// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Nivalis Port mobs
031-1,0,0,0,0|monster|Fluffy|1020,10,100000ms,30000ms,Mob031-1::On1020
031-1,0,0,0,0|monster|Pollett|1113,14,100000ms,30000ms,Mob031-1::On1113
031-1,76,26,10,5|monster|WhiteSlime|1093,7,100000ms,30000ms,Mob031-1::On1093
031-1,0,0,0,0|monster|WhiteBell|1095,4,100000ms,30000ms,Mob031-1::On1095
031-1,0,0,0|script|Mob031-1|-1
{
end;
On1020:
set @mobID, 1020;
callfunc "MobPoints";
end;
On1093:
set @mobID, 1093;
callfunc "MobPoints";
end;
On1095:
set @mobID, 1095;
callfunc "MobPoints";
end;
On1113:
set @mobID, 1113;
callfunc "MobPoints";
end;
}