// This file is part of the Tutorial
// Authors: Jenalya, alastrim
// Hasan should be threatening someone else you come to help
// Going to throw someone off a cliff
// npctalk 2 NPCs Hasan talks about giving someone a short trip to Docks
// They respond by asking play for help
// Hasan tells them to but out of it.
042-1.gat,104,49,0|script|Scared Man|160
{
setarray @npc_loc, 104, 49, 4;
callfunc "PCtoNPCRange";
if (@npc_check)
goto L_End;
if (@tutorial >= 13)
goto L_TutDone;
message strcharinfo(0), "He looks too afraid to say anything.";
goto L_End;
L_TutDone:
message strcharinfo(0), "Thanks. Kaan's been much nicer to me now";
goto L_End;
L_End:
end;
}
042-1.gat,102,49,0|script|Hasan|189,2,2
{
setarray @npc_loc, 102, 49, 4;
callfunc "PCtoNPCRange";
if (@npc_check)
goto L_Close;
goto L_Main;
L_Main:
callfunc "TutorialState";
if ((getcharid(3) == $@ScorpionFighter) || ($@ScorpionFighter && $@ScorpionFighter != getcharid(3)))
goto L_Afraid;
if (@tutorial == 14)
goto L_TutDone;
if (@tutorial == 13)
goto L_Thank;
if (@tutorial == 12)
goto L_Trick;
if ((@tutorial == 9) || (@tutorial == 10) || (@tutorial == 11))
goto L_FightAgain;
mes "You over hear some people nearby.";
mes "[Unfriendly Guy]";
mes "\"I told you if you didn't get the money, I'd give you flying lessons, Haha!\"";
next;
mes "[Scared Man]";
mes "\"But the only person I need protection from is you.\"";
next;
mes "[Unfriendly Guy]";
mes "\"Thats why the price is so high.\"";
next;
mes "\"Because I'm the toughest person in all of Tulimshar\"";
next;
mes "[Scared Man]";
mes "\"No, your just a mean bully. Wait till I tell the gaurds about this!\"";
next;
mes "[Unfriendly Guy]";
mes "\"You do that and the next flying lesson will be from the beach cliffs.\"";
next;
mes "[Scared Man]";
mes "\"No, please don't. *sob*\"";
next;
mes "Sounds like this person is in trouble.\"";
next;
set @tutorial_tmp, 9;
callfunc "SetTutorialMask";
mes "[Unfriendly Guy]";
mes "\"What are you looking at?\"";
menu
"What ever you call maggot slime scrapped off a boat after a walk through the sewers.\"", L_Fight,
"Who me? I saw nothing, just passing by.", L_Close;
L_FightAgain:
mes "[Hasan]";
mes "\"Have you come back for a thrashing?\"";
menu
"No.", L_Close,
"Yes.", L_Fight;
L_Fight:
mes "[Hasan]";
mes "\"Do you really think you can beat me?\"";
mes "He pulls out a nasty looking dagger and stabs it in your direction.";
set Hp, 1;
next;
mes "That hurt! You begin to think searching for a different solution might be healthier.";
mes "Maybe Kaan can help?";
goto L_Close;
L_Trick:
mes "[Hasan]";
mes "\"Have you come back for another thrashing?\"";
menu
"No.",L_Close,
"Yes, yours! (Scratch your head.)",L_ScratchHead;
L_ScratchHead:
if ($@ScorpionFighter)
goto L_Wait;
set @tutorial_tmp, 14;
callfunc "SetTutorialMask";
set $@ScorpionTimer, 0;
set $@ScorpionFighter, getcharid(3);
set $@ScorpDeath, PC_DIE_COUNTER;
cmdothernpc "#ScorpionTrigger", "HasanSpawn";
mes "While you're scratching your head, you see Kaan approaching the fence.";
close;
L_Thank:
mes "[Hasan]";
mes "\"You - you saved me!";
mes "I was mean to people, but you still saved me!\"";
next;
mes "\"Hey, you're a really cool person.";
mes "I mean, the way you finished that ghastly scorpion!";
mes "Amazing!\"";
next;
mes "\"Let me tell you something, I will no longer bully people.";
mes "And you can have my Sharp Knife.\"";
getitem "SharpKnife", 1;
set @tutorial_tmp, 14;
callfunc "SetTutorialMask";
next;
mes "\"You want to go to the bazaar, right? Shall I tell you how to get there?\"";
menu
"Sure, thanks.",L_HasanThanks,
"I'll try to find the way myself.",L_Explore;
L_HasanThanks:
mes "[Hasan]";
mes "\"Ok, when you leave here follow the road past the docks until you reach the old city gates.\"";
next;
mes "\"Pass through them and at the crossway, just go west and then south until you reach some other gateway.\"";
next;
mes "\"Behind it there is the bazaar of Tulimshar.\"";
goto L_Close;
L_Explore:
mes "[Hasan]";
mes "\"Alright. Take care!\"";
goto L_Close;
L_TutDone:
mes "[Hasan]";
mes "\"You didn't see anything. I tell you what I'll be nicer if you don't tell anyone?\"";
menu
"As long as you learned your lesson.", L_TutCont;
L_TutCont:
mes "\"I have, I promise not to bully people anymore. It's not fun being scared.\"";
goto L_Close;
L_Wait:
mes "There is a scorpion near Hasan already. I think Kaan is helping someone else... Maybe I should try the plan later.";
goto L_Close;
L_Afraid:
message strcharinfo(0), "Hasan: \"" + strcharinfo(0) + "! Please help me!\"";
end;
L_Close:
close;
OnTouch:
if (@tutorial >= 13)
end;
goto L_Main;
}
042-1.gat,0,0,0|script|#ScorpionTrigger|35
{
end;
OnCommandHasanSpawn:
goto L_Summon;
L_Summon:
monster "042-1.gat",102,49,"WeakScorpion",1046,1, "#ScorpionTrigger::OnScorpionDeath";
initnpctimer;
end;
L_SummonAgain:
message strcharinfo(0), "Kaan is mad at you for your interference! He walks over to the edge of the fence and throws a rock on top of your head, then lets another scorpion run just near Hasan!";
percentheal -100, 0;
goto L_Summon;
OnTimer5000:
if (attachrid($@ScorpionFighter) == 0)
goto L_Clean;
set $@ScorpionTimer, $@ScorpionTimer + 5;
if ($@ScorpionTimer >= 300)
goto L_TimeOut;
if (PC_DIE_COUNTER > $@ScorpDeath)
goto L_MessageDeath;
setnpctimer 0;
end;
OnScorpionDeath:
if (getcharid(3) != $@ScorpionFighter)
goto L_SummonAgain;
if (@tutorial != 12)
goto L_Clean;
set @tutorial_tmp, 13;
callfunc "SetTutorialMask";
message strcharinfo(0), "You saved Hasan.";
goto L_Clean;
L_TimeOut:
message strcharinfo(0), "Hasan, with his eyes almost closed, trembling with fear, runs toward the scorpion and stabs it with all his strength!";
goto L_Clean;
L_MessageDeath:
message strcharinfo(0), "Ouch... I should be more careful when fighting these monsters.";
goto L_Clean;
L_Clean:
killmonster "042-1.gat", "#ScorpionTrigger::OnScorpionDeath";
set $@ScorpionFighter, 0;
set $@ScorpionTimer, 0;
set $@ScorpDeath, 0;
stopnpctimer;
end;
}