-|script|#barbarian033_1init|32767
{
end;
OnInit:
set $@Q_Barbarians_MASK, NIBBLE_0_MASK;
set $@Q_Barbarians_SHIFT, NIBBLE_0_SHIFT;
set $@Q_Barbarians_wolvern_amount, 16;
set $@Q_Barbarians_Ambush_max, 0x00007FFF;
set $@Q_Barbarians_Ambush0_flag, 0x00000001;
set $@Q_Barbarians_Ambush1_flag, 0x00000002;
set $@Q_Barbarians_Ambush2_flag, 0x00000004;
set $@Q_Barbarians_Ambush3_flag, 0x00000008;
set $@Q_Barbarians_Ambush4_flag, 0x00000010;
set $@Q_Barbarians_Ambush5_flag, 0x00000020;
set $@Q_Barbarians_Ambush6_flag, 0x00000040;
set $@Q_Barbarians_Ambush7_flag, 0x00000080;
set $@Q_Barbarians_Ambush8_flag, 0x00000100;
set $@Q_Barbarians_Ambush9_flag, 0x00000200;
set $@Q_Barbarians_Ambush10_flag, 0x00000400;
set $@Q_Barbarians_Ambush11_flag, 0x00000800;
set $@Q_Barbarians_Ambush12_flag, 0x00001000;
set $@Q_Barbarians_Ambush13_flag, 0x00002000;
set $@Q_Barbarians_Ambush14_flag, 0x00004000;
end;
}