// This file is generated automatically. All manually added changes will be removed when running the Converter.
// GM Island Cave mobs
028-3,51,49,22,15|monster|Silkworm|1035,10,30000ms,3000ms,Mob028-3::On1035
028-3,43,35,1,1|monster|EvilMushroom|1013,3,40000ms,5000ms,Mob028-3::On1013
028-3,27,31,1,1|monster|EvilMushroom|1013,3,40000ms,5000ms,Mob028-3::On1013
028-3,50,49,61,60|monster|Bat|1017,10,60000ms,10000ms,Mob028-3::On1017
028-3,0,0,0|script|Mob028-3|-1
{
end;
On1013:
set @mobID, 1013;
callfunc "MobPoints";
end;
On1017:
set @mobID, 1017;
callfunc "MobPoints";
end;
On1035:
set @mobID, 1035;
callfunc "MobPoints";
end;
}