// This file is generated automatically. All manually changes will be removed when running the Converter.
// Tulimshar Suburbs mobs
042-1.gat,101,69,31,15|monster|Maggot|1002,5,100000,30000,Mob042-1::On1002
042-1.gat,65,59,27,15|monster|Maggot|1002,7,100000,30000,Mob042-1::On1002
042-1.gat,68,102,7,8|monster|BlackScorpion|1009,5,100000,30000,Mob042-1::On1009
042-1.gat,98,88,5,8|monster|Scorpion|1003,4,100000,30000,Mob042-1::On1003
042-1.gat,63,63,37,30|monster|TameScorpion|1046,6,100000,30000,Mob042-1::On1046
042-1.gat,85,102,5,8|monster|Scorpion|1003,5,100000,30000,Mob042-1::On1003
042-1.gat,98,99,5,5|monster|Scorpion|1003,3,100000,30000,Mob042-1::On1003
042-1.gat,82,87,6,3|monster|Scorpion|1003,2,100000,30000,Mob042-1::On1003
042-1.gat,70,88,5,8|monster|BlackScorpion|1009,5,100000,30000,Mob042-1::On1009
042-1.gat,80,35,11,5|monster|BlackScorpion|1009,5,100000,30000,Mob042-1::On1009
042-1.gat,0,0,0|script|Mob042-1|-1,
{
end;
On1002:
set @mobID, 1002;
callfunc "MobPoints";
end;
On1003:
set @mobID, 1003;
callfunc "MobPoints";
end;
On1009:
set @mobID, 1009;
callfunc "MobPoints";
end;
On1046:
set @mobID, 1046;
callfunc "MobPoints";
end;
}