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path: root/world/map/npc/043-1/_mobs.txt
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// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Beach mobs

043-1,0,0,0,0|monster|SeaSlime|1033,17,40000ms,30000ms
043-1,0,0,0,0|monster|YellowSlime|1007,15,60000ms,60000ms
043-1,0,0,0,0|monster|GreenSlime|1005,20,60000ms,60000ms
043-1,37,74,26,109|monster|Croc|1193,10,10000ms,30000ms