1;
mes "[Chest]";
mes "You opened it and found...! A Mage Ring! Lucky!";
close;
L_Not_Enough:
mes "It seems that this is not the right key...";
close;
L_Finished:
mes "[Chest]";
mes "You already opened this chest.";
close;
L_TooMany:
mes "[Chest]";
mes "You don't have room for what ever is inside. Maybe you should try again later.";
close;
L_Close:
close;
}
///////////////////////////////////////////////////////////////////////////////
// Who wants experience?
099-7,95,117,0|script|Knowledgeable Tree|400
{
mes "If you kill every monster, this tree can warp you back.";
mes "You will receive experience points for cleaning the map.";
mes "";
mes "But be warned, monsters respawn on their own every five minutes.";
mes "The boss must also be defeated.";
next;
set @KeshlamMc, mobcount("099-7", "Keshlam::OnDeath8")+1;
set @KeshlamMc, @KeshlamMc+mobcount("099-7", "Keshlam::OnDeath9")+1;
set @KeshlamMc, @KeshlamMc+mobcount("099-7", "Keshlam::OnBoss")+1;
if (@KeshlamMc <= 0) goto L_Done;
mes "There is ##B"+@KeshlamMc+" monsters##b alive.";
close;
L_Done:
mes "Go back?";
menu
"Yes", L_Yes,
"No", L_No;
L_Yes:
getexp 1000000, 0;
warp "027-2", 50, 29;
close;
L_No:
close;
}