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// Talk NPCs to help make trek interesting between Tutorial and Bazaar.
029-1.gat,62,96,0|script|Liana|205
{
setarray @npc_loc, 62, 96, 4;
callfunc "PCtoNPCRange";
if (@npc_check)
goto L_End;
goto L_Talk;
L_Talk:
mes "[Liana]";
mes "\"Hurnscald is a large city. I'm sure glad I live in Candor because I know where everything's at.\"";
if (@tutorial == 10) goto L_Hasan;
goto L_Close;
L_Hasan:
mes "[Liana]";
mes "\"Are you enjoying yourself in Candor? Do you have any questions?\"";
menu
"A guy named Hasan is bullying people.",L_Next,
"No, thanks.",L_Close;
L_Next:
mes "\"Ah, Hasan. He's causing trouble again?\"";
mes "She shakes her head.";
mes "\This guy has been a plague ever since he could walk. He's always causing trouble.\"";
mes "\"And his father... Well, one day his father thought he should teach Hasan a lesson.\"";
mes "\"He took him into the desert and then left him there!";
mes "Hasan was only seven years old!\"";
mes "\"I never understood how someone could do something like that to a child, even if it's a rascal like Hasan.\"";
mes "\"Anyway, Hasan tried to find his way back home, but stumbled into a nest of scorpions!\"";
mes "She shakes her head.";
mes "\"If Lieutenant Dausen hadn't have come along that moment, Hasan would have died that day.\"";
mes "\"However, the scorpions poison caused a bad fever and once Hasan had recovered from that, he was even more malicious than before.\"";
mes "She sighs.";
set @tutorial_tmp, 11;
callfunc "SetTutorialMask";
goto L_Close;
L_End:
mes "You'll have to move closer";
goto L_Close;
L_Close:
close;
}
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