// This file is generated automatically. All manually changes will be removed when running the Converter.
// Woods mobs
056-1.gat,0,0,0,0|monster|Evil Mushroom|1013,10,10000,45000,Mob056-1::On1013
056-1.gat,0,0,0,0|monster|Log Head|1025,10,10000,45000,Mob056-1::On1025
056-1.gat,0,0,0,0|monster|Mauve Plant|1029,2,10000,85000,Mob056-1::On1029
056-1.gat,0,0,0|script|Mob056-1|-1,{
On1013:
set @mobID, 1013;
callfunc "MobPoints";
end;
On1025:
set @mobID, 1025;
callfunc "MobPoints";
end;
On1029:
set @mobID, 1029;
callfunc "MobPoints";
end;
end;
}